Aller au contenu

Photo

Are the over bloated cut-scenes and dialogue killing ME?


  • Ce sujet est fermé Ce sujet est fermé
246 réponses à ce sujet

#151
Inarai

Inarai
  • Members
  • 1 078 messages

Taiko Roshi wrote...

http://safety.loveto...ying_Statistics

Not true on both counts. And, that is only one example of well over one hundred references to the statistical data that can be found on cyber bullying.


Yes, but the question is of reliability and accuracy, not whether or not people have TRIED to find something on it - just because you have published data doesn't guarantee it's accuracy, and without a proper means to obtain such data, it's lack of reliability is guaranteed.  All such things must be approached critically.  

And the second count is absolutely true and part of the most basic knowledge of those two fields.

#152
Taiko Roshi

Taiko Roshi
  • Members
  • 808 messages

if it is true, there's no statistics as there's no variability. Maybe you should take a basic statistics course sometime? Or psychology, so that you'd know no human behaviour is that constant?




What a load of liberal nonsense. There are plenty of cases of asocial behaviour that is constant, Why do you think certain criminals are locked up for life, they are compulsive recidivists. Meaning their behaviour is constant and can only be modified with drugs. If left to their own devices they will continue to offend.

#153
Felix Golden

Felix Golden
  • Members
  • 294 messages

Taiko Roshi wrote...

if it is true, there's no statistics as there's no variability. Maybe you should take a basic statistics course sometime? Or psychology, so that you'd know no human behaviour is that constant?


What a load of liberal nonsense. There are plenty of cases of asocial behaviour that is constant, Why do you think certain criminals are locked up for life, they are compulsive recidivists. Meaning their behaviour is constant and
can only be modified with drugs. If left to their own devices they will continue to offend.


This topic is still goin huh? Im too lazy to read over the pages i have missed, make any progress?

#154
Inarai

Inarai
  • Members
  • 1 078 messages

Taiko Roshi wrote...

if it is true, there's no statistics as there's no variability. Maybe you should take a basic statistics course sometime? Or psychology, so that you'd know no human behaviour is that constant?


What a load of liberal nonsense. There are plenty of cases of asocial behaviour that is constant, Why do you think certain criminals are locked up for life, they are compulsive recidivists. Meaning their behaviour is constant and can only be modified with drugs. If left to their own devices they will continue to offend.


When I say constant, I mean between differing individuals.  This is a principle which applies to groups, not to individuals.

#155
LOST SPARTANJLC

LOST SPARTANJLC
  • Members
  • 1 201 messages
This game had just the right amount of everything.The cutscenes never went on for too long.Thumbs up for me

I tend to be liberal , but even I know you can't help everybody.Some people know matter how much treatment they get will always want to harm others without any reason.Which  Mordin might be right , my other side showing.:ph34r:

If I had a choice to watch Mass Effect 1/2 cutscenes or some other game.Mass Effect 1/2 win.

Modifié par LOST SPARTANJLC, 04 février 2010 - 08:26 .


#156
Elanareon

Elanareon
  • Members
  • 980 messages
No? What the hell?!?! This is the only thing that makes ME an RPG and you want it removed? WTF? This is the reasons games are being dumbed down....

#157
Taiko Roshi

Taiko Roshi
  • Members
  • 808 messages

Elanareon wrote...

No? What the hell?!?! This is the only thing that makes ME an RPG and you want it removed? WTF? This is the reasons games are being dumbed down....


I not quite sure what you are saying. Do you mean that extended cut-scenes and dialogue is what defines a RPG and that to remove over - bloated cut-scenes, the only part of the game where you have no input, would further dumb the game down? There was a time when playing an "RPG" meant having a good understanding of statistics and percentages to make the best build, as well as, cut-scenes and dialogue. BW have already "dumbed" this game down by making extended cut-scenes...

#158
RetrOldSchool

RetrOldSchool
  • Members
  • 280 messages
To OP: I think you're totally entitled to your opinion and I don't see any reason for the abundant flaming in the thread, though I don't agree at all.
However, in all respect, I think you should've focused on the fact you dislike the romance in ME, not the amount dialouge, because you are wrong in the case of DA:O, DA:O is very dialogue heavy. So stating in your post that you DA:O has the right ratio of combat vs dialogue is probably something a lot of people took as flame bait.

Since this thread is 7 pages, I have to admit I havent read it all, so I'm sorry if someone already stated this fact about DA:O, but for DA:O, I'm not sure I get the reference to DA:O being less dialogue-heavy, because as far as the statistics I find about speed runs, that statement is wrong.

It really depends on your playing style and difficulty. For instance, if you play on easy or normal, the combat will take much less time than on hard and if you micromanage it'll take a lot longer than if you're just letting the AI handle themselves and focus only on your PC.

