TheConfidenceMan wrote...
Stanley Woo wrote...
Apparently, lots of people play this game way differently than I do. I generally don't find crouch to be useful, but I guess y'all have different ideas. I enjoyed reading all the justifications for including crouch, though, and encourage y'all to keep it up.
Sounds like every decision made for this game. Do you guys just remove features for the hell of it, just because you can? What possible reason would there be to remove it in the first place?
It's not controversial. It certainly didn't bother anyone that it was there. Maybe some people crouched and some didn't; useful to some, not so much to others.
This is the kind of thinking that ruined Deus Ex - "if it's not absolutely necessary, get rid of it!". Stupid way to design a game.
Exactly my thinking….
In ME1 I used crouch to stay low and out of sight while I tried to sneak into a room. Looking at my mini map and assess the location of known enemies and plan my next move including placement of my companions. Now not only is the mini map gone, something that I figured was some sort of HUD built in to Shepard’s helmet (regardless if visually its on or off) but I can better position my companions. Seems like 2 steps forward and 3 backward in thinking to me.
I also used crouching to get a better angle on attacking the enemies while behind cover of all sorts, crates, walls, trees or whatever was there. This was especially useful when sniping. I could get into position crouch walk a little out and take a few shots return to cover and repeat. But I guess with the sniper gun pretty much useless now with its limited ammo and shoot, reload shoot crap.
Now the game is set up in a way where you go into a room/area standing out and practically shouting out to all the enemies there “Hey, I’m here!” Its gone totally towards a mindless shooter.