New York Times gives middling review to ME2
#26
Posté 03 février 2010 - 12:20
#27
Posté 03 février 2010 - 12:20
Mass Effect 2 is certainly a great game. It is never boring and kept me captivated throughout the more than 40 hours I spent traipsing around the Milky Way and progressing through the main campaign.
ME2 is a great game, and at the same time it is much more a "Shooter with RPG elements" than it is vice-versa -- even more so than ME1. I do feel like some of the RPG elements were too "streamlined" (read: dumbed down) but I still enjoyed the game immensely. I would still give ME2 a 9 out of 10; maybe even a 9.5. It is what it is, and it does it well, even if I would like more RPG elements restored/incorporated.
#28
Posté 03 février 2010 - 12:21
Veex wrote...
maladosteo wrote...
And his thoughts on what a world class game dev "can/should" be doing...SPOT ****ING ON
BioWare challenging itself to new heights would be to repeatedly make single player RPGs?
Actually, ME2 really should have multiplay in it since the entire focus is on the combat.
In case you didn’t understand the sentiment from the article, it was saying that the combination of ME1 led to a unique game, whereas ME2 feels like a run of the mill shooter in comparison.
In addition, the NYT gave ME its game of the year award, right?
I’m glad to see they were nonplussed by the sequel as was I.
Either way, I don’t think BioWare is listening.
#29
Posté 03 février 2010 - 12:21
Modifié par RockingKraut, 03 février 2010 - 12:22 .
#30
Posté 03 février 2010 - 12:21
Endurance_117 wrote...
I never found the appeal of single player at all
single player is great because you can focus on your character and the story. You add in co op it would ruin the game they would have to restructure the game it wouldn't be a roleplaying game anymore.
#31
Posté 03 février 2010 - 12:21
Ryuuichi009 wrote...
Honestly though would it kill ME2 to have some sort of multiplayer or Co-op?
I never understood the appeal of single player shooters :/
One of ME2's strongest points is the choice and NPC interaction along with the story. It's kind of hard to get this stuff right in Co-op, combined with the importance of pausing the combat to use abilities. I wouldn't have minded a little arena for multiplayer battles though, with combat pausing removed.
I don't know that dumbing down the rpg part was a risk though, at
least not for the sell of ME 2. The ME 1 fans were going to buy it and
hope for the best.
Good thing ME2 didn't dumb down the RPG elements then, huh? It removed or modified some of the systems that have attached themselves to RPGs for the past few decades, never having been questioned, but choice and character definition is getting by just fine in ME2.
Modifié par Twitchmonkey, 03 février 2010 - 12:26 .
#32
Posté 03 février 2010 - 12:22
Please, go outside.
#33
Posté 03 février 2010 - 12:22
Kalfear wrote...
novaseeker wrote...
Yes, the NYT is not a gaming publication, but its game reviewer, Seth Schiesel, is quite good, generally, in his appraisal of games. I think it was a balanced review and well worth reading:
http://www.nytimes.c...effect.html?hpw
Money quote:
"Hybrids are certainly possible. The original Mass Effect was a role-playing game that BioWare was ambitiously, almost rambunctiously, trying to cram into the form of an action game. With Mass Effect 2, by contrast, BioWare clearly decided to build the game as a shooter type first, leaving in only the lightest of customization options for each character — with far fewer skill options than in the first game — and fuse them with a combat system that can be played almost entirely as a real-time shooter. In terms of the combat dynamics, imagine Gears of War lite with some science-fiction magic powers.
There’s nothing wrong with that; it works well. But it leaves Mass Effect 2 feeling a bit generic. By role-playing-game standards, it is unacceptably thin in its core play systems. ...
Mass Effect 2 is a wonderful example of what a world-class developer can produce when it wants to create a comfortably popular and profitable sequel in an established mass-market franchise. It is not, however, an example of what a world-class developer can produce when it challenges itself to new heights. BioWare, we’re waiting."
Pretty much agree fully!
Appearently NYT didnt get their cheque in the mail to give it a 10/10 rating
I think you're mixing up EA/Bioware with Ubisoft son.
#34
Posté 03 février 2010 - 12:22
shinobi602 wrote...
