Infiltrators are by far the most optimal for speed runs and easy runs (provided you have aim and can headshot). Snipers completely destroy everything even on Insanity because of all the damage stacking. Basically here's how it goes as an Infiltrator:
You start off by maxing out Incineration because the starter weapons run out of ammo too quickly and are fairly weak without all the upgrades. You then go for maxed out Tungsten ammo. Once you get that get 2 ranks of Infiltrator and then get Assassin Cloak. You should still be using Incinerate over cloak (other than running away to find better cover). By the time you get the Widow you will have maxed out Assassin Cloak and be close to maxing out Assassin or already have it. Once you get the Widow you start using cloak + widow on bigger targets like blue sun legionnaires, harbingers, scions, etc. Keep using the heavy pistol or just Incinerate on normal targets. Nothing is more satisfying than being able to 2 shot scions and 1 shot harbingers.
For squad you want Miranda and Garrus. Garrus gets Overload, Concussive Shot (which works well on barriers), AP Ammo, and good damage and power damage bonuses. He also gets the sniper rifle. I choose Garrus over Thane or Zaeed because Garrus covers all 3 damage types while Thane and Zaeed only cover barriers and armor. Miranda is obvious because she has Warp, Overload, and a squad damage bonus.
But yea, basically you spam Incinerate until you get the Widow and then, depending on the situation, you use cloak over Incinerate.
Reasons for picking AP Ammo over Warp Ammo:
1. Nothing in the game has enough barrier to not get 1 shot by the Widow unless it has more Armor than barrier anyways (Praetorians).
2. There are significantly more enemies in the game with only Armor than there are enemies with only barrier, most enemies worth worrying about that have barrier also have armor.
3. AP Ammo does more damage.
A couple more things. You should always turn off active squad power use if you have someone with squad ammo (unless you don't have ammo yourself). Secondly, always keep Disruptor Ammo (you will only be able to get this towards the end of the game or in NG+) in your SMG. The SMG does virtually no damage to health on most enemies, but with Disruptor Ammo it tears shields and Geth to pieces. You should really only use it if you run out of ammo, which probably wont happen because Tactical Cloak lets you scavenge for ammo and the Widow gets 2 ammo per heatsink picked up.
Modifié par Hoffburger, 02 février 2010 - 11:18 .