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Thane Fanclub. Keep Thane Alive and in ME3!!!


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#16026
disc0nnect7

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mnomaha wrote...

And....since Keythe would never do it, Just A Benedictine on Tumblr might...

Oh my god...that would be amazing. His voice..Image IPB

Modifié par disc0nnect7, 07 mars 2013 - 10:36 .


#16027
Hisilome

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Sable Rhapsody wrote...

 Some very preliminary reactions to the DLC so far (I'm in the archives):

Extra content (ambient, Anderson's datapads, etc.): :)
Squaddie interaction: :o
Main plot: :huh:
Replayability and variety: :D
Lack of Thane: <_<


Best review I 've seen, Sable!!:D

And I am also a console player, but aye, that kind of mod would make me happy, just to know it's out there!!

#16028
Sable Rhapsody

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 Party: :P:o:wub::devil:

#16029
Askeebe

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Sable Rhapsody wrote...

Maybe I'm missing something here, but we're taking writing that we KNOW is poor concerning the transition between ME2 and ME3, and blaming Hackett, Liara, and Anderson for it?

It's not their fault that there are huge plot holes in ME3. It's not like they marched out of the screen, into the BioWare offices, and burned cigarette holes in the game or anything :P I headcanoned it as less than 2 months between Shep being brigged and the Reapers invading, and that didn't contradict the stuff in game too badly.


I know in the meta sense that they needed to have everyone's Shepard start in the same place, but for someone who didn't play Arrival, I still don't get why my Shep was in prison, excuse me, "relieved of duty", for six months.  They want to make it so that everyone is supposed to have played Arrival, in which case it sorta makes sense for Shep to be in protective custody.  

#16030
Sable Rhapsody

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 OK.  I promised those of you who weren't going to play the DLC a more comprehensive review than smilies. This is with my ManShep, Renegon Infiltrator who romanced Miranda.  Spoilers and wall o'text incoming.

Main plot: 5/10.  Might as well get the bad stuff out of the way, and this is...bad.  Not even funny-bad.  More like "Plot--where?! Throw spaghetti at the wall!  Cerberus!  Clones!"  Shep made plenty of enemies back in ME1 and ME2, and there was no need to dig into Project Lazarus for some clone storyline.  That being said, there are some good comedy moments, and some genuinely interesting stuff in the Citadel archives for those interested in lore.

Level design and gameplay: 8/10.  People complain about ME3's focus on mechanics at the expense of RP, and it's a valid complaint--but in my experience good gameplay is never a con.  There are a lot of cool setpieces and environments in which to fight, particularly the archives, but most of the bad guys are just recolored Cerberus with similar mechanics.  One exception: the final boss fight against clone Shepard.  This was f***ing brilliant.  It turns all gameplay expectations inside out when your enemy uses your own strengths against you.  I was playing an infiltrator Shepard--facing off against a clone who could cloak and snipe as often as I could was no walk in the park.

Polish: 7/10.  I ran into some weird graphical glitches in the beginning section of the main quest while Shep is in the tunnels outside the wards.  I also ran into some problems when retaking the Normandy through that tiny little duct.  Ambient conversation would occasionally trigger after I'd already walked a few feet away.  Nothing gamebreaking, though, and far better than Omega.

Roleplaying: 5/10
.  I still don't like autodialogue as implemented in ME3.  But at least it's a significant improvement over the base game; I don't recall ever saying anything that flagrantly violated my Shep's personality and roleplaying.

Apartment: 6/10.  Customization options are meh, and it's not always easy to navigate.  But this place is very pretty, and surprisingly expansive.  Anderson's audio recordings tug at the heartstrings.  I'm mostly just mad that I can't use my swanky suit as a casual outfit  :P

Silversun Strip: 7/10.  There are few simplistic casino and arcade games that offer credits or apartment customizations as rewards, and some ambient dialogue lampshading multiplayer tropes.  Lightweight, silly stuff.  But again, the Strip is surprisingly large, and all the little pieces add up to a nice feeling of life and vibrancy.  

