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Screw you Insanity Mode.


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#26
Razgriz9327

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Another question... are you doing NG+? because the NG+ insanity is FAR harder than a new shep insanity

#27
Keltoris

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stillnotking wrote...

Seppiee wrote...

I'm just asking, what about the Scions and Praetorians, Those should be hard too or am I wrong?


Surprisingly, they aren't that bad.  They're slow and every time you fight one the game gives you a wide area with plenty of cover.  They tend to kill your squaddies (NPCs aren't good about understanding Praetorian AOE for example) but they are pretty easy.  It just takes a while.


Scions can't do anything if you're in cover.

Praet's are just a matter of parking the squad to a sideline and running like hell between cover.

20 husks is scarier than a Praet.

#28
Rapamaha1

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Keltoris wrote...

stillnotking wrote...

Seppiee wrote...

I'm just asking, what about the Scions and Praetorians, Those should be hard too or am I wrong?


Surprisingly, they aren't that bad.  They're slow and every time you fight one the game gives you a wide area with plenty of cover.  They tend to kill your squaddies (NPCs aren't good about understanding Praetorian AOE for example) but they are pretty easy.  It just takes a while.


Scions can't do anything if you're in cover.

Praet's are just a matter of parking the squad to a sideline and running like hell between cover.

20 husks is scarier than a Praet.


Scions spam shockwave wich knocks you out of cover, if youre only facing husks and scions I quess the best way to defeat those is just runnig around and shoot the husks, then scions, dont stay in 1 place for too long or you get scion hitting you with shockwave and the husks gangbang rape you to death

#29
SphereofSilence

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neubourn wrote...

 Seriously, screw you.

Yeah, im sure there are plenty of threads on this topic already, but im too frustrated to try and even locate the search button, wherever that may be, so this is my thread to vent. Its either this, or throw my controller against a wall.

I guess i had this coming. I always said that ME1 was pretty easy, even on Insanity mode, at least for me it was. The only times i ever died on ME1 was when i did something stupid. So ME2 must be karma catching up to me. I Beat ME2 on normal, and now im going back through it on Insanity Mode. I made it up to the Derelict Collector Ship, and honestly, i havent had too much trouble up until now. Sure, there were a few parts here and there that took me awhile, but nothing TOO frustrating. I fugured if the rest of the game on Insanity kept that pace, i would be fine.

Oh how wrong i was. I cant even make it past the first wave of Collectors on the flying platforms. Yeah, its that bad. I start shooting a collector, and wouldnt you know it, right before im about to finish one off, Harbinger takes control and its back up to full armor and health. Fantastic waste of ammo. And since Harbinger is a one man wrecking crew, and uses his singularities to push me out of cover so i can picked off by the 4 other collectors hanging about, i decide to focus my attacks on him. Unfortunately, that is when both of my idiotic teammates decide to die on me, so im left with a choice of reviving them or try anduse my geth shield to not die. But oh wait...the shield has a 12 second cooldown, so while im hiding in cover near death waiting to revive my teammates, Harbinger is just walking right up to me and boom...im dead again.

Seriously, i have not been this frustrated at a game in a long time. I would say the "Mile High Club" achievement on Call of Duty 4 is a close contender to this level of frustration. But it feels good to vent. And if anyone was wondering, im using a Soldier, i have the upgraded shotgun, Sniper, and the Battle Rifle from the Collector ship, Full Geth Shield and Full Adrenaline rush, and all the ammos, with Grunt and Jack as my squad. So if anyone has any tips for that, that would be appreciated (i can restart the level with a different squad i think). If not, i have to figure out how to get past this gawd awful level.


I played insanity on my first playthrough as an infitrator, the difficulty was just right for me.

Here's a few tips:

1.) ALWAYS use the right weapons and power against the right defenses. ALWAYS switch Shepards and squadmates' accordingly. Against barriers - assault rifles, SMGs, warp and concussive shot are good. Use sniper rifles and heavy pistols against armor.

2.) If you really need to kill something desperately, use heavy weapons.

3.) Try to position your Shepard behind your squad mates, i.e. ask them to take cover in front of you.

4.) Always take down Collector Drones, Collector Guardians, Harbinger and Scion, in that order. The reason is to deprive Harbinger of Drones or Guardians to take control of. Concentrate picking out one enemy at a time. Call your squad to focus on the target you're picking at.

5.) The easiest way to quick take down Drones and Guardians is to take down their barrier as fast as possible and then biotic push them off a ledge (if they are on those moving platforms) (Yes, bring Samara or Thane).

