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How difficult is the game for you?


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#26
Quels

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On my first playthrough I found the game quite hard and had to do a lot of the things you mention in the first post. Lots of deaths, lots of reloads and micromanaging the party, sometimes every few seconds in combat - I was playing the group as much as my main character, an arcane warrior.



On my second playthrough I wanted to focus on playing my main character, a dual wield warrior, so I changed groupcomposition and focused on tactics setup for the group - one of the goals was to only pause the game in emergency situations, so combat would be more fluid.



It's two diffetent playstyles really and the difficulty of the game is affected a lot by these playstyles - hence the many discussions about difficulty we see on these forums.



With the group I currently use for fluid gameplay with no pauses and focus on only controlling the main I've done this: Shale as tank - Morrigan as healer and single target damage spells (remember crowd control spells requires pauses and micromanaging so this is a playthrough with not much aoe crowdcontrol) Dog as support and damage and myself as dual wield warrior.



To setup tactics I simply asked myself why I just paused the game. I paused every time I wanted the dog to use aoe stun when surrounded by many enemies. I paused everytime I wanted Shale to taunt etc. Usually there is some tactics that fit if you keep it simple. Result is that I usually just control my warrior and kill a lot of enemies :) Also I believe it's good fun to see how your dog suddently passes you with great speed and overwhelms the mage and tear him apart.



As I said before it's too different playstyles and micromanaging the whole party actually makes the game a lot harder, IMO.


#27
Tasios

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I also found Denerim got hard, but then I released there were easier parts of the world to do first. I ended up jetting all over the world for my first time, much easier!

#28
AsinineGryphon

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It's not difficult (I play on normal) I think most confuse "cheesy" (see: battles against knock down opponents) and "difficulty"

#29
Skellimancer

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Urik187 wrote...

also what level are you at this point as I see your are already using massive armour


No buffs or cheating. i did respec Sten to be a tank as i hate Alistair. :)

#30
Mythria

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I've found it hard but not impossible on Normal. I find I use my experience in raiding in games online to help me decide what each character should do to avoid getting killed. I have to start over after dying a number of times but each time I see a better way to handle the situation.

#31
Skellimancer

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Urik187 wrote...

also what level are you at this point as I see your are already using massive armour


Sten was level 9. just found him that massive armor in that same dungeon. i could have used full dragon armor set but i wanted to see how i did without.

My character was using The Edge and Enchanted Dagger.

Also did www.youtube.com/watch

Modifié par Skellimancer, 14 décembre 2009 - 02:58 .


#32
Skellimancer

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Tasios wrote...

I also found Denerim got hard, but then I released there were easier parts of the world to do first. I ended up jetting all over the world for my first time, much easier!


The dark alley is the hardest fight in the game, imo. All those scattershots make it impossible without a mage, for me anyway :)

#33
JHorwath

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I found the first play through challenging. After playing the game more it is easy now. There are a few battles that are still a pita.

#34
vicariouscheese

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once youve learned the game, nightmare isnt much harder than normal (and alot of people have shown the difference between normal and hard is alot more more than hard and nightmare)

the real measure of difficulty is how many mages you have :P doing my first no mage playthrough on nightmare, fun but definitely alot harder.

#35
Lord Phoebus

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I did my first playthrough on nightmare, it wasn't too hard except for 5 or 6 fights (other than the Revenants they weren't the fights most people complain about). My second time through it's much easier.

#36
Few87

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Skellimancer wrote...

Tasios wrote...

I also found Denerim got hard, but then I released there were easier parts of the world to do first. I ended up jetting all over the world for my first time, much easier!


The dark alley is the hardest fight in the game, imo. All those scattershots make it impossible without a mage, for me anyway :)


Yeah thats exactly the same here, i found the game easyish except for the dark alley fight which took me a million attempts to win!

#37
_Tarekith_

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Like most said, I foudn it more or less ok except for the few odd fights that took me ages to get past. The Circle Tower was hard for me as I was going solo and didn't have enough potions, luckily towards the end I leveled up and was able to learn Heal which made it lot easier.



I got stuck last night for 3 hours trying to beat Kolgrim, still haven't done it but I've been oh so CLOSE so many times :)

#38
wanderon

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**Skims quickly over the thread attempting to dodge the apparent spoilers laced through it (information about specific battles rather than generic comments about difficulty in general)**



I started out playing through numerous origins and taking some of those characters on through Ostagar all on normal and found it quite challenging but doable with a few reloads.



Then changed to hard and I took some of those characters a bit further (through Lothering) and also played a couple more through the origins/Ostagar on hard and found it more challenging and had to retreat to normal mode for some battles with certain party combinations and a few other later battles after taking one character on to other areas like some DLC areas and Redcliff.



Then I started a simple no-reload game (if the entire party dies in battle it's game over) and went back to normal for it figuring the no reload aspect was challenge enough. Shortly after starting this game I got the latest patch and I am now finding normal to be extremely easy requiring almost no micromanagement at all after playing through Soldiers Peak and Redcliff.



I am unsure how much of this is due to the patch and how much may be just my familiarity with the areas and interface functions but I am thinking about moving the game up to hard (and perhaps abandoning the no-reload aspect if necessary since I have grown to like this character quite well.

#39
Bibdy

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The game had a steep learning curve, the first Mage you get isn't given a healing spell by default, a certain character kinda nudges you towards picking a certain location to start with, but that takes you in a direction away from another Mage who actually DOES have healing spells, so my first playthrough was pretty tough.

Then I noticed you can pop potions on separate 5 second cooldowns and kiting (something I've mastered by playing WoW for 4.5 years) is absurdly easy to pull off and powerful and Hard/Nightmare make some utterly trivial changes to the game mechanics. So I've been trying to play the game as 'intended', but its still pretty easy once you understand the game mechanics (knowledge = power, something that WoW PvP taught me) and I can't rightly smash my head against a rock to try and remove that knowledge from my head.