Stick to news New York Times.
LOL, if they gave the game a 10/10 you’d be saying how great they are.
Besides that, a new game is news.
#35
Posté 03 février 2010 - 12:24
SnowHeart1 wrote...
I pretty much agreed with the review 100% which, for the record, included this portion:ME2 is a great game, and at the same time it is much more a "Shooter with RPG elements" than it is vice-versa -- even more so than ME1. I do feel like some of the RPG elements were too "streamlined" (read: dumbed down) but I still enjoyed the game immensely. I would still give ME2 a 9 out of 10; maybe even a 9.5. It is what it is, and it does it well, even if I would like more RPG elements restored/incorporated.Mass Effect 2 is certainly a great game. It is never boring and kept me captivated throughout the more than 40 hours I spent traipsing around the Milky Way and progressing through the main campaign.
I think the same way!!!
High Five man!!!
#36
Posté 03 février 2010 - 12:25
Grumpy Old Wizard wrote...
I don't know that dumbing down the rpg part was a risk though, at least not for the sell of ME 2. The ME 1 fans were going to buy it and hope for the best.
I hate this term "dumbing" down. You don't have to be intelligent to play Mass Effect. There isn't anything complex or difficult about it. Did they remove some depth? Yes, they did. I personally don't find the value or benefit of "depth" if all I'm doing is selling or trashing 95% of my inventory and putting points into passive and incrimental abilities which give no tangible benefit.
The weapon skills are still present in Mass Effect 2, as are the charm and intimidate skills, they just aren't handled in the same manner. It isn't dumbed down as much as slimmed down, and I think the terms matter.
#37
Posté 03 février 2010 - 12:25
kiyyto wrote...
shinobi602 wrote...
Stick to news New York Times.
LOL, if they gave the game a 10/10 you’d be saying how great they are.
Besides that, a new game is news.
I guess the roles would be switched with you and him.
#38
Posté 03 février 2010 - 12:26
RockingKraut wrote...
Ummm....I have a question....where is the generic stuff coming from because I'm pretty sure its not a generic game. I've seen nothing generic about this game, on contrast, I've seen generic regular reality playing out as usual with disappointed die hard fans. If anyone knows Zero Punctuation, you should know his view on fans and I completely agree. In recent history, game developers are shutting out their fans because you always get the small group that just DOESN'T SHUT UP! If it doesn't match their vision of it, it sucks.....or isn't as good as the original.
I see you in more than threads than I’d like to which are critical of ME2, and you are always telling people to shut up and love the game a you do. Why don’t you stick to the threads that love ME2 instead of trying to convince other people to love it as much as you, or to simply shut up because they don’t agree with you.
You seem... pathetic.
No offense meant.
#39
Posté 03 février 2010 - 12:26
May i also ask, where it was stated that ME2 will be a "all-out Rpg"??
Ive seen it as a Shooter/RPG Hybrid with more focus on the Shooter Element from the begining.
Myself, playing RPG/Realtime RPG since 10 Years now, enjoyed ME2 alot.
Sure, this Game isnt perfect, but seriously: NOONE has made the perfect Game yet.
I think BW made a good Job on that one..
liked it more than Part 1, but thats just me.
#40
Posté 03 février 2010 - 12:27
kiyyto wrote...
I see you in more than threads than I’d like to which are critical of ME2, and you are always telling people to shut up and love the game a you do. Why don’t you stick to the threads that love ME2 instead of trying to convince other people to love it as much as you, or to simply shut up because they don’t agree with you.
You seem... pathetic.
No offense meant.
#41
Posté 03 février 2010 - 12:28
Jaysonie wrote...
kiyyto wrote...
shinobi602 wrote...
Stick to news New York Times.
LOL, if they gave the game a 10/10 you’d be saying how great they are.
Besides that, a new game is news.
I guess the roles would be switched with you and him.
No, I wouldn’t say that the NYT shouldn’t do reviews if they gave the game a 10/10.
The difference between us is I don’t actively try to change people’s minds about their opinions, don’t visit threads about how great the game is and look for people to ****** on, and I generally don’t care if a review site agrees with my opinion. I think I’m my own best reviewer. I have full confidence in my ability to gauge a game’s greatness.
