Grenade launcher "Cain"
#1
Posté 03 février 2010 - 07:16
I pull the trigger and it does nothing, except some smoke appears at the muzzle.
After researching it I wanted to try it in my next mission, but it did - as mentioned above - nothing. There was a number over it, something like "54%".
I thought it might need more ammo and didn't use it until the IFF-mission. Again it did nothing, but the number over it changed to "64%".
All other grenade launchers I researched worked as intended, so I can't imagine that the "Cain" as latest and thus, "best" launcher is so complicated to operate.
What did I do wrong respectively miss?
#2
Posté 03 février 2010 - 07:17
Baher of Glory wrote...
I have a problem with that one:
I pull the trigger and it does nothing, except some smoke appears at the muzzle.
After researching it I wanted to try it in my next mission, but it did - as mentioned above - nothing. There was a number over it, something like "54%".
I thought it might need more ammo and didn't use it until the IFF-mission. Again it did nothing, but the number over it changed to "64%".
All other grenade launchers I researched worked as intended, so I can't imagine that the "Cain" as latest and thus, "best" launcher is so complicated to operate.
What did I do wrong respectively miss?
Hold to charge it up before letting it fire.
#3
Posté 03 février 2010 - 07:17
hence why I never use it.
#4
Posté 03 février 2010 - 07:20
#5
Posté 03 février 2010 - 07:20
#6
Posté 03 février 2010 - 07:21
#7
Posté 03 février 2010 - 07:22
#8
Posté 03 février 2010 - 07:23
#9
Posté 03 février 2010 - 07:23
#10
Posté 03 février 2010 - 07:25
Movodor wrote...
yeah, it's great fun to use. then you die horribly if it fails to kill everything.
Or if you accidentally shoot your cover, teammate, or a charging husk... too close to impact = deadshep.
#11
Posté 03 février 2010 - 07:26
thisisme8 wrote...
Once charge is at 100%, and depending on the difficulty level, it will instakill everything in sight. I think only Insanity lvl Preatorians can take a shot and live.
If you don't land a direct hit Ymir heavy mechs can survive as well.
#12
Posté 03 février 2010 - 07:27



Modifié par woah_geez, 03 février 2010 - 07:28 .
#13
Posté 03 février 2010 - 07:29
#14
Posté 03 février 2010 - 07:31
#15
Posté 03 février 2010 - 07:31
Gilead26 wrote...
thisisme8 wrote...
Once charge is at 100%, and depending on the difficulty level, it will instakill everything in sight. I think only Insanity lvl Preatorians can take a shot and live.
If you don't land a direct hit Ymir heavy mechs can survive as well.
Any idea on the Geth collosus?
#16
Posté 03 février 2010 - 07:33
1. Colossus on Haelstrom: Immediately after talking to Kal'Reeger I fire this bad boy at the Colossus, I don't even move from my spot. I duck immediately and everything dies. Sometimes there are one or two geth troopers who survive because they were on the correct side of obstacles while advancing on me. Still, mopping them up is easy. It turned a fight that would take me 5-10 minutes down to less than a minute.
2. Final mission Boss: Even if you don't have enough for two hits, one is enough to take his armor down considerably. Once again the length of the fight is severely reduced.
I know some people who use it against those missions on Ilium when you have large numbers of black eclipse engineers making gratuitous use of cover.
#17
Posté 03 février 2010 - 07:40
Gilead26 wrote...
it's not a weapon you use lightly. it's quite hard to save up ammo for it, save it for those rare "everything in this room MUST die" situations
Thats why I keep a Velociraptor with a jetpack and scissors at hand.
www.imgdump.info/data/media/644/Velociraptor%20with%20a%20Jetpack%20and%20Scissors.jpg
#18
Posté 03 février 2010 - 07:41
Just_mike wrote...
Gilead26 wrote...
it's not a weapon you use lightly. it's quite hard to save up ammo for it, save it for those rare "everything in this room MUST die" situations
Thats why I keep a Velociraptor with a jetpack and scissors at hand.
www.imgdump.info/data/media/644/Velociraptor%20with%20a%20Jetpack%20and%20Scissors.jpg
OH MY GOD!
#19
Posté 03 février 2010 - 07:43
aaniadyen wrote...
Gilead26 wrote...
thisisme8 wrote...
Once charge is at 100%, and depending on the difficulty level, it will instakill everything in sight. I think only Insanity lvl Preatorians can take a shot and live.
If you don't land a direct hit Ymir heavy mechs can survive as well.
Any idea on the Geth collosus?
I'm not that far in on my insanity run but I'd guess that one cain shot will not be enough to kill it.
#20
Posté 03 février 2010 - 08:00
Why does it come up with "64%" and not with "0%" and then charging up to 100%?
Sometimes I just can't see the obvious.
#21
Posté 03 février 2010 - 08:02
#22
Posté 03 février 2010 - 08:07
#23
Posté 03 février 2010 - 08:53
QFTKalosCast wrote...
Full heavy weapon ammo lets you shoot twice. It's a worthless gun.
Hmm... 19 rockets and grenades that's useful on just about anything, or one to two shots of something that's just dead weight on your back after one scion encounter?
Modifié par EatinMcRib, 03 février 2010 - 08:53 .
#24
Posté 03 février 2010 - 08:55
EatinMcRib wrote...
QFTKalosCast wrote...
Full heavy weapon ammo lets you shoot twice. It's a worthless gun.
Hmm... 19 rockets and grenades that's useful on just about anything, or one to two shots of something that's just dead weight on your back after one scion encounter?
It's an extremely powerful weapon in the right situations. After using the heat-seeking auto missile launcher...I must admit, I actually like the Cain better.
#25
Posté 03 février 2010 - 08:55
Baher of Glory wrote...
So, what exactly do you do to "charge it up"? Duck and cover until it has 100%? If so, how long would it take?
Why does it come up with "64%" and not with "0%" and then charging up to 100%?
Sometimes I just can't see the obvious.
1 shot from Cain = 100%
So to fire the Cain once, you need to have 100%.
You get percentage increases by collecting ammo for the heavy weapon.
Careful with this gun...Ive literally killed myself with it by shooting it inside a small room. (Specifically, the control room at the end of tali's loyalty quest)




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