6.) Bring Grunt. He is the most resilient among all team mates, even without Fortification.

I'm sure they are other good combinations, so this is not the end-all guide.

#30
Fulgrim88

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Razgriz9327 wrote...

Another question... are you doing NG+? because the NG+ insanity is FAR harder than a new shep insanity

Well, i do. And Insanity is quite the fitting description.:lol:

I've just killed my first YMIR Mech, which was harder than taking down the Endboss Reaper on normal. Granted, that one wasn't really the toughest endboss in history, but i wonder where it'll take me if i almost run out of ammo on a single mech like that.
Even with maxed out Anti-Synthetic ammo and Assassins Cloak, i need 2 headshots with the first Sniper-Rifle to kill a single Loki. This will be quite the challenge.
Wonder if it's even doable without having to "cheat" at some point, e.g. distracting enemies till your squad brings them down with unlimited ammo

Modifié par Fulgrim88, 03 février 2010 - 05:52 .


#31
Jarys

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Miranda is a must have in almost every insanity mission. Sure shes stupid and suicides occasionally, but warp + overloard is extremely useful. I also had trouble on insanity until i learned this fact, and it is EXTREMELY IMPORTANT: The glowy orbs of knockback doom? they are homing, much like your biotic abilities. However, they are slow. If you simply get under cover and move from side to side, those orbs will fly far over your current position. They will not knock you back. Ever. It makes harbringers almost laughably easy.

edit: I've completed insanity with an adept and a soldier (both from level 1 using ME1 imports, not level 30s from easy difficulties), i used garrus/miranda/mordin exclusively (except for loyalty missions :P)

Modifié par Jarys, 03 février 2010 - 07:09 .


#32
Kelanil

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This is alittle off-topic of the thread but for some reason it made me think of the day I watched my friend played Demon Souls...so much hilarity ensued. I've never really understood playing a game at a difficulty level or a game that makes you want to throw the controller at the TV, causes you to spew swears at the tv, etc. If I want to play a game that makes me do that I'll go back and play Rygar for the original Nintendo...I still have nightmares from that, lol.

#33
Skiffy707

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Tactical Nuke ftw

#34
GnusmasTHX

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1. Don't play it on Insanity.



2. Play Soldier. It's still easy.

#35
masterjedirobyn

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Alexandus wrote...

Insanity is like Halo on Legendary. It's suicide. But thats why you chose it, for the challenge.

The hardest difficulty of a game like this can be immensely frustrating, but rewarding. If you decide on your next playthrough to play a new class on a lower difficulty, it will likely feel fantastically easy.


Halo 3 on legendary is much, much easier than ME2 on insanity. omfg much easier. only prob with halo 3 is you can't save whenever you want.

#36
Mikka-chan

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Trying to speak politely: I wonder why you have Grunt as a soldier character. Almost any other character would suit your party better. Soldier is a pretty easy class to do Insanity with (assuming that you're coming in from ME2 or starting new in ME1, anyway- I'm still in struggle mode at the thought of doing Insanity with an imported level 25-30, ugh). Just try having teammates that compliment you, rather then do the same thing as you only worse.

You can dodge Singularity and Shockwave easily. Just move when you see the orbs flying. As for teammates... they are idiots, but they were worse in ME1. Remember that you can direct them to cover in places that are safest for them: use and abuse that, and they usually stay alive. They might not help much, but they'll be alive.

#37
FriendofGarrus

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The nuke is your friend.

#38
aeetos21

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I found Miranda with either Grunt/Mordin/Thane or Zaeed works well but no matter what - bring Miranda, hell even the DEVs said she was crucial to playing insanity with.



Mordin is good because of his incinerate - rips through armor. Concussive shot works surprisingly well against barrier so having Grunt or Zaeed or Thane will help also. Otherwise? Just play it like a shooter and go for the headshots.



Though between the two I'd leave the collector AR at home and stick with the M-15 Vindicator. Less ammo but more damage. Another idea is for you to take armor piercing rounds instead as a bonus power. Inferno rounds are good against armor but armor-piercers are an entirely different ammo altogether.

#39
Offkorn

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Collectors in general aren't very difficult. A Heavy Warp brings down their barriers and Inferno ammo 'stuns' them while they die.

Rapamaha1 wrote...

