DLC : What would you prefer?
#101
Posté 03 février 2010 - 05:12
#102
Posté 03 février 2010 - 05:25
1. Expand characters for after the suicide mission. I got sick of Miranda saying the same thing over and over again before and after the suicide mission. They could give them more quests or random mood dialogue or something to help expand characters.
2. A market for surplus resources. Anyone else want to get rid of some extra resources for some creds to spend on other things? I know a few here want that.
The first two need to be done before any of the rest I post.
3. Some more weapons that are not Heavy Weapons. I like my Mini-Nuke so heavy weapons are already taken care of. I just want another heavy pistol or another assualt rifle. This could easily be added with any expanded character stories.
4. A house to store extra ammo so I stop getting 100 creds for heavy weapon ammo I find. A house could be used for other things but storage is the first thing I think of.
#103
Posté 03 février 2010 - 05:30
#104
Posté 03 février 2010 - 05:50
For instance:
More Tali and Garrus reminiscing on the old days. Maybe a random cutscene when Shep enters the Normandy with them in the cockpit (or bridge or whatever,) talking with Joker about the good old days. (Or similarly with Chakwas in the medbay.)
Jacob and Miranda talking about promises.
A cardgame. Maybe on some downtime, Jacob, Joker, Garrus, the engineers, Tali, and more could be playing a card game. Maybe Shepherd could even join in. Have some conversation while trying to win some credits. This could even be something Shepherd could trigger by telling Joker (or another,) to wait up that night for the game. Something like that.
Maybe a nice dinner...With Jack exploding at Miranda again. (Or for the first time.)
Tali meeting EDI. When Jacob brought it up the first time, I TOTALLY thought there would be a scene somewhere. (Maybe there is and I haven't found it yet.)
Of course, more LI talks post-suicide mission. It'd be nice to have a line of dialogue or two from other crew members about your choice of LI.
Maybe some subtle scenes with Grunt. Garrus could be walking down a hall while Grunt kind of stares, studying. (Well aware Grunt wasn't including Garrus in his, "I hate turians" bit. But it would be kind of funny having it to creep out Garrus.) The scene wouldn't last for more than 30 seconds. Just something small to show that the squaddies ARE aware of each other in some form.
Again, you could have some awkward scenes between Miranda and Jack, trying to co-habitate. Miranda trying not to blow Jack's lid while Jack is just hoping for an opportunity to go nuts.
Maybe being able to talk to your squad members about other members who may have died during the suicide mission. Talking about memories, etc.
Maybe a small scene with your LI after the suicide mission. Just a, "Thank God you survived," thing.
I dunno, I'm kinda thinking of stuff off the top of my head. But someone here must get what I'm talking about. (Or I'm just a broken record repeating what others have said. That happens sometimes.)
#105
Posté 03 février 2010 - 10:44
#106
Posté 03 février 2010 - 10:44
More and armor options and outfit options would be nice as well.
#107
Posté 03 février 2010 - 10:51
#108
Posté 03 février 2010 - 10:55
#109
Posté 03 février 2010 - 11:14
-One squadmate is coming.
Suggestion: Let her (assuming it is that Kasumi girl some of you were talking about) be the last squadmate for ME2. It would make it a dirty dozen for real.
- Exploration: which was a core element of ME. Clarification: We did like the exploration. The MAKO - mountain climbing was the weak spot. So, if you complete the Hammerhead, don't resort it to one mission.
- Setting: Personally, I'd like to see a ghost ship. A big one in fact. Where everyone disappeared except for a few survivors who are crealry traumatized. A lot of logs, interactive diaries, VIs, and a mistery to solve. No monsters or that kind of stuff.
#110
Posté 03 février 2010 - 11:14
KainrycKarr wrote...
More squadmember dialogue amongst themselves, more squadmember dialogue, period.
More and armor options and outfit options would be nice as well.
#111
Posté 03 février 2010 - 11:50
It wouldn't even have to be a problem. Could get creative with them and have a mission where you take a brief vacation with your romantic interest and wherever you are staying ends up being attacked by Batarian terrorists and you have to save the day with them. This gives more missions, more character interaction and development and something for those who wanted more romance. Everyone wins!
The characters were probably the most interesting part of Mass Effect 2, so I really would love to see another mission for them all. One other thing, and I know this seems minor, but more party banter, similar to Dragon Age. The discussion Garrus and Tali have at the Citadel was a good example. I would love to see more of that. The Jack/Miranda and Legion/Tali confrontations were good.
