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I honestly don't think we need a single new squadmate in ME3


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#101
ComTrav

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After ME2 was so focused on creating and building the team, I hope they stick around.



Plus, it'd feel dumb if ME3 has the same structure. (I have to regret some other "best people" that I apparently missed in ME2?) ME2 was the middle chapter and it made sense to focus on the story of individual character and expand and deepen the universe...ME3 will probably be more plot driven.

#102
samuraix87

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like ive said before if the toss your me2 squad out the window like the me1 squad its pointless to play me3 and its basically not a triogy its just the different games if the dont bring all the me1 and me2 squads back for me3

#103
flem1

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TyDurden13 wrote...

Good point.  I keep waffling on how they should handle this.  You need at the very least 2 new squaddies for imported ME2 bloodbaths.  And really, new characters is part of the fun.  I say go with 4 new squadmates.  If you get the 4 newbies plus Liara and the Virmire survivor, that's a complement of 6 (the same number you had in ME1) even if you wiped the entire the ME2 team.

Why do you need 6?  Most people played through most of ME1 with the same two party members anyway (remember the achievements?).  Besides, I believe you need at least 3-4 of the ME2 crew to survive or Shep dies and you can't import.

#104
TyDurden13

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flem1 wrote...

TyDurden13 wrote...

Good point.  I keep waffling on how they should handle this.  You need at the very least 2 new squaddies for imported ME2 bloodbaths.  And really, new characters is part of the fun.  I say go with 4 new squadmates.  If you get the 4 newbies plus Liara and the Virmire survivor, that's a complement of 6 (the same number you had in ME1) even if you wiped the entire the ME2 team.

Why do you need 6?  Most people played through most of ME1 with the same two party members anyway (remember the achievements?).  Besides, I believe you need at least 3-4 of the ME2 crew to survive or Shep dies and you can't import.


Well, because
1. New squad members are part of the fun.  Four good new ones would be nice
2. Yeah, most people had their preferred squadmates in ME1, but it depended on what kind of character you were playing - most peoepl wanted the characters tht best complemented their abilities.  To that end, you need some class variety among he NPCs for ideal parties.
2. I don't know how many you need to have live for Shep to survive ME2.  One video I saw on YouTube had Shep looking at 7 coffins in the final cutscene.  We might have more answers once we determine the fewest number of party that have to survive in an importable game.  I suspect it's either 1 or 2.

#105
HeyUder

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I have a distinct feeling that people would complain if our squad was really only a combination of ME1/ME2 characters. A lot of the characters' personalities are already built, there isn't *too* much to expound upon. I am very hopeful for some ME2 characters to return. Think of it this way: I'm sure people wanted ME1 characters to return, and they did. And you guys loved them. Those same people are still very much "in love" with these new characters too. Given BioWare's pedigree, I think we're in good hands if they choose to rebuild your squad.



I also think that given that same pedigree and the huge success of ME2, BioWare will pull another rabbit out of the hat and make ME3 a big surprise in terms of squadmates and story, unlike any game they have ever done.



Here's an interesting concept: what if the key components to "locking" a character into the storyline for ME3 were released on the Cerberus network? I know it's a weird thought, but hopefully Cerberus network is going to have a major use.

#106
Samurro

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Absolutely sign, give us more content about all exisiting crewmates would be the best!

#107
Notho

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Endo322 wrote...

People would complain. A lot of people would... There's definitely going to be at least 2-3 new people.


I wouldn't mind a couple of new characters, but I really want most of the old team back from the first two games.

#108
Souai

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We have no idea when the next game will begin. The longer it takes the less I see significant roles for ME2 survivors. I could see the love interest ME2 crew remaining as crew on the Normandy in place of whoever would replace the dead Cerberus crew. I think there will be two options for every crew space minus Joker for living and dying in ME2.

If they keep people as playable characters I would think they'd limit it to modules. So you'd be able to play with Jacob or Miranda again on the earth centric module, Garrus or Jack somehow on the Turian module, and Tali or Thane(if not dead) on the quarian homeworld module etc. There would be a temporary slot for returning team member outside the normal squad select screen, which would be a forced pick if applicable with some default options if you got everyone killed?

I think there are a few ways to bring in returning ME2 crew and cover their death potential without breaking the resource bank, but I am very doubtful it makes sense to fully voice and write every character for the whole game.

Edit:  I think Bioware will be bringing in at least half of the playable characters as completely new.  I believe Ashley and Kaidan will play a big role and probably in the squad.  I don't know if Liara will be a playable squad made or not, she may just assume the Shadow Broker position and be in a more 'Captain Anderson of ME1' role.  In the interest in making a full ME1 team possible, I somewhat expect her to be in the squad.  I don't think they'd double the squad size again, I think they'll return to 7-8, and have one of each class plus the returning characters (There has to be overlap on the Soldier and Sentinel, because of the Ashley/Kaidan situation). 

Modifié par Souai, 02 février 2010 - 10:21 .


