A couple of ideas...
Living Denerim: Essencially "filling out" Denerim so it's not map based, but rather you can walk through the entire city. A series of linked areas instead of areas accessed through the map screen. I was disappointed in Denerim, especially when compared to Baldur's Gate in the first game. A number of side quests and just interesting interactions in between the existing DA areas would be nice.
The Other Cousland: The brother of the Human Noble was sent into the Wilds to scout prior to the Battle of Ostigar. Take on the role of the head of that party, stuck deep behind enemy lines after the battle is lost.
Anyways, that's two of mine. If you've got something else, please add it.
Modifié par adembroski11, 02 février 2010 - 08:15 .





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