Dragon Age negative reviews : censored and deleted.
#201
Posté 06 novembre 2009 - 08:33
The whole point of a RPG is being able to assume the role of a character in the game world, interact with it and see it change according to the choices you make. This is something Dragon Age: Origins does very well
#202
Posté 06 novembre 2009 - 08:33
wlcina wrote...
Your wrong
No, you're wrong.
Wow. That is easy. Too bad it's meaningless. Neither of us is an authority.
wlcina wrote...
I said thing I didnt like in the game, and then horde of 20 trolls...
False. "Troll" is not defined as "Someone who disagrees with me". You said something, and had 20 people disagree with you. The fact that you said some obviously silly or nonsensical things that generated incredulous replies does not make you a victim of trolling.
Then why don't you tell us what an RPG is?appears and bashing to me that game is great A+
No, its not, and its not a RPG.
Oh, so you have to have a name for your ruleset to be an RPG. Well, DA uses a complex ruleset. The ruleset's name seems to be "The Dragon Age Ruleset". It's being written up for PnP RPG right now.RPG game follows complex rules. This game doesnt follow rules, (not like BG or NWN follows the D&D rules, not like Drakensang follows Das Schwarze Auge rules, as whole series ROA did)
Logical Fallacy. Either DA is an RPG on its own merits or its not. The classification of Dynablaster has absolutely no bearing on the discussion. The fact that you'd try such illogical measures suggests that you're arguing from an emotional standpoint, and that this isn't so much about DA being an RPG but the fact that people like DA more than they like your favorite game.If you call this game RPG, then you call RPG any game, even the Dynablaster, there you also upgrading your stats, (speed, multiple bombs)
I agree that DA has RPG elements. but very simplified.
This is an opinion. In what way is the ruleset simplified? In what way is character creation simplified?
I do not like it. You do, because you dont wana see more than 5 stats.
Now you're making assumptions and using a Strawman Fallacy. I have no problem with statistics. But as an engineer, I realize that "complex" != "good". You don't make a good game by building a complex ruleset. You make a good game by making a game enjoyable. The ruleset is secondary. If you need to make a complex ruleset to do that, then I'd have to say you suck at making rulesets.
Reading your comments, I get the impression that you're one of those people who like hardcore-DnD-RPGs because you like to think that it means you're more intelligent than everyone else. In my experience, people who think that are usually quite mistaken. Games like DA upset them, because it requires a level of thought outside what they know, and those DnD-purists are not known for having the most flexible minds. DA is tactical in a way that DnD-based RPGs simply cannot be. This is why DnD fails on computers. This is why Bioware liked the idea of leaving DnD behind. The fact that you cannot see this only illustrates the reasons why people are disagreeing with you.
I thought that DA will be something special. No. Just average simple rpg (i am calling hack n slash) for masses. No brain needed. So be it. You playing it and enjoying it. Me not.
I thought that NWN2 would be something special. No. Just average DnD-translation RPG (I am calling it PnP-Simulator) for elitist loners. No unique thought needed. So be it.
You played it and enjoyed it. I did not.
#203
Posté 06 novembre 2009 - 08:35
wlcina wrote...
If you need list rpg games, browse backward in this discussion.
i think you need to understand that your idea of an rpg is is quite different from most other people, all the games the other poster mentioned are widely recognised as rpgs... You can't really just sit there and say 'no you are wrong' because the general consensus says otherwise...
#204
Posté 06 novembre 2009 - 08:36
artmonster1967 wrote...
Talian Kross wrote...
What?artmonster1967 wrote...
This aint an MMO you can QQ for a nerf Nancy.
hehe....arent an MMO player eh?
you havent seen nerdrage in forums until you experienced MMO forums........
"spicy"
No nerdrage is The Barrens in WoW. Ugh such bad memories
#205
Posté 06 novembre 2009 - 08:40
(And you're not allowed to use "Because I say it is" as one of the requirements)
#206
Posté 06 novembre 2009 - 08:49
wlcina wrote...
LoL, yes, you r pathetic. Really. You don not persuade me to like game, but to leave. Dont look to this discussion if you do not like it. But do not persuade people to be silent, when they want to share their opinion, even if their opinion is different from yours. I feel really sorry for your BF/ Husband.Felene wrote...
I am loving how you ignoring my former post, wlcina.
Take your bottle of whine and leave troll.
I am not trying to persuade you to like this game, I am asking you to leave since it is clear you are in the wrong place.
You are like a child in the supermarket roll over the floor crying just because your mom or dad doesn't buy you candy.
Pathetic,really.
BTW My bro is playing WoW so I know what a game is it. I am playing LOTRO.
Such a simple, right ?
Still the same, but I guess no one can kill a "no life," asking them to be quite or stop sharing their worthless and unreasonable opinion, which they think is smart, and it is cool to go against everybody for attention seeking.
Seriously, HOW OLD ARE YOU.
Go get a job, find a life or a girl friend, it helps stop the whine.
I think you need to go back to your English class now, since you obviousy can't read, and quit copying what I said.
Modifié par Felene, 06 novembre 2009 - 08:53 .
#207
Posté 06 novembre 2009 - 09:18
I couldn't agree more! While I'm a big fan going all the way back to BG, and I do like DAO alot, Bioware worlds are too linear and scripted. That's just me. I much prefer open world/sandbox designs where I don't feel I'm being ushered along.
DAO is great regardless, but I'd love to see a Bioware/Bethsoft collaboration.
#208
Posté 06 novembre 2009 - 09:52
finallyfast wrote...
"A Bioware story & characters set in a Bethesda world with awesome."
