Whats the excuse to start at ground zero in ME3 going to be?
#51
Posté 03 février 2010 - 03:59
#52
Posté 03 février 2010 - 04:00
If you think about it, your ME2 crew will lose a few characters between games. Mordin is reaching retirement age, Thane has lung cancer, Samara's oath has been fulfilled and she will likely return to Asari space. Zaeed is only around through the completion of his contract, and Legion will probably return to his synthetic people.
Wrex will not leave his clan at this point, but you have Grunt to replace him. You will pick up Liara as you help her destroy the Shadow Broker, and you will pick up Ashley/ Kaidan as you rescue them from a betrayal of some sort on the part of the Alliance. Tali and Garrus, as well as Miranda and Jacob, will either be in your starting crew (if they survived) or will just need to be picked up, if they have gone to run errands or something.
I think that Mordin will actually return, but not as a party member. He will be like the doctor or the yeoman. If he died in your import from ME2, he will be replaced by a generic science officer.
Think about it in terms of places on the Normandy for crew members to be. Ashley/Kaidan will take Zaeed's cabin, Liara can take Samara's area. There is another similar place on the other side of the ship for a new crew member, and you could conceivably have someone in the shuttle bay area. The AI core seems an unlikely area for anyone, unless Legion returns.
#53
Posté 03 février 2010 - 04:04
Isn't the story the most important aspect?
They may change inventory, leveling, powers/skills yet again.
#54
Posté 03 février 2010 - 04:07
Does your Shepard go around introducing him or herself as "Shepard, level 23 soldier with 2,379 XP"?
#55
Posté 03 février 2010 - 04:08
shinobi602 wrote...
I trust Bioware. I'm sure they've taken all options into consideration. They KNOW fans are attached to these characters now, and a cameo would NOT suffice.
Considering they're planning to release ME3 in 2011 (is that right?) barely a year from now, they must be using the current crop of characters on hand to finish it. ME3 is the last installment of this epic story and the ending has to be epic. That means Shepard's allies from 1 and 2 coming together to stand against the Reapers.
I shouldn't have to say this but BW, please don't disappoint us... No more needless squad recruiting. I like the ones I have now.
#56
Posté 03 février 2010 - 04:12
As for the characters: I agree that Thane, Samara, Mordin, and Zaeed all have pretty good reasons to leave after the Collector mission and will as a result have reduced roles. I like most of them and LOVE Mordin, but that's just the way I see it. I don't think Wrex can leave ruling Clan Urdnot either. I hope everyone else is recruitable, plus 3 or 4 new characters.
#57
Posté 03 février 2010 - 04:13
#58
Posté 03 février 2010 - 04:15
AngryTigerP wrote...
Well,The lazarus project was really smart. It gave a legitmate excuse why shepard should start at or near ground zero with skills and morality.
That's the crux of it. Most people DON'T think it was smart at all, from what I gather from all the "Cyborg Zombie" jokes/seriousness you can find.
Really? Oh... hmm.... I thought it was smart myself. Oh well, gives me another reason to avoid these forums, especially around the time of release of Mass Effect 3/Dragon Age 2.
#59
Posté 03 février 2010 - 04:17
#60
Guest_Elithranduil_*
Posté 03 février 2010 - 04:20
Guest_Elithranduil_*
60 will be the cap in ME3. You heard it here first.
#61
Posté 03 février 2010 - 04:20
#62
Posté 03 février 2010 - 04:20
even heavier warp? err yea ok that works
it's Bioware, I have faith in what they do
#63
Posté 03 février 2010 - 04:22
I don't think taking people on this forum, or forums on the internet is a scientific way to study if Lazarus project was smart. And even then, good ideas can be made fun of. Calling Shep "Cyborg Zombie" is not necissarily a condemnation of the story element. Just making fun of it. You can make fun of good things too.AngryTigerP wrote...
Well,The lazarus project was really smart. It gave a legitmate excuse why shepard should start at or near ground zero with skills and morality.
That's the crux of it. Most people DON'T think it was smart at all, from what I gather from all the "Cyborg Zombie" jokes/seriousness you can find.
#64
Posté 03 février 2010 - 04:23
Unato wrote...
only problem with continuing is what they are going to do with the evolved powers
even heavier warp? err yea ok that works
it's Bioware, I have faith in what they do
With the shared cooldowns etc, they could theoretically just add 6 more skills for every class and it would work fine.
