Whats the excuse to start at ground zero in ME3 going to be?
#26
Posté 03 février 2010 - 01:10
It probably sounds dumb, but it seems more or less plausible to me. I think it'd be weird for someone like illusive man to give anyone all of Cerberus' resources without a failsafe in case they decide to destroy/take over the company
#27
Posté 03 février 2010 - 01:12
#28
Posté 03 février 2010 - 01:17
Sheppard is needed to somehow become stronger, so the new council or old one finally is on your side and they start a project to morph you with any other race. It could be human to!
Im jk but could you imagine being a krogan alsome!!!!!!!!
#29
Posté 03 février 2010 - 01:17
#30
Posté 03 février 2010 - 01:23
tmontana1093 wrote...
I don't know about the starting from ground zero part, but I hope this time Bioware gives you all the characters from the first and second game and allows you to recruit, say, a team of 8 that YOU want to pick. It will really test you as a player because you know there is someone that you're going to feel bad leaving out of your squad.
That's the best idea I've heard so far.
#31
Posté 03 février 2010 - 01:38
I could Imagine that Liara, Wrex and Kaidan/Ashley are recruitable again and that there are 2-3 new characters to be recruitable (does this word even exist? ^^). So, if some ppl died you can replace them and if not you can chose wheter or not to switch some of them.
There also is the possability that some members just leave you due to some personal matters (like Grunt, Samara and Jack).
Well, I just hope that Thane stays, he imo just has the coolest character in the crew
canalis
#32
Posté 03 février 2010 - 01:44
#33
Posté 03 février 2010 - 01:45
Your level 30 character could be imported into a 60-level game.
And people starting afresh start at level 1.
#34
Posté 03 février 2010 - 01:48
canalis89 wrote...
Well, just making the imported ME2 savegame have a bigger impact on ME3 would be 1 big part of the solution, whoever died gets replaced ...
I could Imagine that Liara, Wrex and Kaidan/Ashley are recruitable again and that there are 2-3 new characters to be recruitable (does this word even exist? ^^). So, if some ppl died you can replace them and if not you can chose wheter or not to switch some of them.
There also is the possability that some members just leave you due to some personal matters (like Grunt, Samara and Jack).
Well, I just hope that Thane stays, he imo just has the coolest character in the crew
canalis
Thane and Samara seem the most likely to leave to me. Thane is dying and finished helping you. Depending on how much of a space there is between the games ( doubt much) he may leave to go be with his son. Samara offered to help with the collects, and still has her Justicar duties, so. Zaeed as well, he's just a merc, now that I think of it. Grunt is too happy that you drag him around the galaxy to kill things, I can't see him leaving. And they already (potentially) have Wrex set up as your Krogan contact. SuZu has nowhere else to go, and you're the first group of folks to even be remotely nice to her, Cerberus or not.
Everyone else is pretty heavily tied to the ship.
#35
Posté 03 février 2010 - 01:58
That way, Shep could stay relatively the same level but have new abilities related to his cybernetic upgrades and possibly lose some old abilities through trauma and disuse. It would also be another way to change his appearance and/or class while tying believably into the events following the previous game.
#36
Posté 03 février 2010 - 02:00
MICHELLE7 wrote...
tmontana1093 wrote...
I don't know about the starting from ground zero part, but I hope this time Bioware gives you all the characters from the first and second game and allows you to recruit, say, a team of 8 that YOU want to pick. It will really test you as a player because you know there is someone that you're going to feel bad leaving out of your squad.
That's the best idea I've heard so far.
I would like to see something like this happen with ME3. ME2 was about building your team and getting to know them, gaining their loyalty. It makes no sense to just scrap them and start all over with a new crew. To do so would be like ignoring ME2. If you did loose someone in ME2, then they could be replaceable with someone from your ME1 crew. If you think about it, there really aren't that many to choose from. Garrus and Tali are already covered if they survived, so that leaves Wrex possibly and either Kaidan / Ashley and / or Liara.
I think (hope) that ME3 will be less about building your team, since you already have an incredbily awesome and capable team of loyal people (with a sexy drell who needs to live, hinthintnudgenude BW), and more about preparing the galaxy and the races as a whole to fight the coming threat.