Best I can do is try and force myself to not use certain abilities (which isn't very fun, because Fireball is hilarious), or mod the crap out of the thing, which is fine, but doesn't give the same sense of accomplishment as say, beating the standard Nightmare mode on another game - if everyone else isn't subjected to the same grueling challenge, you don't feel like a top-dog when you beat it. You feel more like a junky who needs a fix.

Modifié par Bibdy, 14 décembre 2009 - 05:44 .


#40
Cybercat999

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The only fight that really gave me a hard time in my first playthrough was Jarvia.... up to the point when I remembered to press H.

Now, after 8 full games, everything seems easy. I am more interested in mods, dressing up and trying to establish romance with more than one AI at once than actually playing right now.


#41
Ghandorian

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I found normal very challenging on my first complete playthrough. I had to drop to easy mode a few times to get past something.



But a month later and I find I pass through parts I found hard with hardly even a pause. I play the hard setting right now and try to rely on the tactics more than /spacebar. The replay ability is pretty good but it really feels like a train ride by this point. Open Gameplay was sacrificed for cinematic storyline. Like the big guys keep saying. You cant have it all.

#42
MerinTB

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This is my second time through the game, I'm a mage instead of a rogue, and I'm finding the game HARDER. Not by too much, but it is harder.

I have a build-plan for my mage, so I'm not trying to uber him - no Cone of Cold, no Sleep this time, no Paralysis nor Forcefield, and no AW.

I went to Orzammer first this time and, even with the patch giving you more health on drops, I'm again extremely short on potions. Storywise I refuse to skip out of the Deep Roads just to make a quick trip to the Elves to buy unlimited potion supplies - my characters don't know about this and wouldn't skip out on the quest they are to just wander the world in search of supplies. I know people say "unlimited potions" - well, that's if you metagame the game and don't play it as a story, really. :)



The game is plenty difficult for me, but not too difficult at all. It feel easier than NWN (but I hate the 3rd Ed D&D system, so that's a big part of that), and the same as BG2, Jade Empire, KotOR, etc.

#43
IckyLicks

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This game is definitely challenging, especially on the console( I have the PS3 version).  The hardest and most impossible fight so far was Branka.  I had to set it to "Casual" in order to beat her.  The best thing to do is always have a spell caster that specializes in Area type damages and to have a shooter type.

#44
soteria

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Skellimancer wrote...

Tasios wrote...

I also found Denerim got hard, but then I released there were easier parts of the world to do first. I ended up jetting all over the world for my first time, much easier!


The dark alley is the hardest fight in the game, imo. All those scattershots make it impossible without a mage, for me anyway :)


You mean this fight?  It's not hard if you go there relatively early.  As you can see, I just kinda slimed through it.

http://www.youtube.com/watch

Modifié par soteria, 14 décembre 2009 - 06:22 .


#45
CalibanX

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My first time through the game I played on normal and found it to be challenging and fun. I'm on my second playthrough now on Hard and it feels a lot easier.

#46
Edelwolf

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On hard most figts are easy.

The tough fights sofar are the ones that screw you during a cutscene, like where they put your mage unbuffed at the front and a trap or spell immediately goes off, right after the cutscene.

An example of this is the succubus and the zealot in the mage tower.



Ofcourse if you pick spells like forcefield, cone of cold and glyphs for your mage(s) it becomes overpowered.

#47
Skellimancer

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soteria wrote...

Skellimancer wrote...

Tasios wrote...

I also found Denerim got hard, but then I released there were easier parts of the world to do first. I ended up jetting all over the world for my first time, much easier!


The dark alley is the hardest fight in the game, imo. All those scattershots make it impossible without a mage, for me anyway :)


You mean this fight?  It's not hard if you go there relatively early.  As you can see, I just kinda slimed through it.

http://www.youtube.com/watch


No not that one. the right of map, dark alley.

You walk into the center of the map, near enough, and speak to the boss thug.

Modifié par Skellimancer, 14 décembre 2009 - 06:55 .


#48
soteria

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Hmm. I did talk to the thug in this one.... well, she basically said "You die now" and that was it. The far right one?  Oh, I know the one.  You have to run up to them to start the fight, and there's archers up on the stand to the right.  Same as the one I have the link to, it's really easy if you go before they get scattershot.

Modifié par soteria, 14 décembre 2009 - 07:48 .


#49
montana_boy

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Retriraver wrote...

It has been pretty easy thus far, but now that I'm in Denerim It's getting really hard. I have to pause every second to make sure everyone is performing optimally. I am playing normal on the PC version. I've had to load quik saves over and over again in a few of the side quest battles. I barely won my last battle, after attempting 6 or 7 times. The last guy alive was my tank and I dueled a mob with 10% hp left.. Thank god I made it out of that one finally...

Fair warning guys. Make sure you spend a few points on some CC in the first few parts of the game. I just now finally bought an AOE spell with my mage and it's been hurting not having one till now. Also, don't forget to have a healing spell. those health potions start to cost a lot of dough and don't always hold up.

Normal difficulty seems rather challenging. At least it's not extremely easy or impossible. I honestly can't imagine what the hardest difficulty on PC is like...


Yeah.  Some of the Denerin fights can be kinda tough... but if the quick loads become to much I set the game to easy and then go back to normal... works for me.

#50
Soretooth

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I'm playing on Easy. I started out with Normal (how many eons ago?), but I'm a little older than most of the DA:O crowd (or so I presume). My reflexes aren't what they used to be. Plus I think the font size for the codex, etc., is too small for these old eyes. There should be +/- buttons similar to what's available for the expanded area map. But I sure am having a grand time!