dan107 wrote...
That's what happens when an idiot tries to speak in official-like corporate lingo.
Clearly he forgot to read the customer service 101 manual which states that he's only allowed to use copy-paste responses.
dan107 wrote...
That's what happens when an idiot tries to speak in official-like corporate lingo.
ftbscreamer wrote...
I got a pm from yleon, who says and who's profile says he/she 's from Bioware, They are trying to re-create the problem, and wanted my ipconfig printout.
Is that even English?Miriel Amarinth wrote...
revenant_13 wrote...
I would like to inform you that it doesn't authenticate permanently as it only requires to get the additional content in your game as it can be played offline as well but but the additional contents can be available only when you are connected to internet as it depends upon the policy's maintained for the game.
That sentence is so derailed it's almost funny. Gotta love customer service reps who have no clue what they're talking about...
Jenyar wrote...
Is that even English?
So... now the people who've been able to play their game OFFLINE have a bug?
Modifié par Evilnut, 13 février 2010 - 12:33 .
Evilnut wrote...
I'm analyzing the data transferred when Mass Effect 2 launches. There are a lot going on.
Before the test I set ME2 to not connect to Cerberus and not auto login my EA account. Then I went online, and double-clicked ME2 shortcut.
The launcher made a connection to http://accounts.biow...ewsID=1&lang=en, to obtain news. Funny thing is it replied with HTTP error code 404, which means "Page not found", as well as sending back a literal "404" in the content.
Then the game connected to gosredirector.ea.com [159.153.235.22], likely to obtain a list of Cerberus servers to use. Then a lot of UDP and TCP traffic started. The UDP traffic is pretty static - game sent a bunch of data, servers replied with the same data with a fixed response appended to the end.
The TCP traffics were more interesting. The game and the servers started doing SSL.
The thing is, I'm not logging on to Cerberus. The game doesn't have my EA account password and need to prompt me to enter it (or at least I hope it doesn't cache account password).
With that I assume in the SSL traffic the game is verifying with the EA servers that it is an authentic, unhacked copy of Mass Effect 2.
So while not as restrictive as the DRM used in Spore, it is a DRM nonetheless. It is online activation; EA's servers are required for you to play/load a save with DLCs.
That would explain why EA/Bioware's reluctance to answer us. They lied -- actually, they weaseled out of it.
Chris said here that the boxed PC retail will not have DRM. What he forgot to mention is DRM is present in the DLCs.
While I have a much less problem with this kind of arragement, I'd hope next time they will at least be honest and upfront about it, so that I can save the money and trouble by buying the normal version instead of the collector's edition, thinking once I downloaded the DLCs I can play them without calling up EA's server for approval every time I want to play my single player game.
Modifié par dan107, 13 février 2010 - 04:37 .
A feature one way is a bug the other way... either way, EA has some PR to do!Miriel Amarinth wrote...
Jenyar wrote...
Is that even English?
So... now the people who've been able to play their game OFFLINE have a bug?
I think what the cust. service guy is trying to say is that since he hasn't got a clue what's wrong this 'problem' is obviously a 'feature' and not a bug.
Dartack wrote...
Snip. I can see them wanting to cut down on pirate games, but I cannot log on every time I want to play.
Modifié par smokey_bacon, 13 février 2010 - 06:10 .
smokey_bacon wrote...
Dartack wrote...
Snip. I can see them wanting to cut down on pirate games, but I cannot log on every time I want to play.
so much for that, it certainly seems to me they are trying to actively encourage piracy, for me especially as, without the DLC, there is absolutely nothing about a legal version that i wouldnt get from pirated copy. EA/bioware needs to sort this out quickly or it will bite them in the arse. I for one feel punished for forking out for a legal copy of the game, and quickly regretting not getting a pirate copy.
Modifié par Miriel Amarinth, 13 février 2010 - 06:48 .
Evilnut wrote...
I just bought ME2 CE tonight, and already I got bitten by the same problem. I login my EA account, download and install the DLCs, tested the game for a bit, then went watch TV.
When I was back I was not connected to internet anymore, and I can't load the save, because I was not logged on to the network.
And I thought EA said they will have no more monkey business with DRM? Why must a single player game requires you to go online every time you play?
I think for now my soultion would be to start a new game without ever logging in to Cerebus Network. That way my saves won't be *contaminated*.
Modifié par schwerttau, 15 février 2010 - 11:00 .
Modifié par Varenus Luckmann, 15 février 2010 - 11:41 .
Varenus Luckmann wrote...
Had a similar problem, and found a solution:
1) Turn off auto-connect and auto-feedback in the options.
2) Download this file; http://rapidshare.com/files/350899880/giveme2entitlements.exe.html
3) Run it from your ME2 directory.
4) Run ME2. Never, ever connect again.
The file can only be downloaded 10 times. I'd love it if someone could re-host at a better host, but rapidsh!t was the only one that immediately came to mind.
Ah, yes indeed. I suspected that there was a newer version, but I haven't had any need to use it myself (yet). I probably will have to use it once my profile resets again, so thanks for sharing.Miriel Amarinth wrote...
Varenus Luckmann wrote...
Had a similar problem, and found a solution:
1) Turn off auto-connect and auto-feedback in the options.
2) Download this file; http://rapidshare.com/files/350899880/giveme2entitlements.exe.html
3) Run it from your ME2 directory.
4) Run ME2. Never, ever connect again.
The file can only be downloaded 10 times. I'd love it if someone could re-host at a better host, but rapidsh!t was the only one that immediately came to mind.
That's basically the workaround I've been PMing people in a nutshell, although it looks like that's the original version of the giveme2entitlements file you're linking, which doesn't contain the fix for the cerberus armor/weapon. There's a version 2 of the file which also includes the cerberus DLC. I've put both versions on megaupload already:
version 1: www.megaupload.com/
version 2: www.megaupload.com/
If a mod sees this the file links will probably be edited out, but oh well at least they'll be up here as long as it lasts.
dan107 wrote...
Somehow I'm not terribly concerned about
devs actually reading these threads.. [smilie]../../../images/forum/emoticons/tongue.png[/smilie]
Varenus Luckmann wrote...
Ah, yes indeed. I suspected that there was a newer version, but I haven't had any need to use it myself (yet). I probably will have to use it once my profile resets again, so thanks for sharing.
As for the files myseriously disappearing or the links being edited out; Yeah, probably. But I want to stress that there's nothing illicit or illegal about the files. It's not actual cracks. They just mod some profile files, as far as I know.