I couldn't agree more! While I'm a big fan going all the way back to BG, and I do like DAO alot, Bioware worlds are too linear and scripted. That's just me. I much prefer open world/sandbox designs where I don't feel I'm being ushered along.
DAO is great regardless, but I'd love to see a Bioware/Bethsoft collaboration.
I hope one day, Bioware, Bethesda and Blizzard would created a MMORPG together.
#209
Posté 06 novembre 2009 - 10:00
wlcina wrote...
Based on your words : You dont see difference between cat and dog. They both have 4 legs, tail. fur. 2 eyes.Lacan2 wrote...
PC RPG gamer here. I've played it all: all Troika, Masquerade, all Bioware, all Gothic/Risen, PST, all Fallout, Elder Scrolls, etc.
This is an RPG. The ruleset is definitely more simple than say D&D, but definitely more complex than Gothic or Elder Scrolls. Venturing with a party, bantering, having relationships/disagreements, a complex story with choices, etc. are definitely role-playing aspects.
I mean, you can keep disagreeing about the nature of this game, but it's not going to make a difference. You might as well begin arguing that Doom isn't a shooter.
I am still saying, this is not RPG game, and practically of games you said except the fallout 1 and 2 are not rpg. gothic, ES and F3 are hack n slash, you dont know ?
If you need list rpg games, browse backward in this discussion.
But both a cat and a dog are quadrupeds, just like DAO is an RPG. You're arguing that a cat should be a dog.
Gothic is definitely an RPG. I really am not interesting in arguing with you regarding the sub-classification, but it's definitely an RPG. Masquerade and Arcanum not an RPG? You gotta be kidding me.
Honestly, you sound like a person who doesn't play many CRPG's. Go play some and then come back.
#210
Posté 06 novembre 2009 - 10:02
To me, that would be an overdose on awesome. However, I would prefer if Blizzard had little involvement.Felene wrote...
finallyfast wrote...
"A Bioware story & characters set in a Bethesda world with awesome."
I couldn't agree more! While I'm a big fan going all the way back to BG, and I do like DAO alot, Bioware worlds are too linear and scripted. That's just me. I much prefer open world/sandbox designs where I don't feel I'm being ushered along.
DAO is great regardless, but I'd love to see a Bioware/Bethsoft collaboration.
I hope one day, Bioware, Bethesda and Blizzard would created a MMORPG together.
#211
Posté 06 novembre 2009 - 10:11
#212
Posté 06 novembre 2009 - 10:12
stevej713 wrote...
To me, that would be an overdose on awesome. However, I would prefer if Blizzard had little involvement.Felene wrote...
finallyfast wrote...
"A Bioware story & characters set in a Bethesda world with awesome."
I couldn't agree more! While I'm a big fan going all the way back to BG, and I do like DAO alot, Bioware worlds are too linear and scripted. That's just me. I much prefer open world/sandbox designs where I don't feel I'm being ushered along.
DAO is great regardless, but I'd love to see a Bioware/Bethsoft collaboration.
I hope one day, Bioware, Bethesda and Blizzard would created a MMORPG together.
Bioware work on story and party member, Bethesda work on world enviroment, Blizzard work on combat and animation.
#213
Posté 06 novembre 2009 - 10:13
wlcina wrote...
I am writing again, why I consider this game as "average":
1) COOP play, Bioware is stupid if they didnt add multiplayer to DA. Why ? It will make game playable 10 times longer ! Just have look at the Neverwinter Nights (1) - people are still playing over internet, modding comunity is working on their new mods. This is just fact. Each good multiplayer game lasts much longer. Single player ? - you will win 2 - 3 times and you will never return to game again.
2) Tactics - there is ONE!! command action. I do not understand such this thing. Why just one ? This is called tactics ? horrible, just imagine they were at least 3, what a nice combos you can create.
3) User interface why on each side of my monitor, not ergonomic. You will have to run with you mouse here, then there, then there again.
4) Predefined paths , exploration killed. In RPG ? great ways to destroy one of great RPG elements.
... more are coming...
I am guessing you are a console playing coming to the PC? You are supposed to use both hands, one on the 1,2,3 buttons and the other on the mouse. Einstein!
#214
Posté 06 novembre 2009 - 10:40
Racing games have Sim style and Arcade style and others.
Comparing this game to oblivion is hard to do, because it isn't trying to be oblivion. Comparing Oblivion to say Two Worlds is a better comparison because Two Worlds shares the same style.
#215
Posté 06 novembre 2009 - 10:49
#216
Posté 07 novembre 2009 - 01:26
neon13 wrote...
Sure, it's not Baldur's Gate but it is still the best RPG since Morrowind came out (didnt like NWN)
Yep, I'd agree that Morrowind was the last great RPG. I don't think it's been topped yet.
#217
Posté 07 novembre 2009 - 01:41
#218
Posté 07 novembre 2009 - 01:43
#219
Posté 07 novembre 2009 - 02:26
#220
Posté 07 novembre 2009 - 02:37
#221
Posté 07 novembre 2009 - 02:50
#222
Posté 07 novembre 2009 - 02:50
I dont particularly like single mode games.. im a mmo player. But I loved Kotor, I love this game even more. There is so much you can try out and thats what i like in the game different answers breed different actions.
Kotor was a bit linear .. this is less linear but still has its linearness.
I originally had hoped DA would be like NWN in some way. NWN 1 that is. as NWN2 sucked as the toolset screwed the game play for me .. bought it never played it thru .. as i had hoped for multi player capabilitys but finding you needed mega puters to run a full mmo game of nwn 2 well i dropped it. NWN fulfilled the build your own even know i wish i had the time to go back an work on my original mod.
Im glad bio will update and offer new content for this .. tho i hope most of it is free.. Thanks bio for some great fun.





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