Especially on board the Normandy. Given that this team is meant to be forming into a cohesive unit for a suicide mission, you would think they would...actually sometimes meet and talk to each other or move around. Rather than just only standing in one place and talking to you. It's so...static and feels weird. Some potential examples: Zaeed going over to visit Grunt and talking about war stories. Tali going up to the mess hall and complaining about how delicious the cooking smells and her being unable to eat it, possibly even explaning what she does eat while there to keep herself alive (Not really sure, now I think of it). They don't even have to be cut scenes, similar to the discussion of the 2 engineers talking about Tali, until she informs them that she can hear them.
#112
Posté 03 février 2010 - 11:51
KainrycKarr wrote...
KainrycKarr wrote...
More squadmember dialogue amongst themselves, more squadmember dialogue, period.
More and armor options and outfit options would be nice as well.
Quoting for obnoxiousness.
#113
Posté 03 février 2010 - 11:57
KainrycKarr wrote...
KainrycKarr wrote...
KainrycKarr wrote...
More squadmember dialogue amongst themselves, more squadmember dialogue, period.
More and armor options and outfit options would be nice as well.
Quoting for obnoxiousness.
#114
Posté 03 février 2010 - 12:16
#115
Posté 03 février 2010 - 12:19
I also expect to see Kasumi at some point.
#116
Posté 03 février 2010 - 12:24
Secondly: more dialogue between your squad and yourself. During missions, fights, and on the Normandy. They spent so many resources into the Voice Acting of this game, yet it still feels lacking when I've destroyed the Collector base and my dialogue is still; "So what are you going to do after the mission?!" <_<
Third: more city planets! I want more fish..
Modifié par KalliChan07, 03 février 2010 - 12:25 .
#117
Posté 03 février 2010 - 12:51
#118
Posté 03 février 2010 - 01:01
I keep stating this in this thread and various threads, it REALLY seems like a good idea! I don't care if it's expensive since they would have to literally do VA for every single LI, I would pay 15 bucks to play this, even if it was only a 45 minute mission (not even joking)Tyreal42a wrote...
It wouldn't even have to be a problem. Could get creative with them and have a mission where you take a brief vacation with your romantic interest and wherever you are staying ends up being attacked by Batarian terrorists and you have to save the day with them. This gives more missions, more character interaction and development and something for those who wanted more romance. Everyone wins!
#119
Posté 03 février 2010 - 01:18
Tyreal42a wrote...
It wouldn't even have to be a problem. Could get creative with them and have a mission where you take a brief vacation with your romantic interest and wherever you are staying ends up being attacked by Batarian terrorists and you have to save the day with them. This gives more missions, more character interaction and development and something for those who wanted more romance. Everyone wins!
Did I miss the "romance is mandatory!" memo?
Anyway, regarding DLC in general, I'm still puzzled about the hover tank, since right now there seems to be no use for it. Same would go for more squadmates. While I do think that Zaeed is fun and all, I would still say that there are enough in-game already.
I wouldn't mind seeing some DLC that takes place after the default events of ME2, but then again I wonder how that would go along with the NG+ and importing your character for ME3, since what I don't like about the additional content is that is usually feels like being attached to the original game as an afterthought, so that it's not really connected.
#120
Posté 03 février 2010 - 01:19
#121
Posté 03 février 2010 - 01:22
If it's going to be some equipment blah blah blah or = to PS, I won't bother.
Modifié par Obsidian Gryphon, 03 février 2010 - 01:25 .
#122
Posté 03 février 2010 - 01:28
Modifié par Tirranek, 03 février 2010 - 01:29 .
#123
Posté 03 février 2010 - 01:34
MrVincent wrote...
Defiantly more post mission stuff...something like Bring Down the Sky, but it is required you finish the mission first.
Added dialogue for post mission....you can stop researching Collector data now Mordin. Maybe even give Zaeed a tree...magically.
Something I would like to see done a lot would be: more personal squad member missions.
Garrus: Shepard, I'm glad you came by.
Shepard: Something up Garrus?
Garrus: I didn't want to distract us before the mission...but now that it's over I need your help with something.
that would be good. also it would be good if they fix up the convosation trees so that when ur post mission u can keep talking with them and not get stopped because you cant do any more missions..
#124
Posté 03 février 2010 - 01:40
#125
Posté 03 février 2010 - 01:41
Gar_Logan wrote...
Tali meeting EDI. When Jacob brought it up the first time, I TOTALLY thought there would be a scene somewhere. (Maybe there is and I haven't found it yet.)
I'm curious about this as well. Is it ever mentioned or resolved? Given Quarian history with AI, I find it odd she just looked back at him, then forgot about it, seemingly.





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