According to multiple sources (google it) speed runs of DA:O is somewhere around 15-20 hours, there's even a thread about one that took 11 hours:
http://social.biowar.../index/579729/1
So obviously the dialogue overweights the combat in DA:O with a lot.

Now for romance, that's a completely different thing, though I found that the dialogue with the romancable characters in DA:O was pretty much concentrated around that too...

#159
iconocast

iconocast
  • Members
  • 3 messages
dear OP no offence but this is a RPG not moder warfare 2, if u feel that ther eis to much dialouge then this sint the game ur wanting it to be and it never will be, accept this and move on. the dialouge is great, in length and content, and the cut secnes are great in content/leangth.

#160
Taiko Roshi

Taiko Roshi
  • Members
  • 808 messages
After reading some of the above posts and more in other threads I have come to realize that ME is what it is, which is a pretty unique game that is neither RPG or TPS, and both at the same time. Rather than carry on I am going to try and accept the game for what it is and enjoy it.

#161
nijum

nijum
  • Members
  • 9 messages
Im playing through ME2 for the first time, and i have to say, so far, its been ruined by the cutscenes.



I've just had to ctrl alt delete out of it because i just can't bear it anymore.

Alot of the "enlist x member" missions involve no combat whatsoever, rather, boring "games" if you can call them that, like the quest to make thane loyal, just a big, boring, waste of time.



I did the Thane quest, which had me gritting my teeth throughout, then i was stupid enough to do samara's - which again involved nothing interesting (games aren't meant to be books, when they are, allow me to read at my own speed, instead of having to wait for the dialogue to be spoken). then, low and behold, i went to do the omega mass relay quest and after 15 minutes of alternately pressing escape and spacebar, CTRL ALT DELETE worked.



Its not that im a rabid fps fan. I like good literature, good, literature. I love planescape torment and all of the old school games, but ME2 is unbearable.



I think that part of it is that i sense im nearing the end of the game and havn't had a battle thats been a challenge yet. I selected veteran and i think ive died 4 times so far, due to mistakes or laziness.



I wish the 3/4 of the cutscenes were CUT and the oppertunity was given atleast to have continuous streams of enemies that will actually be a challenge. It hasn't got going for me so far, and i doubt it will.



I also dont appreciate the new world morality undercurrent. Im sure some of the devs would know what i mean.

#162
Rhohan66

Rhohan66
  • Members
  • 34 messages
Crank up the difficulty, not sure what your playing at but hardcore is a good level if your finding it easy.

#163
gethsemani87

gethsemani87
  • Members
  • 83 messages
Go play Metal Gear Solid 4 and come back. That's a game that hardly qualifies as playable because of the insane length and frequency of the cutscenes. Mass Effect 2 runs a tight ship in comparsion, making sure that you at least get some decent action between cutscenes.

#164
nijum

nijum
  • Members
  • 9 messages

gethsemani87 wrote...

Go play Metal Gear Solid 4 and come back. That's a game that hardly qualifies as playable because of the insane length and frequency of the cutscenes. Mass Effect 2 runs a tight ship in comparsion, making sure that you at least get some decent action between cutscenes.


Im not going to spend time playing a crap game so a decent game seems great by comparison.

#165
nijum

nijum
  • Members
  • 9 messages
double post :o

Modifié par nijum, 04 février 2010 - 05:09 .


#166
Allen63

Allen63
  • Members
  • 122 messages
ME2 stands out because of its cut scenes and conversations, in my opinion.



Without them, ME2 is a "so so" shooter that I would not buy. With them, ME2 is a very good RPG-shooter that I am enjoying.

#167
LeingodX

LeingodX
  • Members
  • 62 messages
*Sigh* .... Njum, go play Modern Warfare and leave our Mass Effect alone.

Modifié par LeingodX, 04 février 2010 - 05:23 .


#168
nijum

nijum
  • Members
  • 9 messages

LeingodX wrote...

*Sigh* .... Njum, go play Modern Warfare and leave our Mass Effect alone.


lol, are you trying to imply something there?

why dont you go and play a well written RPG, ala Planescape Torment, before you comment?
i have nothing against story, and am well aquainted with walls of text. my issue with mass effect 2 is with its implementation of story, and the fact that a great engine is there for action, and the action is fantasic, but an editor somewhere, somehow, has ****ed all over it with cutscenes.

#169
Clumsy Ninja

Clumsy Ninja
  • Members
  • 206 messages
Let me guess... you're one of the people that skips cutscenes. Am I right? They give the action portions context. I can't believe someone thinks the dialogue and cutscenes are 'over-bloated' in this wonderfully written game.



ATTN: BIOWARE... The cutscenes are NOT over-bloated. They kick ass.