Arena: TBD.  I honestly haven't tried this out as much since I was more interested in the conversations.  From what I've seen so far, it's a simpler and more compact version of MP, in the SP campaign.  You get points for defeating enemies, completing bonus objectives, and beating the timer.  Those points get you reward trophies, which can be used to unlock new maps, difficulty settings, enemies, and most importantly squaddies.  You can unlock almost any squaddie from ME2 or ME3 here: exceptions are Thane, Legion, Morinth, and Mordin.  I'm not sure it's GOOD, but it certainly is fun.

Squaddie Interactions: 9.5/10.  This is the reason for Citadel.  I hope what happened to Thane didn't automatically torpedo this DLC for you guys, because the interactions are astoundingly well done.  They're worth playing, even with no LI at all.  You get mostly the same amount of dialogue regardless of friendship or romance, just different dialogue  You play catch with Jack's biotic varren, rescue Grunt for arrest, get Garrus a date, take a night on the town with Miranda, etc.  Each surviving character in my game had at least one, sometimes two scenes.  I docked a bit for missing the opportunity to fix Thane and Jacob's romances, and TBH that might not even have been an option on the table.

Value and Replayability: 9/10.  I logged about 7 hours on this DLC, which TBH is a lot for $15.  A lot of that involved reloading conversations to try out all the options because I'm insatiably curious.  So if you don't do that, this DLC will in 1 playthrough clock in at around 4-5 hours.  However, with so many iterations of the conversations and squad compositions, it's probably closer to 15-ish hours of raw content, which players will only see upon replaying with a different Shep, or different companions.

Overall: 8.5/10. This is IMO the ending that ME3 deserved to begin with.  BioWare flubbed that on release, hastily patched it with the EC, then took the time to produce this.  The character writing is for the most part top-notch, and you can tell they put a lot of effort and heart into this.  I almost get the impression it was intended as post-ending.  It feels less like something that should happen in the middle of the game and more like an epilogue, a last hurrah. Other than a few lines of dialogue, there's no reason why this DLC couldn't be headcanoned as post-game.  Or you could play it just before Cronos Station and headcanon the rest of the game, end on a high note.

Garrus was the only thing that kept me invested in Mass Effect after its original release.  MEHEM and EC rescued ME3 from the scrappy heap.  Citadel reminded me WHY I love these games: the characters.  Mass Effect made us love these guys, and spending more time with them is an emotionally satisfying sendoff for the series.  Think Lost finale: it dropped the ball on plot, but it gave us an overall warm and fuzzy farewell, and maybe that's good enough.

#16031
LoonySpectre

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They want to make it so that everyone is supposed to have played Arrival

This is not strictly true. If you haven't played Arrival, it's explicitly stated that Admiral Hackett sent a whole Alliance squad to destroy the relay, and they have all died during the operation. This weakens one of the Alliance war assets.
Though the circumstances of Shepard surrendering Normandy to Hackett without Arrival are... sketchy. One of the concept artists even thought that the Normandy is going to be on the run from both Cerberus and Alliance in ME3 before he learned the actual plot.

Modifié par LoonySpectre, 08 mars 2013 - 05:57 .


#16032
Sable Rhapsody

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LoonySpectre wrote...
This is not strictly true. If you haven't played Arrival, it's explicitly stated that Admiral Hackett sent a whole Alliance squad to destroy the relay, and they have all died during the operation. This weakens one of the Alliance war assets.
Though the circumstances of Shepard surrendering Normandy to Hackett without Arrival are... sketchy.


If you don't do Arrival Anderson just refers vaguely to the "s*** you pulled."  It made sense in my game; I handed TIM the Collector Base, all nice and giftwrapped with a box of chocolates and a bow on top :D  No wonder why they brigged my ManShep.  But for Paragon Shepard who only worked with Cerberus out of necessity, it makes little sense.

#16033
gearseffect

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I don't know that I'd agree withe Sable on all of that. I hated the story, with the crappy clone thing and all of it. I didn't like the fact that Steve Cortez was with your groups but not able to be a squadie. I didn't like the fact Wrex was the only returning squadie.

I guess I was hoping for a mission with the ME2 squad this was the last game in the series and I feel Buttware took the easy way out on it. They could have made each and every squad-mate return as squad-mates and if they didn't want the Normandy full of them all they could have let us choose to War Asset what squadies we wanted to and what ones we didn't. Doing that would have greatly increased the Replay value.