Scions spam shockwave wich knocks you out of cover, if youre only facing husks and scions I quess the best way to defeat those is just runnig around and shoot the husks, then scions, dont stay in 1 place for too long or you get scion hitting you with shockwave and the husks gangbang rape you to death


Scions are by far the hardest enemy I've fought in Insanity (NG+... though I didn't know that made a difference at the time) so far. Their attack has unlimited range, a wide AOE, cover doesn't stop it, and it kills in two-three hits.

The two in Horizon were extremely difficult and I dread facing the several that are on the Derelict Reaper.

I may end up scrapping this one and starting a regular Insanity playthrough to see if they're easier there.

#40
deimosmasque

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I wasn't having too many problems with Insanity until it came to recruiting Tali. That last part with the Geth Colossus is just kicking my butt. I beat it once but Kal died and I refused to continue the game if he was going to be dead.

#41
Avissel

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I got to the final section of Horizon before I just couldn't be bothered anymore. I like a challenge but after watching my team mates get mowed down by husks, or the one time Miranda ran up to the Scion and decided to just stand right next to it and shoot it...yeah.



Honestly my biggest complain was that I'd go into cover, pop out and blast some guy with a damn machine gun and take his shield down little. Then a party member with a machine pistol would pop out and whip out the entire shield bar in one go.



That dog wont hunt.

#42
Invalidcode

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Don't force yourself to play a difficulty level that yourself do not enjoy.

#43
Offkorn

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Invalidcode wrote...

Don't force yourself to play a difficulty level that yourself do not enjoy.


You know another way to get the Insanity achievement? Do share.

#44
spectreU98

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To be honest, I'm not having a horrible time playing on insanity right now. I'm a soldier but it doesn't feel that bad. I use tali and garrus in my squad and always position them myself. I use maxed adrenaline rush (heightened), max fire rounds (the type that explode, not squad fire bullets), maxed commando (storm trooper if I have a conversation that needs the extra paragon/renegade), and maxed heavy slam.

The guns I use mainly are the semi auto sniper on adrenaline rush to take down shields, armor, biotic, etc. and the collector assault rifle or hand cannon as side weaponry. Slam is great for health since by the time it recharges, your enemy is just standing up. Spam slam after destroying the shields of your enemy and make sure you have cover from more than one side so that if you do get knocked back, you have extra cover near you.

Not much else I can offer than good luck.

Oh yeah, get the nuke gun if you can becasue it's very useful on boss type creatures like the twenty husk thing.

Modifié par spectreU98, 03 février 2010 - 08:04 .


#45
Kurupt87

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havn't got that far in insanity yet, but from the difficulty level below (veteran?) experience, bringing grunt and zaeed made any collector missions a walk in the park. when they've got full passive abilities and aoe concussive shots they're tough enough to overcome th AI's unique interpretation of effective tactics, and also one or two shot the barriers of drones/assasins, with the bonus that when the barriers are down they push them off the edges. also, don't use the geth rifle, it sucks willy imo. obviously have the concussive shots set as < and > (xbox) and use them as soon as they are off cd.

#46
Sereaph502

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Offkorn wrote...

Invalidcode wrote...

Don't force yourself to play a difficulty level that yourself do not enjoy.


You know another way to get the Insanity achievement? Do share.


if your goal in life is to get the insanity achievement and you won't rest until you get it, then I feel sorry for you :P

#47
nuculars

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SphereofSilence wrote...

neubourn wrote...

 Seriously, screw you.

Yeah, im sure there are plenty of threads on this topic already, but im too frustrated to try and even locate the search button, wherever that may be, so this is my thread to vent. Its either this, or throw my controller against a wall.

I guess i had this coming. I always said that ME1 was pretty easy, even on Insanity mode, at least for me it was. The only times i ever died on ME1 was when i did something stupid. So ME2 must be karma catching up to me. I Beat ME2 on normal, and now im going back through it on Insanity Mode. I made it up to the Derelict Collector Ship, and honestly, i havent had too much trouble up until now. Sure, there were a few parts here and there that took me awhile, but nothing TOO frustrating. I fugured if the rest of the game on Insanity kept that pace, i would be fine.

Oh how wrong i was. I cant even make it past the first wave of Collectors on the flying platforms. Yeah, its that bad. I start shooting a collector, and wouldnt you know it, right before im about to finish one off, Harbinger takes control and its back up to full armor and health. Fantastic waste of ammo. And since Harbinger is a one man wrecking crew, and uses his singularities to push me out of cover so i can picked off by the 4 other collectors hanging about, i decide to focus my attacks on him. Unfortunately, that is when both of my idiotic teammates decide to die on me, so im left with a choice of reviving them or try anduse my geth shield to not die. But oh wait...the shield has a 12 second cooldown, so while im hiding in cover near death waiting to revive my teammates, Harbinger is just walking right up to me and boom...im dead again.

