MANoob wrote...
Infiltrator definetely isn't super cool early on. And spamming incinerate isn't an incredibly fast way to kill things either (unless it's area incinerate vs groups). Tbh after finishing both infiltrator and engineer playthroughs I'd say that engy > infiltrator for the first half of the game and they are roughly equal afterwards. And engy gets -25% research cost that likely will speed up the game more than any combat abilities
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Anyway I find this whole 'who kills faster' thing pretty stupid. Who cares? According to this logic zerg are the only good race in sc, because they can, well, OMGZERGRUSH you. However this is BS.
That zerg analogy is terrible simply because a "OMGZERGRUSH" doesn't guarantee that you kill the other player. At high levels of play a zerg rush won't win the match. Some times on some maps against some players, rushing can do a lot more damage to yourself than the other player.
You can't really compare the two.
Kill rate is a perfectly valid discussion. If you can kill significantly faster with one class than another, that one class is more than likely going to be easier (unless you're getting yourself killed in the process in which case you'll have more reloads).
I haven't tried Engineer yet so I can't really comment on that.
My original point was that Infiltrator is not weaker than Adept from levels 1-10. After playing both I'd have to say that Infiltrator is superior straight from level 1-30. The gap is much smaller at 1-10 though. Vhatever is arguing that sniper rifles aren't the way to go, in some cases I agree with him 100%. In a lot of cases though he's wrong. He's not even bringing up enemies on ledges (which happens quite a bit) or fire fights that start at long range. He's immediately assuming that he is starting at mid range with a pistol and cloak.
In most encounters sniper clearing is faster. In some encounters it's not (like fighting against Husk swarms for example).