#170
exboomer

exboomer
  • Members
  • 327 messages

Taiko Roshi wrote...

 So I have just finished the game. I will admit that it was a good game but not great. The main problem I have with this game is that there is more cut-scenes and dialogue than there is combat. In fact it feels like the VIDEO GAME is the exact opposite of most games I play, in so far as the dialogue outweights the action 3:1. Usually, for a VIDEO GAME, the action outweights the dialogue 3:1. Take DA:O as a good example of a good ratio for a VIDEO GAME.

When I first heard that the game would have 2 disc for the Xbox I was genuinely excited. Here I was thinking that that would mean oddles and oddles of combat. I mistakenly assumed this because I thought I was buying a VIDEO GAME. However, to my disappointment what I got was little more than a SOAP OPERA in space.

To say that the developers focused on the ROMANCE instead of the COMBAT in this game is a gross understatement. That is all this game, and I use the word GAME very loosely, is. To think of the potential that ME universe has as a VIDEO GAME the mind boggles as to why it is wasted on ROMANCE! Surely those who want this much ROMANCE in a game can find other games more suitable, like SIMS 3 for example.

For me, ROMANCE is killing ME. ME 2 is just plain boring when it comes to playing a VIDEO GAME. I might as well watch a movie because a VIDEO GAME ME 2 is not!  It is instead a SOAP OPERA and BSG is a much better experience than ME will ever be if you want a SOAP OPERA in space.

So, to the devs. Please ignore all the nerd-rage and give us back a VIDEO GAME for ME 3 not a SOAP OPERA. Some of us do have a life and don't need to live vicariously through a VIDEO GAME playing house. I, foe one, would much prefer the developers concentrated on COMBAT instead of pandering to the demands of the noisy minority who, for some strange reason, think its fun to play a game that is little more than a SOAP OPERA!

Uhh here is a clue...this is supposed to be a RPG (although it no longer has many RPG elements left) and that is why there are cutscenes.  If you lack the patience to watch them then maybe you shouldn't be playing the game.

#171
nijum

nijum
  • Members
  • 9 messages
there is a dividing line between story and extraneous cutscenes and unnecessary dialogue.

much of ME2s cutscenes are totally un-needed and irrelevant to the story.

#172
exboomer

exboomer
  • Members
  • 327 messages

nijum wrote...

there is a dividing line between story and extraneous cutscenes and unnecessary dialogue.
much of ME2s cutscenes are totally un-needed and irrelevant to the story.

Then don't watch them, lord I can't believe how you twitchers continue to whine about what is left of the RPG elements in this game.

Modifié par exboomer, 04 février 2010 - 06:05 .


#173
nijum

nijum
  • Members
  • 9 messages

exboomer wrote...

nijum wrote...

there is a dividing line between story and extraneous cutscenes and unnecessary dialogue.
much of ME2s cutscenes are totally un-needed and irrelevant to the story.

Then don't watch them, lord I can't believe how you twitchers continue to whine about what is left of the RPG elements in this game.


your forced to. thats the issue. jeez, whats your problem? can you not accept criticism? do you think your elite because of a capability to listen to a story?

im not whining about RPG elements, im whining about the placement of dialogue and how much of it is unnecessary and is doubly frustrating when you cannot skip it.

#174
Korsriddare

Korsriddare
  • Members
  • 26 messages

Taiko Roshi wrote...

Not at all. If you want I will be happy to provide the statistics that show that the cut-scenes and dialogues are longer than the combat component of this game. The bulk of the dialogue with each character is geared towards romance, depending of the sex of the PC.

The fact that DA:O, a real RPG, has more combat than cut-scenes and dialogue points towards romance being the main problem with ME.


Calling you out - provide the statistics.

#175
Dandellion

Dandellion
  • Members
  • 11 messages
This is a load of nonsense. If anything, Mass Effect 2 is too much action and gameplay than its predecessor.

Both the cut-scenes + dialogues, with the perfect new system of interruptions, and romance is what makes Mass Effect 2 such a great RPG for me. The streamlining of the leveling system, resulting in a more action oriented gameplay (although with a lot of tactics), is also done in such a tasteful manner that I thought it must please both the action and the RPG crowd.

And yet - no. There will always be people that won't be satisfied with the product no matter the quality. I sincerely hope though, that these people remain in the drastic minority and that Bioware actually listens to all the praise Mass Effect 2 has been receiving for its storytelling and roleplaying components (with the dialogue system, cut-scenes and romance being at the heart of it).

To any dev reading this (especially Christina) - a big, big thank you for such an amazing game, and here's to hoping that Mass Effect 3 will be even better (more dialogue and cut-scenes, pretty please)!

Modifié par Dandellion, 04 février 2010 - 06:22 .