Last Boss, way too far out there
#26
Posté 02 février 2010 - 04:18
#27
Posté 02 février 2010 - 04:21
I could handle its explanation for existence.
What I couldn't handle was that it was a generic "THIS IS MY WEAK SPOT PLEASE SHOOT IT" boss, harking back to the days of Nintendo 64. All the immersion just crashed and burned as Arnold's stupid face crawled itself out of that pit and started Arcade Bossfighting me.
How the hell does destroying the eyes of a giant robot hurt it anyway?
Modifié par yummysoap, 02 février 2010 - 04:26 .
#28
Posté 02 février 2010 - 04:25
#29
Posté 02 février 2010 - 04:25
yummysoap wrote...
I could handle its terminator resemblance.
I could handle its explanation for existence.
What I couldn't handle was that it was a generic "THIS IS MY WEAK SPOT PLEASE SHOOT IT" boss, harking back to the days of Nintendo 64. All the immersion just crashed and burned Arnold's stupid face crawled itself out of that pit and started Arcade Bossfighting me.
How the hell does destroying the eyes of a giant robot hurt it anyway?
When I create a giant robot I'm leaving out the red self destruct buttons left on the face for the heros convience, The world would be utterly ****ed then.
#30
Posté 02 février 2010 - 04:28
Of all the things they could have done, they went with the most generic arcade-style super robot. My general feeling is that the Mass Effect team are really starting to run out of ideas, i hope they make good with the final installment. This game felt rushed i think.
I'm not just blindly hating on the game though, i still enjoyed a lot of it, but they really did made some stupid design decisions.
#31
Posté 02 février 2010 - 04:29
The game did not have a giant robot at the end.
There are only three Indiana Jones movies.
There is no Star Wars prequel trilogy.
I loved the game.
#32
Posté 02 février 2010 - 04:32
Voods07 wrote...
Sonris wrote...
First time I saw it it made me thing soverign was modeled after a protheon face with all those squid tentacles but then I rembered sovierign was alot older then the protheons. It seems most reapers share the same shape as well, why they would divert this in ME2 needs some splainin imo.
Its been discussed on other threads: The reapers made it look human because a human killed a reaper, seemingly a "god" in their(the reapers) eyes.
Ok that's an explanation but keep in mind that the Reaper's are a highly developed AI, or at least they were until EDI said they were a life for made up of a mix of organic and in organic material. An AI would tend to look at things in a matter of efficiency first, similar to the way the Geth have been depicted thus far. You may counter with this was being created by the Collectors. I say keep in mind the Collectors are controlled by the Reapers.
Now you might say "The Geth have a generalized human appearance, four appendages and a head", but I counter with just because something is efficient at one scale doesn't mean it is at another. To me, a human form wouldn't have been efficient at the scale that they presented and thusly the That's why I would not of had a problem with the end fight if you fought the same boss at a human scale.
Again, I have no problem with the idea, they just screwed the pooch on implementation.
#33
Posté 02 février 2010 - 04:37
yummysoap wrote...
I could handle its terminator resemblance.
I could handle its explanation for existence.
What I couldn't handle was that it was a generic "THIS IS MY WEAK SPOT PLEASE SHOOT IT" boss, harking back to the days of Nintendo 64. All the immersion just crashed and burned as Arnold's stupid face crawled itself out of that pit and started Arcade Bossfighting me.
How the hell does destroying the eyes of a giant robot hurt it anyway?
Ill just leave this here.
#34
Posté 02 février 2010 - 04:38
The only thing not logical are the weak spots.
But then again, Tali spends the entire game shouting "Go for the optics!"
#35
Posté 02 février 2010 - 04:39
#36
Posté 02 février 2010 - 04:39
Garuda One wrote...
yummysoap wrote...
I could handle its terminator resemblance.
I could handle its explanation for existence.
What I couldn't handle was that it was a generic "THIS IS MY WEAK SPOT PLEASE SHOOT IT" boss, harking back to the days of Nintendo 64. All the immersion just crashed and burned as Arnold's stupid face crawled itself out of that pit and started Arcade Bossfighting me.
How the hell does destroying the eyes of a giant robot hurt it anyway?
Ill just leave this here.
Even better:

Robo Andross.
#37
Posté 02 février 2010 - 04:39
#38
Posté 02 février 2010 - 04:45
#39
Posté 02 février 2010 - 04:46
yummysoap wrote...
Garuda One wrote...
yummysoap wrote...
I could handle its terminator resemblance.
I could handle its explanation for existence.
What I couldn't handle was that it was a generic "THIS IS MY WEAK SPOT PLEASE SHOOT IT" boss, harking back to the days of Nintendo 64. All the immersion just crashed and burned as Arnold's stupid face crawled itself out of that pit and started Arcade Bossfighting me.
How the hell does destroying the eyes of a giant robot hurt it anyway?
Ill just leave this here.
Even better:
Robo Andross.
All we need now is...
Modifié par Garuda One, 02 février 2010 - 04:47 .
#40
Posté 02 février 2010 - 04:48
#41
Posté 02 février 2010 - 04:51
yummysoap wrote...
How the hell does destroying the eyes of a giant robot hurt it anyway?
Never has "Go for the Optics!" sounded truer in that moment...Tali called it as soon as the battle kicked off
#42
Posté 02 février 2010 - 04:51
#43
Posté 02 février 2010 - 04:56
#44
Posté 02 février 2010 - 05:01
#45
Posté 02 février 2010 - 05:01
The thing is, the last boss fight just didn't...fit. If it was a half-built Sovreign, that would have worked, but the terminator human was kind of cheesy. For one, is way too easy to take down and two, how the heck is it going to fly?
Other than that, the rest of the game rocked
Modifié par Dewarren2010, 02 février 2010 - 05:02 .
#46
Posté 02 février 2010 - 05:03
If i Managed too take down a Reapers Guiding intelligence ON-FOOT.... as a human sized target.... then a Giant Human is Obviously Better.................
What next? i suppose the next Reaper will be a Giant Gun.... as i used one too kill the Human Reaper?....
/end Sarcasm
Overall though not bad. Kinda reminds me of Mundas from DMC.... he just Refused too die.
I dont know.... Maybe it was a Gundam?
Modifié par RickmanUK, 02 février 2010 - 05:05 .
#47
Posté 02 février 2010 - 05:25
Remember that this Reaper is in an extremely early stage of development. Who knows what the rest of it would have looked like.
#48
Posté 02 février 2010 - 05:26
Dewarren2010 wrote...
**snip**
The thing is, the last boss fight just didn't...fit. If it was a half-built Sovreign, that would have worked, but the terminator human was kind of cheesy. For one, is way too easy to take down and two, how the heck is it going to fly?
By making swimming motions? or maybe with a thruster out of its ass...
#49
Posté 02 février 2010 - 05:46
#50
Posté 02 février 2010 - 06:02




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