Screw you Insanity Mode.
#76
Posté 03 février 2010 - 08:51
#77
Posté 03 février 2010 - 08:51
Commandr Bond wrote...
Mrcharles22 wrote...
Why the hell would I even comment on this if I wasn't playing insanity? Don't be mad because you all suck at this game and have to whine at anything that poses a challenge on insanity.
You can't be serious. It does this even on normal.
But everone sucks at Insanity, that's why we get hit through cover. Your logic is flawless.
I'm only referring to the floating platforms section in the derelict Collector ship. Thanks for the comment though.
#78
Posté 03 février 2010 - 08:52
Brand New wrote...
Yeah I can't get past the Mission for getting Grunt. I'm stuck at Jedore firing rockets that giant mech & a pretty much constant flow of Krogan clones all at once. I have no idea how i am even supposed to beat this.
Back up to the staircase, the mech gets stuck behind some boxes (hopefully), and just kill the krogan until they stop coming. Pop off shots at the mech through the crack in the boxes. Then just kill Jedore.
#79
Posté 03 février 2010 - 08:54
Offkorn wrote...
The Praetorian in Horizon was laughably easy. Just had to keep circling around one of the crate-loaded trucks firing at whichever half of it's body was visible at the time.Feranel wrote...
It does, -if- the scion chooses to shoot, the position of cover we are referring to is at a difference of elevation extreme enough that when the Scion's platform stands still long enough for him to attack, he can not see you, so he does not fire, the only times when the Scion can see you is when his platform is moving, and he will not shoot then.
At all times the top of his hump is visible for you to shoot at.
That's fine for some Scions I suppose (will have to test). I was talking about the dual Scion fight in Horizon though.
Pretty much all essentially flat ground there. It fires right through the crates when you're behind them.
Like I said before, they fire at what they can see, so pop out of cover, and fire until they do, and drop back behind. Their attack doesn't track you, it goes where you were standing, turning and running sideways works too, sidestepping is a little harder, but works too.
#80
Posté 03 février 2010 - 08:54
#81
Posté 03 février 2010 - 08:55
The Horizon ones fired at me behind cover all day long. I never popped out.
Mrcharles22 wrote...
Back up to the staircase, the mech gets stuck behind some boxes (hopefully), and just kill the krogan until they stop coming. Pop off shots at the mech through the crack in the boxes. Then just kill Jedore.
Basically this. The Mech doesn't climb over cover and can't shoot through cover, Jedore doesn't move from her side of the area, and the Krogan usually only come one at a time.
It's not really that hard as long as you focus on the Krogan first, since they're the only ones who actually move into melee range.
Modifié par Offkorn, 03 février 2010 - 08:57 .
#82
Posté 03 février 2010 - 08:56
Fulgrim88 wrote...
I wonder if theres an impact in ME3 of wether you kill the Tresher Maw or not. For i sure as hell won't bring that thing down on Insanity in time
I thought he would be harder to kill but I had over a minute left when i killed it.
#83
Posté 03 février 2010 - 08:58
#84
Posté 03 février 2010 - 08:58
Fulgrim88 wrote...
I wonder if theres an impact in ME3 of wether you kill the Tresher Maw or not. For i sure as hell won't bring that thing down on Insanity in time
Use the cain, if you have ammo for it. If not, use your next best heavy weapon. Then send incinerate at it repeatedly. Use sniper if possible. If not, use whatever you can. Just make sure you can incinerate it somehow. And stay behind the pillars.
#85
Posté 03 février 2010 - 08:58
Yantze wrote...
I thought he would be harder to kill but I had over a minute left when i killed it.
The same tactics used in ME1 work on it. Stand still until it fires its spit, then sidestep. The spit doesn't have much AOE... less than the Scion's Shockwave attacks anyway.
#86
Posté 03 février 2010 - 09:02
Tell your squadmates to take cover either at the console where you start, (you should be in cover here at all times. The Scion's can't touch you unless your trying to take a shot or hit by Harbinger's biotics. Which can be dodged by moving along cover so that it misses) or at the cover in front of the console. They'll be open to at least 1 Scion, but it allows to them to handle the Collectors more easily.
Unless you rely on squad support, (I just let them be a distraction. I usually brought Tali and Mordin anyway, so they weren't much use.) you should be able to handle it.......eventually.
Not to brag, but to prove it can be done, I beat ME2 on insanity first time as an infiltrator. ^^ (And bagged myself 965 G's in the process)
Yes, I'm aware that if this has already been sorted, it shows that I was too lazy to read the whole topic.
Sue me.
Modifié par INFAMOUSMrChewy, 03 février 2010 - 09:04 .
#87
Posté 03 février 2010 - 09:03
jimmyjoefro wrote...
I don't even want to think about taking on a Praetorian on Insanity. Talk about a ridiculously overpowered enemy.
Actually not as difficult as you'd think. The tactic I used is to find some extra high cover and move slowly around it, always keeping out of his line of sight and far enough away not to be caught in the shockwave of his barrier smash move. I then just cast warp around the cover while my companions have free reign to attack with impunity.