I know I'm beating this dead horse but what the heck, Buttware was all about the money in ME3 their passion and love was gone. They didn't care about their story, their opportunity to do something extremely groundbreaking in story telling, which was what they were about to do.

They were also so sexist, chauvinistic, and misogynistic it's unreal. They had no respect for women at all, in the game or in their fanbase. Look at Ashley and Chakwas.

Look at the LIs they treated like sh!t Thane and Jacob both ones for their female fan base. You didn't see them doing something like that to Jack or Miranda. And to be honest I really wish they would have forced either Jack to get knocked up or Miranda to die regardless of what you do. It would be more equal that way.

Instead the only ME2 LIs they cared about were Jack, Miranda, Garrus and Tali. And I am convinced the reason they cared so much about Garrus is he's pretty much everyone's right hand, their wingman in the series, their sidekick.

Next up Buttware threw Kelly to the wolves and didn't care at all about her. Same with Morinth. Now I'm clearly not a fan of Morinth but I have always felt what they did to her was wrong, they're the ones who gave players the option to keep either Samara or Morinth (much like Kaidan and Ash) they should live with it and see it through.

Speaking of Ash, Buttware really does sh!t all over her character, her writer was the same as Thane's if I'm not mistaken right? What was his name Chris Lo something or another? Man he must have left them under unpleasant circumstances because they just sh!t all over and butchered both Ash and Thane.

Ok going on, Citadel DLC, I didn't like it, I was glitched from doing Thane's memorial service and the same glitch prevented me from getting the Samara romance content. I woke up today to a link posted on my Facebook page by Mnomaha (thanks) and a PM by Coldi and that's how I discovered the content. I can't even begin to say how upset I was to find out the glitch that prevented me from doing Thane's service also prevented me from getting the Samara content. I had my camera ready to take pictures and I soooooooooo wanted to be the first to break the news. But as always I'm never the first and found out second hand.

My Poor Jake Shep still hasn't gotten a kiss from Samara.

Anyway back to the DLC and my thoughts on it, the part stuff was ok, but as mentioned it felt like it should have been post Reaper War. But then that's kinda hard when you screw up the endings the way they did and give you three vastly different choices that alter the galaxy is very different ways.


In the end I wasn't too happy with this DLC and I'm not at all happy with the mess that is ME3. Sadly I think that over the years people will view ME3 as a landmark achivment and give it the praise it would have and could have had if Buttware made the game they intended to, the one where our choices affected the end and affected the entire third game.

But they didn't and they'll get the praise and credit of doing so. They'll have taken the easy way out and get buttloads of approval for it. Meanwhile fans like us will be thrown away and in the minority. We will be forever the bitter fans that just don't grow up and get it.

Maybe I'm just way too bitter and shouldn't be giving others my opinions, maybe I'm not being fair. But I don't respond to well to putting my faith in something, and pouring so much time and effort and investing so much in something, only to find out I've been fed lies and betrayed and back stabbed in the end.

If I wanted to be fed full of lies and conned out of time and money and end up stressed and upset I'd spend lots of time with my mom.

Ughhh so this is it the end of Mass Effect crap what a way to f*ck things up so badly. I think we should all get lots of money together and then buy buttware and all their old ME stuff, files, notes, data, engines, scripts, notes, EVERYTHING and make the real ME3.

I know I'm probably seen as being a child but whatever. I'd give the Citadel DLC 5/10 just because of the nice-ish party at the end which felt like it should have been a celebration after defeating the Reapers. Hey that 5/10 score is better then what I give the orignal ME3 game which I give that 1/10. SO maybe I'm not being overly harsh and bitter.

OK I'm off to get more Dew I'll be back later, and thanks Mnomaha and Coldi for the links

and the Samara stuff was better than I feared but worse than I'd hoped.


To end this long thing on a more positive note, Anyone remember the good ol days, way back when someone from Bioware was asked what comes next after ME3, and they would tease things like "Well I think after the player has worked so hard to save this galaxy. has spent so much time in it, and fallen in love with it, they might like to live in it." Remember those old things? Remember them teasing like that? Almost like a post ME3 MMORPG? Yeah those were the days I was so looking forward to something like that.

