Err, hard seems a bit ridiculous *Redcliffe*
#1
Posté 06 novembre 2009 - 04:22
I came here first leaving Lothimer, I held off the first zombie assault no problem... Then I have to go stop a second wave and I get completely overwhelmed. This is with flame weapon being cast prior to battle... The battle goes well but they dont stop coming and eventually overwhelmed me... should I not have come here first? But I am getting anhilated and going through a healthy stock of healing potions and mana potions before being slaughtered.
Any tips for this battle? I am pulling all the zombies up the hill...
#2
Posté 06 novembre 2009 - 04:32
Chance of it getting patched? Eh.
#3
Posté 06 novembre 2009 - 04:40
#4
Posté 06 novembre 2009 - 04:41
PhatPhred wrote...
Wow, I'm having the exact opposite problem - nothing is spawning anymore. All the knights are alive and most of the militia, but after fighting off the zombies they're just standing around.
Haha. Wow. Fire some people at QA, please.
#5
Posté 06 novembre 2009 - 04:43
#6
Posté 06 novembre 2009 - 04:44
#7
Posté 06 novembre 2009 - 04:45
CodeKyuubi wrote...
I had the zombies stop respawning and I was like "huh"? So I went running around and noticed one lone zombie standing there doing nothing wedged between a few buildings. As I ran towards it suddenly the attack ended and the cutscene started. Guess I got lucky, eh?
You did get lucky. If the zombies get stuck, this can also cause them to spawn forever. The catch? They keep getting stuck, so you can't win.
#8
Posté 06 novembre 2009 - 05:08
#9
Posté 06 novembre 2009 - 05:22
#10
Posté 06 novembre 2009 - 05:29
Refund? Haha, no, silly me, you can return a broken shoe but not a broken game! Oh well, I guess this game is bricked until Bioware fixes it. Typical.
#11
Posté 06 novembre 2009 - 05:30
#12
Posté 06 novembre 2009 - 05:30
#13
Posté 06 novembre 2009 - 05:33
Jide Aurelius wrote...
just reload and deal with it I got through it even bugged
Mmmm, deal with it? You mean that paying customers should "deal" with game-breaking bugs in primary quests?
Ha! You enable developers like Bioware to do this.
#14
Posté 06 novembre 2009 - 06:04
1) Download the stealth patch (laughable, you can't find the page unless you know the address) at http://social.biowar...ame_patches.php
2) Set the mode to Easy (new and improved super easy!)
3) During the second wave, kill the zombies as quickly as you can; look for zombies that get stuck around the fire, as they will cause the quest to glitch and will trigger additional spawns; kill the zombies that get stuck as quickly as possible and you should be able to clear it
EDIT: I now have no faith in Bioware's ability to test games. They had a massive budget and problems like this one still remain. Problems with registration on the social site, invalided keys, DLC woes, and primary quest-breaking bugs. Shame on you, Bioware.
Modifié par Melchiz, 06 novembre 2009 - 06:05 .
#15
Posté 06 novembre 2009 - 06:12
I'm sure it will get fix but a bugged quest here and there is nothing earth shattering.
#16
Posté 06 novembre 2009 - 06:14
Wissenschaft wrote...
Err, wow. A game this large had a broken quest. Shocking.
I'm sure it will get fix but a bugged quest here and there is nothing earth shattering.
Except when you can't progress...
#17
Posté 06 novembre 2009 - 06:23
I can't imagine it's a hard fix... let's see a quick patch, eh?





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