Anyway, as to the orignal question, I don't think Shep should start at ground zero. They've said if your imported Shep dies in ME2 then yes, you'll start as "A" Shepard, i.e. the default Shepard in ME3 with whatever they feel are going to be the basic choices made in the previous games. But anyone who imports, which would probably be most people, will probably start at whatever level they left off at with probably the same skills they ended with. The crux of it is (should be) the choices you made and finally seeing the conclusion of Shepard's story.
#37
Posté 03 février 2010 - 02:00
The real rest of the game has just begun
#38
Posté 03 février 2010 - 02:06
If he dies at the end of your ME2 playthrough THERE WILL BE NO ME3 IMPOT FOR THAT CHARACTER!
Even though it's an RPG and lets you make the calls, it still has very loose canon. Such as Shepherd stays alive at the end of ME2, no matter what else happens.
#39
Posté 03 février 2010 - 02:14
#40
Posté 03 février 2010 - 02:16
#41
Posté 03 février 2010 - 02:53
#42
Posté 03 février 2010 - 03:15
#43
Posté 03 février 2010 - 03:19
#44
Posté 03 février 2010 - 03:22
Problem solved. I win ^.=.^
That would be the best way to do it. That way Bioware would have to make at max 5 new characters incase you killed everyone in ME2. And it would build deeper connection to the teammates you do pick to go up against the reapers with.tmontana1093 wrote...
I don't know about the starting from ground zero part, but I hope this time Bioware gives you all the characters from the first and second game and allows you to recruit, say, a team of 8 that YOU want to pick. It will really test you as a player because you know there is someone that you're going to feel bad leaving out of your squad.
#45
Posté 03 février 2010 - 03:35
Vaenier wrote...
Its the future. Shepard could have just gone and had some facial surgery and a bit of genetic rewrite with his backpay from being dead 2 years. And maybe he went back to basic and had some new training to become an engineer or adept or soldier or whatever. its not like he is unable to better himself in school.
Problem solved. I win ^.=.^That would be the best way to do it. That way Bioware would have to make at max 5 new characters incase you killed everyone in ME2. And it would build deeper connection to the teammates you do pick to go up against the reapers with.tmontana1093 wrote...
I don't know about the starting from ground zero part, but I hope this time Bioware gives you all the characters from the first and second game and allows you to recruit, say, a team of 8 that YOU want to pick. It will really test you as a player because you know there is someone that you're going to feel bad leaving out of your squad.
This is what i've been proposing since playing and finishing the last Mass Effect game.
As a big fan of the series, i would not care if the game turns in a 3 DVD pack. There are ways to assemble the story in such a way that it wouldn't become too much of a bother, and yet STILL allow for many different ways for the ending to occur.
they nearly doubled the team from the first one, i don't see a reason for them to not increase the team a little more (if you max out and saved everyone).
#46
Posté 03 février 2010 - 03:38
#47
Posté 03 février 2010 - 03:42
#48
Posté 03 février 2010 - 03:44
#49
Posté 03 février 2010 - 03:48
pretty true its also the fact that TIM and states "we needed you as you were when you took down Soverign" but you dont have the same ablities if you transfered your game over but its implied your just as strong as when the last game finished.DaeJi wrote...
The whole leveling up thing is just a game mechanic, separate from the story. Remember, when we begin the first Mass Effect, Shepard is already the best soldier in the Alliance. If we began the game at the level he or she was in the story, we would begin the game at level 58 or so. There doesn't have to be a justification for starting us out back at level one.
#50
Posté 03 février 2010 - 03:54
For some (variable) reason, TIM turns on you, sends in a Cerberus Commando unit who gets all your team killed, the rest was Cerberus crew anyways, so they get to remain alive, you get a headshot and then wake up an Alliance Military Hospital wih Ash/Kaidan whatever standing over you.
Yeah, pretty much a cliché, but it could happen.
I'm still wondering if TIM built in a control chip of some sorts, just kept it hidden before Miranda and the rest. That would be an obvious, but working reason to put you on ground zero.




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