These platforms were bloody difficult, however. What I did was kill the two drones off as quickly as possible. Heavy/Unstable warp will take care of a drone's barrier, and does pretty good for health, too. If I was quick enough, they would both be dead before Harbinger took over the Guardian. Miranda and I then spammed warp on him while Garrus used concussive shot. That took down his barrier in no time, leaving more spamming of warp for his armour. Then -- if you are quick enough -- you can kill the next three Collectors on the second platform before Harbinger even shows up. I was able to do that on the majority of my reloads. From there, kill the two Scions simultaneously, or close to it. The next platform won't come until one of them is dead, so what I did is focused on the far one on the unmoving platform while Garrus and Miranda took down the one on the moving platform. Just watch, if one is dying too quickly, switch things to take the other one down at roughly the same time. If your teammates die while you fight the Scions, let them lie. You should be able to take care the Scions on your own if you're careful, and you'll need them to take care of the last group of collectors quickly. After they are gone, move to the first additional platform. This is in a much better position to take on the next three collectors from. I managed to do it on the first try that I actually got this far and moved to that platform for the last three.
Modifié par Tallin Harperson, 03 février 2010 - 09:08 .
#88
Posté 03 février 2010 - 09:04
Shorlty after I somehow automatically adapted to the game mechanics, overload for shields, burn for armor warp for barriers. I started really raping after mastering charge and shotgun combo, Harbringers become piece of cake and you don't even have to take cover.
Be patient, try different skills, you should be able to adapt after an hour or so.
P.S. some mentioned pretorian, well I picked Barrier for enemies I could not always charge and never really had trouble. Good luck.
Modifié par Neuzhelin, 03 février 2010 - 09:08 .
#89
Posté 03 février 2010 - 09:13
He is playing ME2 on my PC, doing an insanity run. He ran into the 3 large mechs destroying the 20 crates on an uncharted planet anomoly. Pretty much said he has never had a more aggrivating tough battle ever.... i wont be playing insanity any time soon
#90
Posté 03 février 2010 - 09:19
Haha, yeah. 3 enemies surpassing the endboss on regular difficulty with almost no cover to speak of. That'll be a good one. Luckily it's not essentialJabberJaww wrote...
My nephew is some sort of video game god.. always plays the hardest level
He is playing ME2 on my PC, doing an insanity run. He ran into the 3 large mechs destroying the 20 crates on an uncharted planet anomoly. Pretty much said he has never had a more aggrivating tough battle ever.... i wont be playing insanity any time soon
#91
Posté 03 février 2010 - 09:19
#92
Posté 03 février 2010 - 09:20
JabberJaww wrote...
My nephew is some sort of video game god.. always plays the hardest level
He is playing ME2 on my PC, doing an insanity run. He ran into the 3 large mechs destroying the 20 crates on an uncharted planet anomoly. Pretty much said he has never had a more aggrivating tough battle ever.... i wont be playing insanity any time soon
God, I couldn't do that until I was about level 20 something, and even then only 6 crates survived.....<_<
#93
Posté 03 février 2010 - 09:21
#94
Posté 03 février 2010 - 09:24
You guys are doing that mission wrong. All you need is the Cain, and enough ammo for one shot.INFAMOUSMrChewy wrote...
JabberJaww wrote...
My nephew is some sort of video game god.. always plays the hardest level
He is playing ME2 on my PC, doing an insanity run. He ran into the 3 large mechs destroying the 20 crates on an uncharted planet anomoly. Pretty much said he has never had a more aggrivating tough battle ever.... i wont be playing insanity any time soon
God, I couldn't do that until I was about level 20 something, and even then only 6 crates survived.....<_<
That's how I did it.
#95
Posté 03 février 2010 - 09:29
#96
Posté 03 février 2010 - 09:30
stofsk wrote...
You guys are doing that mission wrong. All you need is the Cain, and enough ammo for one shot.
That's how I did it.
Wouldn't that destroy all the fragile crates?
#97
Posté 03 février 2010 - 09:41
#98
Posté 03 février 2010 - 09:53
Offkorn wrote...
stofsk wrote...
You guys are doing that mission wrong. All you need is the Cain, and enough ammo for one shot.
That's how I did it.
Wouldn't that destroy all the fragile crates?
No the fragile crates are not the mission critical crates. I was able to take out two of the mechs with one Cain shot and then took my time on the third. End result , 3 junked Ymirs, 20 intact crates.
#99
Posté 03 février 2010 - 09:57
Gilead26 wrote...
Offkorn wrote...
stofsk wrote...
You guys are doing that mission wrong. All you need is the Cain, and enough ammo for one shot.
That's how I did it.
Wouldn't that destroy all the fragile crates?
No the fragile crates are not the mission critical crates. I was able to take out two of the mechs with one Cain shot and then took my time on the third. End result , 3 junked Ymirs, 20 intact crates.
You can also kill one of the mechs without starting the event. Just edge forward as far as you can without setting off the "20 crates remaining" notice, shoot him in the arm, and let him come to you. Leaves only two to deal with.
#100
Posté 03 février 2010 - 10:02





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