So, we wouldn’t switch roles.
He is him.
#42
Posté 03 février 2010 - 12:28
Mass Effect 2 is a absolutely great....shooter. Its a fun linear shooter with a excellent plot and a interesting free roam and information gathering ability.
It is not however. A good rpg. Or even. In my own opinion. A servicable rpg.
But thats just like, my opinion man.
#43
Posté 03 février 2010 - 12:28
Given all that, why are these RPG fans all so "disappointed" that ME2 stripped away some of what was already RPG-lite, if you will, in the first place. It seems to me that if whole skill point/inventory customization paradigm is what gets you going the ME franchise was never your cup of tea to begin with. If that's what you want, go play KOTOR or NeverwinterNights 2 again, or DA: O (so I'm told, haven't played it yet). Or rail on the whole ME franchise, but don't act surprised that this game isn't something neither in the franchise has been.
#44
Posté 03 février 2010 - 12:29
kiyyto wrote...
In case you didn’t understand the sentiment from the article, it was saying that the combination of ME1 led to a unique game, whereas ME2 feels like a run of the mill shooter in comparison.
I disagree that Mass Effect was unique. It isn't a shooter in the same respect that Mass Effect 2 is. It uses a stat based system to determine accuracy whereas Mass Effect 2 does not. It was the similar pause and play mechanic that BioWare had always used in a Sci Fi skin. It follows the traditional story telling elements that all BioWare games do.
#45
Posté 03 février 2010 - 12:30
Gorn Kregore wrote...
kiyyto wrote...
I see you in more than threads than I’d like to which are critical of ME2, and you are always telling people to shut up and love the game a you do. Why don’t you stick to the threads that love ME2 instead of trying to convince other people to love it as much as you, or to simply shut up because they don’t agree with you.
You seem... pathetic.
No offense meant.
I’m not sure I understand your post.
Looks like you are trying to say something.
#46
Posté 03 février 2010 - 12:31
#47
Posté 03 février 2010 - 12:31
kiyyto wrote...
I’m not sure I understand your post.
Looks like you are trying to say something.
His response was quite apt, you just can't appreciate its subtleties.
#48
Posté 03 février 2010 - 12:32
I've seen the CnC problem, L4D2 Boycott, Killingfloor's "THE GLOVES DON'T MATCH", and the list goes on. I hopea SDK gets released for Mass Effect 2 so people can change the game to their liking...or that Bioware does add it. I didn't mean to sound offensive, I've been surfing through this forum for a number of hours. I am a loser, I am pathetic, I am a nerd with no life....oh well.
Modifié par RockingKraut, 03 février 2010 - 12:33 .
#49
Posté 03 février 2010 - 12:33
kiyyto wrote...
Gorn Kregore wrote...
kiyyto wrote...
I see you in more than threads than I’d like to which are critical of ME2, and you are always telling people to shut up and love the game a you do. Why don’t you stick to the threads that love ME2 instead of trying to convince other people to love it as much as you, or to simply shut up because they don’t agree with you.
You seem... pathetic.
No offense meant.
I’m not sure I understand your post.
Looks like you are trying to say something.
Your well written response and ultraburn made him "cough" in his pants
#50
Posté 03 février 2010 - 12:33
kiyyto wrote...
Jaysonie wrote...
kiyyto wrote...
shinobi602 wrote...
Stick to news New York Times.
LOL, if they gave the game a 10/10 you’d be saying how great they are.
Besides that, a new game is news.
I guess the roles would be switched with you and him.
No, I wouldn’t say that the NYT shouldn’t do reviews if they gave the game a 10/10.
The difference between us is I don’t actively try to change people’s minds about their opinions, don’t visit threads about how great the game is and look for people to ****** on, and I generally don’t care if a review site agrees with my opinion. I think I’m my own best reviewer. I have full confidence in my ability to gauge a game’s greatness.
So, we wouldn’t switch roles.
He is him.
Im not looking for a grammar lesson. Besides, i think that if the review had been more postive some posters may have stated similar beliefs to the one of the original poster.




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