In the origin stories, if you choose to be a warrior, you wont be able to open the locked boxes. Even later, you won't be able to open(with the temporary companions you get) them until you find your permenant companions who are rogues and on whom you are able to spend points on their lock picking skill.
My idea is that DA:O devs implement another skill known as "Lock Breaking" for warriors. Surely, a strengthened warrior should be able to just break open a locked box. This has also been seen a few times in the game itself. The skill must depend upon both strength and cunning attributes of the warrior.
I don't think there will be any kind of overpoweredness to warrior in comparision to rogue's skills when this skill is added.
Modifié par Julian_Kraynog, 02 février 2010 - 04:41 .





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