Seriously, i have not been this frustrated at a game in a long time. I would say the "Mile High Club" achievement on Call of Duty 4 is a close contender to this level of frustration. But it feels good to vent. And if anyone was wondering, im using a Soldier, i have the upgraded shotgun, Sniper, and the Battle Rifle from the Collector ship, Full Geth Shield and Full Adrenaline rush, and all the ammos, with Grunt and Jack as my squad. So if anyone has any tips for that, that would be appreciated (i can restart the level with a different squad i think). If not, i have to figure out how to get past this gawd awful level.


I played insanity on my first playthrough as an infitrator, the difficulty was just right for me.

Here's a few tips:

1.) ALWAYS use the right weapons and power against the right defenses. ALWAYS switch Shepards and squadmates' accordingly. Against barriers - assault rifles, SMGs, warp and concussive shot are good. Use sniper rifles and heavy pistols against armor.

2.) If you really need to kill something desperately, use heavy weapons.

3.) Try to position your Shepard behind your squad mates, i.e. ask them to take cover in front of you.

4.) Always take down Collector Drones, Collector Guardians, Harbinger and Scion, in that order. The reason is to deprive Harbinger of Drones or Guardians to take control of. Concentrate picking out one enemy at a time. Call your squad to focus on the target you're picking at.

5.) The easiest way to quick take down Drones and Guardians is to take down their barrier as fast as possible and then biotic push them off a ledge (if they are on those moving platforms) (Yes, bring Samara or Thane).

6.) Bring Grunt. He is the most resilient among all team mates, even without Fortification.

I'm sure they are other good combinations, so this is not the end-all guide.


Agree with all the points here. Also to add, I found that micromanaging squadmates' targeting helps to burn down an enemy too (just point Q and E on an enemy, don't know what the keys are on X360 but the same ones you use to command squadmates to move)

Also strangely Insanity got easier as the game progresses, i guess it's the upgrades you're getting. For me the hardest mission by far was Horizon final mission (2 scions). By the time I got to suicide mission it was relatively easy.

Modifié par nuculars, 03 février 2010 - 08:17 .


#48
Austichar

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Jarys wrote...

Miranda is a must have in almost every insanity mission. Sure shes stupid and suicides occasionally, but warp + overloard is extremely useful. I also had trouble on insanity until i learned this fact, and it is EXTREMELY IMPORTANT: The glowy orbs of knockback doom? they are homing, much like your biotic abilities. However, they are slow. If you simply get under cover and move from side to side, those orbs will fly far over your current position. They will not knock you back. Ever. It makes harbringers almost laughably easy.

edit: I've completed insanity with an adept and a soldier (both from level 1 using ME1 imports, not level 30s from easy difficulties), i used garrus/miranda/mordin exclusively (except for loyalty missions :P)



This guy speaks truth, I used the exact same strategy as him.  I used Miranda, Garrus, and Mordin most of the time.(well I used Legion onc I got him, lol)  I used Miranda and Mordin on the Derelict ship.  Miranda for Barriers and Mordin for armor.  Worked like a charm with my Sentinel.    Also, when in doubt, spam Warp.


Another thing I noticed is that it's quite easy to glitch big enemies into giving yourelf and extremely easy time.  It would have taken me forever to beat Insanity if I hadn't accidentally glitch Harbringer and all the Collectors in the finale on Horizon or all those Ymir Mechs in some levels.  One thing I noticed with Harbringer is he tends to go in cover more often when you're further away from him.

#49
TheLostGenius

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 Whats your class? I didn't find this part to be that bad. Just keep Harbringer at bay and kill the SCION ASAP. Focus all effort on the scion. I'm an adept and focused on upgrading singularity, so I could trap Harbringer indefinitely while i killed other things. The real monster on insanity is the quest where you ahve to protect the wounded Quarian from Varen. Died like thirty times. Ended up using a combo of Singularity with the Flame thrower. Still can't touch the secure cargo side quest. Everything else was cake. Died a handful of times on some missions, but its not too bad. Only occasionally frusturating. On subsequent playthroughs I'll probably take it down a notch, though. 

#50
Offkorn

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Sereaph502 wrote...

if your goal in life is to get the insanity achievement and you won't rest until you get it, then I feel sorry for you


My goal in life? Why would it be my goal in life?

It's my goal in ME2. Not much other point to replaying the game after all.