#109
Locoluke

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I think they may switch out a few people, but I doubt they'll have a reason to completely redo the team from scratch. ME 2 takes place 2 years after ME 1, but at the end of ME2, you get that nice look at the reaper fleet bearing down on your galaxy. They had a reason to disband your old team in between the first two games (i mean, you DID die...), but it would just be tacky if they pulled the same twist twice.

#110
Souai

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I think Reaper shot may have been done for dramatic effect. How fast can reapers travel without a mass relay? We don't really know what the canon length of the suicide mission is, correct? How literal is the Reaper shot anyway? I think BioWare has left enough ambiguity to write off Thane or Mordin if they want to into old age. I agree with the tacky sentiment if we open to something like OH GOD REAPERS FIGHT FIGHT FIGHT DEATH MONTAGE FOR ALL MINOR CHARACTERS or something, but I could see a few month break getting rid of Thane(to spend time with his son before he dies), Mordin(he's ancient, can die at any time), Samara/Morinth(mission complete, back to Asariville for The Code, or not enough brains to eat), Grunt(not enough fighting, I'll be on Tuchanka, call me when the real fight starts), Both DLC characters(Not getting paid, don't know enough about 12th char).



It gets harder with the ME2 LI characters minus the one with months to live. I guess Jack can be crazy enough to break away and chase a future plot point for a late cameo.



Cerberus crew is going out the Normandy door at the end of ME2 as far as I know, so that's going to have to be addressed somehow and early. I have no idea what makes the most sense as an introduction to ME3. It has to be something that is capable of completely filling an empty ship with what Joker, a couple comrades, Shepard, and Chawkas? I'm not fully familiar with the worst possible transferable save.

#111
OpDDay2001

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We may not NEED new squad mates, but I definitely want the option to get more squad mates.. maybe a more pick and choose system. For example, if I pick this character, then I can't get that character (either cause they died on some sort of timer or because they are naturally opposed to the character I selected).

#112
samuraix87

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OpDDay2001 wrote...

We may not NEED new squad mates, but I definitely want the option to get more squad mates.. maybe a more pick and choose system. For example, if I pick this character, then I can't get that character (either cause they died on some sort of timer or because they are naturally opposed to the character I selected).


i agree with you im sure most if not all of us will import our save with all squadmates alive and beingable to pick if we want a new squadmate or not would be a good thing if you lost some people but for me i wwant my the me2 squadmates more than new ones

#113
Terwox_

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Other than replacement characters for those who have died during ME1 and 2. Sure it could work. Although meeting new interesting characters is fun too. So I'd probably be fine with either option. As long as they don't cut anyone out to give room for new characters unless its logical. Like Thane is going to die regardless, Samara will probably leave once she's done helping you defeat the collectors to continue doing what she did before she met you. etc.

#114
Brahlis

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I agree 100%.

#115
TuringPoint

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 I completely agree. I was disappointed with not having enough time to get to know the characters in the first game, and it's overall a step back from Dragon Age.

#116
contown

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I think an ideal setup would be maybe Ash/Kaidan, Liara, Tali, Garrus, maybe about 6-7 ME2 characters, and a couple new guys. Bioware could still flesh out the universe with the new characters, and we could keep our beloved cast.

#117
TyDurden13

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Alocormin wrote...

 I completely agree. I was disappointed with not having enough time to get to know the characters in the first game, and it's overall a step back from Dragon Age.


Well, it is a step back from Drragon Age.  That's nto really an insult, since Dragon Age probably handled party members better than any game ever.

The ME2 characters got about the same amount of dialogue as the ME1 ones got.  In most of their cases I counted 5 dialogue trees (same I think as everyone got in ME1) on the Normandy before they ran out of stuff to say (a few have a a bit less if do not/cannot romance them).  I think the problem was pacing - characters you recruited and got loyal early could feel like they ran out of stuff halway through the game, depending on what order you choose to do the missions and how often you talked to them.

#118
OverlordNexas

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We still need a Batarian squadmate.

#119
Lucasian

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Think about it: in order to introduce a new team, they would have to get rid of the old one.

I think it's unlikely they'll make us go through another destroyed Normandy. Not just for the sake of the story but for our mental health as well! So yeah, I can imagine Zaeed and Jack leaving due to other interests, same with Legion returning to the Geth. Maybe have Thane die in an advanced time line, but Garrus, Tali, Grunt, Mordin and Samara are there to stay! Jacob and Miranda? Cerberus scum, wouldn't care much for them and it would be understandable if they were kept out of ME3 for whatever reason.

All in all, I wouldn't worry too much about it. Right Bioware? Thanks to the credits we know who you are..... :P

Modifié par Lucasian, 03 février 2010 - 03:13 .


#120
shnellegaming

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I would like to see more of Kal'Regar. I would also like to get a Batarian squadmate. But yeah I want everyone in ME2 to return as squadmates in ME3. Lord that's going to be alot of squadmates to choose from.



I wonder who will survive into ME3 if you start a fresh new game.

#121
Kohaku

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I thought the same thing shnellegaming. If everyone from both of the games comeback, considering that you only got one killed, that is going to be a cramped character select screen.