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Things I don't see too often in present day RPGs, if at all (Spoilers)


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#1
Morogrem

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after playing through ME1, then ME2 and having just finished dragon age before getting ME2, I just started thinking about other RPGs that are different in style, and I had some ideas to maybe improve the structure of current RPGs.

1) not too many free-flow RPGs: just about every RPG released today is something with a rigid structure that is made to have a strong backbone. And while some games claim to have multiple endings, really its just different versions of the same ending. Take Dragon Age, you can start many different ways but it all ends the same way, just with little side details changed. Yeah you can die, or your friends can die, but it ends with you slaying the dragon and saving the kingdom, always. I'd like to see more games where the journey determines where you go, and maybe have the end be determined by where you traveled. Picture an adventurer who awakens to find himself in a strange countryside and he comes across a fork in the road upon which he travels. One direction leads to a camp wherein they are preparing to fend off an onslought, another leads to a camp wherein they are preparing to invade the first town because they don't have the food or supplies to survive the winter. Your choices determine things more complicated than just right and wrong.  This is something I'd like to see.

2) Character's that stay characters regardless of whether or not youre playing them: Another thing I'd like to see is a series where the story continues from the first game, but you don't necesserily keep your character. For instance you make a character in the first game, then you make him good and righteous, standing up for the little guy, in the second game he returns as an NPC, possibly the good king of the land. Or you make him a not quite so good man, in the second game he would show up as the right hand to the evil king or as the leader of an encampment in the evil king's lands or something.

Anything you guys would like to see?

#2
Humanoid_Taifun

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I would love to see Sarevok again.

#3
Guest_Free Gobbie_*

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Morogrem wrote...

after playing through ME1, then ME2 and having just finished dragon age before getting ME2, I just started thinking about other RPGs that are different in style, and I had some ideas to maybe improve the structure of current RPGs.

1) not too many free-flow RPGs: just about every RPG released today is something with a rigid structure that is made to have a strong backbone. And while some games claim to have multiple endings, really its just different versions of the same ending. Take Dragon Age, you can start many different ways but it all ends the same way, just with little side details changed. Yeah you can die, or your friends can die, but it ends with you slaying the dragon and saving the kingdom, always. I'd like to see more games where the journey determines where you go, and maybe have the end be determined by where you traveled. Picture an adventurer who awakens to find himself in a strange countryside and he comes across a fork in the road upon which he travels. One direction leads to a camp wherein they are preparing to fend off an onslought, another leads to a camp wherein they are preparing to invade the first town because they don't have the food or supplies to survive the winter. Your choices determine things more complicated than just right and wrong.  This is something I'd like to see.

2) Character's that stay characters regardless of whether or not youre playing them: Another thing I'd like to see is a series where the story continues from the first game, but you don't necesserily keep your character. For instance you make a character in the first game, then you make him good and righteous, standing up for the little guy, in the second game he returns as an NPC, possibly the good king of the land. Or you make him a not quite so good man, in the second game he would show up as the right hand to the evil king or as the leader of an encampment in the evil king's lands or something.

Anything you guys would like to see?


I liked #2. The last time I experienced something like that was Suikoden II.

#4
Guest_Colenda_*

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Humanoid_Taifun wrote...

I would love to see Sarevok again.


Doesn't he post on these forums? :P

Modifié par Colenda, 02 février 2010 - 06:25 .