During his dialog about asking you to do his loaylty mission - if you choose the Renegade option as female Shpard, he calls you "Sir".
:\\ Lame
Modifié par danielassault, 08 mars 2010 - 12:35 .
Modifié par danielassault, 08 mars 2010 - 12:35 .
Markus Birdman wrote...
Sometimes when I'm in cover Shepard will start walking left autonomously after I use a biotic or tech ability. In tense situations (i.e. 'insanity') it can make aiming difficult and even result in Shepard exiting cover from time to time. This is a really annoying bug, sometimes the 'walk left' thing happens after conversations or when you exit the galaxy map. Needs fixing!
Guest_Markus Birdman_*
Modifié par Markus Birdman, 11 mars 2010 - 01:11 .
Now that I think about it, my analogue stick doesn't veer a game character or steer a car, to the left in all the other games that I've played. It only does this on Mass Effect and Mass Effect 2.Markus Birdman wrote...
I agree; it happens a lot of the time after exiting conversations, completing the hack/bypass mini-games and backing-out of other interactive objects such as the upgrade station. In these cases, when the menu closes/conversation ends, Shepard will begin to walk to the left and then come to a halt autonomously. As you mentioned, unfortunately this is much worse when in cover during combat as Shepard tends to shuffle to the left but will only come to a halt if I intervene! I'm pretty sure it's not caused by a sticky analogue stick. I would really like this to be fixed, it's the most annoying glitch in my opinion.
Modifié par Yhdexan, 14 mars 2010 - 06:37 .
Modifié par Dethateer, 22 mars 2010 - 12:34 .
I had that problem with Grunt on the N7 Blood Pack Communications Relay quest, but I don't have the alternate appearance pack installed. I think it was a function of the twisty route - too many places for a companion AI to get hung up on if you're moving fast. I had to backtrack a couple of times before he caught up to the party.Darth Drago wrote...
What a shocker another bug/glitch that I believe is caused by the Alternate Appearance Pack (that I shouldn’t have purchased in the first place).
I’ve noticed that since I installed the appearance pack that in the 2 side quest missions I’ve played, a squad mate will get stuck someplace and never move. The first time I had Garrus and Jack on the N7: Captured Mining Facility quest. Jack got stuck and wouldn’t move. The second time it was with Thane and Jacob on the N7: Blood Pack Communications Relay quest. I lost Jacob someplace and he didn’t get a new outfit. Saving and reloading helped me find Jacob before he and Thane both vanished in the battle at the end of that quest.
Anyone else having a similar problem? Should I be worried that in a new game that I’ll be in the Collector ship or in a similar large quest to find out to late that one or both of my squad mates “got stuck” someplace?
Modifié par Pyro411, 27 mars 2010 - 11:22 .
Modifié par MOTpoetryION, 05 avril 2010 - 07:52 .