#65
Posté 03 février 2010 - 04:24
Shepard needs a Vacation wrote...
the game will probably take place 3-5 years after the events of ME2 anything could happen
That's really unlikely considering *spoilers* the final cutscene sequence is of the Reaper fleet approaching the Milky Way. It won't take 3-5 years for that.
#66
Posté 03 février 2010 - 04:25
RandomPot322 wrote...
I don't think taking people on this forum, or forums on the internet is a scientific way to study if Lazarus project was smart. And even then, good ideas can be made fun of. Calling Shep "Cyborg Zombie" is not necissarily a condemnation of the story element. Just making fun of it. You can make fun of good things too.AngryTigerP wrote...
Well,The lazarus project was really smart. It gave a legitmate excuse why shepard should start at or near ground zero with skills and morality.
That's the crux of it. Most people DON'T think it was smart at all, from what I gather from all the "Cyborg Zombie" jokes/seriousness you can find.
So true. I typically make fun of good things. Bad things I just don't care about.
#67
Posté 03 février 2010 - 04:26
Unit-Alpha wrote...
Shepard needs a Vacation wrote...
the game will probably take place 3-5 years after the events of ME2 anything could happen
That's really unlikely considering *spoilers* the final cutscene sequence is of the Reaper fleet approaching the Milky Way. It won't take 3-5 years for that.
Why not? It could take centuries or millennia for all we know. Of course it won't for story reasons, but there's no reason to think it wouldn't in-universe.
#68
Posté 03 février 2010 - 04:26
Unit-Alpha wrote...
That's really unlikely considering *spoilers* the final cutscene sequence is of the Reaper fleet approaching the Milky Way. It won't take 3-5 years for that.
Actually, looking at how far away they are from the Milky Way, it would take them a few hundred years to reach us (at least) given from what I could gage of the speed of the faster than light travel in Mass Effect.
#69
Posté 03 février 2010 - 04:29
SidNitzerglobin wrote...
Most of ME 1 and all of ME2 was actually all a dream sequence induced by Shepard's exposure to the prothean artifact on Eden Prime.
The real rest of the game has just begun
Lol, in Mass Effect 3 you wake up in the med bay with Chakwas and Anderson standing over you. And you basically replay ME1 with the new game mechanics.
#70
Posté 03 février 2010 - 04:36
Unit-Alpha wrote...
Shepard needs a Vacation wrote...
the game will probably take place 3-5 years after the events of ME2 anything could happen
That's really unlikely considering *spoilers* the final cutscene sequence is of the Reaper fleet approaching the Milky Way. It won't take 3-5 years for that.
You kidding? you could see the entire milky way coherently. By that scale distance it would take a conventional ship with FTL probably hundreds or thousands of years to reach it.
Given, these ARE the Reapers. They probably have their own special methods of travel, but it's still probably going to take a while for them to get there.
Modifié par binaryemperor, 03 février 2010 - 04:37 .
#71
Posté 03 février 2010 - 04:36
And Instead it ends with Saren using his ship at virmire to blow up the Normandy (or keep it in a fire fight long enough) so you all die in a nuclear blast.binaryemperor wrote...
SidNitzerglobin wrote...
Most of ME 1 and all of ME2 was actually all a dream sequence induced by Shepard's exposure to the prothean artifact on Eden Prime.
The real rest of the game has just begun
Lol, in Mass Effect 3 you wake up in the med bay with Chakwas and Anderson standing over you. And you basically replay ME1 with the new game mechanics.
#72
Posté 03 février 2010 - 04:39
#73
Posté 03 février 2010 - 04:40
#74
Posté 03 février 2010 - 04:41
binaryemperor wrote...
Unit-Alpha wrote...
Shepard needs a Vacation wrote...
the game will probably take place 3-5 years after the events of ME2 anything could happen
That's really unlikely considering *spoilers* the final cutscene sequence is of the Reaper fleet approaching the Milky Way. It won't take 3-5 years for that.
You kidding? you could see the entire milky way coherently. By that scale distance it would take a conventional ship with FTL probably hundreds or thousands of years to reach it.
Given, these ARE the Reapers. They probably have their own special methods of travel, but it's still probably going to take a while for them to get there.
Some people really don't seem to understand that space is large.
#75
Posté 03 février 2010 - 04:45
Gill Kaiser wrote...
Some people really don't seem to understand that space is large.
Which is funny, since Mass Effect goes through great lengths to point out how large space really is.




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