Operative84 wrote...
Dr Bob UK wrote...
Ismellbeaver wrote...
Imported character bug has got to be the most frustrating. My theory is that this is patch related. Pre-patched ME1 characters don't show while any saved character you've played post patch will show/import. I haven't been reading enough of other peoples issues but it was a logical conclusion for my sitiuation. I had one character that I had played with last (last 6 months or so) that showed but none of my characters from before that would show. Firing up ME1 and loading one of those "older" characters seemed to do the trick. Although I did load up the very last save for that character and finished the game so that could have an effect as well.....in fact, I'm going to go try loading a save but not finishing to see what happens...will report back.
I'm pretty sure ME1 on the 360 was never patched.
it was at the very least twice, then again come to think of it, seems like that happened when I got Bring down the sky, and Pinnacle Station.
Okay, so an update: Unfortunately I was unable to test this completely. I kind of got caught up in the story while testing and instead of turning the game off after loading the save, ended up going through the ending sequence. DOH! Sorry!. However I can conclusively say that my older saves that weren't showing up (even though I had finished the game with those characters) are now showing up after loading the last save for those characters and re-playing the ending. Either way its not that big of a deal because if you do have a character that isn't showing for import, just load it up as near the end as you can (there should be an autosave right as you enter the council chambers and face Saren/Sovereign) and play through....skipping through the dialogue (most cutscenese cannot be skipped here) it shouldn't take you more than 10 to 15 minutes.
I do still think this has to do with pre/post patches though (or maybe the DLC for ME1.....same thing?). It just makes sense and could have easily been missed in testing as they would have been using a current version. I dunno, just a hunch.
I too have had my teammates get stuck and become unresponsive. I've also had my character clip onto or into objects and get stuck, and of course the sound issues. I have a nice 6.1 home theater setup that I play on and I think it would make a difference if you were only using stereo from the TV but even I've noticed (and the first one was the same) that a lot of the dialogue audio is too quiet. One of the first things I did on ME1 and now ME2 was to go into the audio settings and turn down music and sound effects while keeping dialogue maxed.
I'm now starting another play through with a different character from ME1 (one that saved the council this time) so it will be interesting to see if any of the other bugs creep up on me for this playthrough. I do hope they can get a patch made quickly though as some of these bugs are really, really annoying.