best squad mate. strictly combat. no personality
#76
Posté 03 février 2010 - 08:01
#77
Posté 03 février 2010 - 08:06
Garrus just sniped and walked away. Couldn't get any better.
#78
Guest_ctsaxon1983_*
Posté 03 février 2010 - 08:13
Guest_ctsaxon1983_*
#79
Posté 03 février 2010 - 08:23
Both Mordin (cryo/incinerate, huzzah!) and Garrus (well balanced) seem to compliment my Vanguard and Thane well. I switch them out quite a bit, but I'm thinking about giving Miranda/Shep/Thane a whirl. An extra warp and her squad bonuses make her a tempting addition.
#80
Posté 03 février 2010 - 09:36
I'd look over at an enemy just in time to see its head pop.
Tali, Zaeed and Grunt rotate for the other spot(s before Legion is available).
#81
Posté 03 février 2010 - 09:41
Because Zaeed and Garrus are my combat squad for soldier, no other party will do. Put them both on Assault Rifle and we RUIN EVERYTHING with 2 vindicators and a revenant all blasting them at once. Put them both on sniper and leaving cover is a deathwish for whatever is across the room.
I take Grunt with me on missions where I need somebody to cover a chokepoint. Fortification and a claymore make Grunt a defensive beast.
The only time I take anybody else really is if I KNOW there is a mission with a buttload of synthetic enemies (Legion + Tali) or where there are no shielded enemies (Samara + Jack).
#82
Posté 03 février 2010 - 09:42
Garrus was great for Overload (I put points in his so I could put Miranda's points elsewhere) and he has great weapons.
#83
Posté 03 février 2010 - 09:42
Tali's drone is so useful.
#84
Posté 03 février 2010 - 09:44
She improves any Squad.
#85
Posté 03 février 2010 - 09:46
#86
Posté 03 février 2010 - 09:48
I Vigil I wrote...
I usually go Tali and Garrus but switch it up to Tali and Legion for 3x combat drone
THIS IS MADNESS
#87
Posté 03 février 2010 - 09:53
usually had garrus as the 2nd teammate, for his Cuncussion Blast and AoE Overload.
this setup was on insanity btw, with my infiltrator. on lower difficulties I usually mix a bit, to have some variety.
#88
Posté 03 février 2010 - 10:32
Modifié par Astalder, 03 février 2010 - 10:32 .
#89
Posté 03 février 2010 - 10:35
In MEII its Tali and Garrus and then switches to Tali and Samara later in the game.
Tali has all around best utility in the game IMO... and then I use Garrus for overwatch. Switching to Samara later on for a powerhouse and I play overwatch with the 'widow.'
Modifié par Schurge, 03 février 2010 - 10:36 .
#90
Posté 03 février 2010 - 10:48
My main Shepard is a soldier, so I usually go with Grunt for the double impact of brute force, and then back that up with a techie like Tali or Mordin. Fighting with Grunt actually makes you feel unbeatable because he gets so loud and angry in the middle of combat.
I also used Thane quite a lot. That guy is pretty brutal.
I can't wait to play as my other Shepard, who's an adept, and get some biotic carnage going on with Jack and Samara.
#91
Posté 03 février 2010 - 11:25
#92
Posté 04 février 2010 - 04:36
Astalder wrote...
I like having Miranda around plus she's good, though you got to get some variety in there so I try and mix her out on occasion. Usually I try to break even in soldier/biotic/tech specializations (the way you could in ME1), but that seems less impt in ME2 which I appreciate. I like this whole Pull > Warp > Explosion tactic, but it's really limiting if you adopt a party around that and you're not one of the biotics.
Turn off the ability for your squad to use abilities on their own. Sure it requires a bit more management but you will always have your cooldowns ready when you need them. This will make biotic Warp combos much easier to manage.
#93
Posté 04 février 2010 - 04:38
#94
Posté 04 février 2010 - 04:43
#95
Posté 04 février 2010 - 04:49
#96
Posté 04 février 2010 - 04:49
#97
Posté 04 février 2010 - 05:10
Squad damage/health boost is very useful imo mostly with grunt which makes him that much more of a tankEmpiro wrote...
In my first playthrough, I often didn't know what I was getting into, which meant that Miranda was used quite often. Warp + Overload means that you can get through just about any defense. Squad damage boost was just icing on the cake.
#98
Posté 04 février 2010 - 05:13
#99
Posté 04 février 2010 - 05:23
#100
Posté 04 février 2010 - 05:24




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