#16034
Sable Rhapsody

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gearseffect wrote...
I don't know that I'd agree withe Sable on all of that. I hated the story, with the crappy clone thing and all of it. I didn't like the fact that Steve Cortez was with your groups but not able to be a squadie. I didn't like the fact Wrex was the only returning squadie.


Hey, it's just my opinion, you're welcome to disagree :lol:  That's the beauty of opinions.

Just so we're clear: I still think ME3 has a lot of problems, even if I loved Citadel.  Everything from the lack of gender parity to plot holes to lore fail to some really poor missions from a design perspective.  On balance, it's still a really hit-or-miss game.  But I think Citadel was a quality piece of DLC made in good faith, and I feel it's important to keep that in mind.

Modifié par Sable Rhapsody, 08 mars 2013 - 06:29 .


#16035
gearseffect

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Sable Rhapsody wrote...

gearseffect wrote...
I don't know that I'd agree withe Sable on all of that. I hated the story, with the crappy clone thing and all of it. I didn't like the fact that Steve Cortez was with your groups but not able to be a squadie. I didn't like the fact Wrex was the only returning squadie.


Hey, it's just my opinion, you're welcome to disagree :lol:  That's the beauty of opinions.

Just so we're clear: I still think ME3 has a lot of problems, even if I loved Citadel.  Everything from the lack of gender parity to plot holes to lore fail to some really poor missions from a design perspective.  On balance, it's still a really hit-or-miss game.  But I think Citadel was a quality piece of DLC made in good faith, and I feel it's important to keep that in mind.


I know it's ok to disagree and honsetly if I would have agreed with everything you said I wouldn't have posted everything like I did. 

I still think the Citadel DLC is rather sucky it's the last dlc for the series and I wanted something more, something with less autodialogue and more conversastions with characters, I only got one new conversastion with Samara and got glitched out of new romanc content. 

I also may have forgotten to mention that it has nothing new for Kelly, Chakwas, Ken, Gabby, and Adams. The one thing I walked away witth was waaaaaaaaaaaaaaay too many Anderson feels the type that are both good and bad because you loved that character and the stuff makes you soooooooooo sad. 

#16036
Sable Rhapsody

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gearseffect wrote...
The one thing I walked away witth was waaaaaaaaaaaaaaay too many Anderson feels the type that are both good and bad because you loved that character and the stuff makes you soooooooooo sad. 


This.  I'm working my way through the trilogy for the last time with my canonShep who romances Garrus, and saving his Citadel stuff for last.  I just know I'm going to bawl like a baby.

Whatever else ME might have been as a franchise or game series, it gave us amazing characters.  Fiction that gets you to care deeply about imaginary people, regardless of medium, is something worthwhile.  I love these guys.  Saying goodbye to them hurts, no matter how you slice it.  I had the same feeling when the Harry Potter books ran their course.

#16037
Renmiri1

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Meant to post this here. Good thing I caught it on time, can just imagine the trolls salivating to tear it apart on that horrible thread.

Julia_xo wrote...

TLDR; I have very mixed feelings about this DLC. There were parts I appreciated, but mostly, it hurt like hell.


Yup.

To me it felt like seeing an ex-boyfriend move on.

ME2 and me had such good times but alas, things change and ME3 thought we woman fans are boring and it left us behind to go follow it's new love: COD like microtransactions and money. When ME3 dumped me, it was sad, depressing and completely baffling.

Of course I got angry! I was expecting what we had in ME2, not the completely disjointed and unsatisfying thing we got last year. ME3 refused to acknowledge it had done anything to hurt me and accused me of not understanding it's vision. Still, we had a long history so ME3 relented and gave me some explanations, the EC.

But then it wanted me to suck it up and stop complaining and pretend the catalyst thing never happened. "I gave you an EC woman, what more do you want ???" We started arguing and it never moved an inch. The EC was final and there was nothing wrong with it, before or after EC. I could not accept that. What we had on ME2 was special and I didn't want it to end.

Things got to a head 5 months ago, when it simply locked me out of his site. And sight. It was tired of humoring me and wanted to move on with his new multiplayer friends and get away from all the drama. All of a sudden I - the female LI audience - was not wanted or allowed near ME3 anymore.

Cuttoff from all communication, I was forced to move on as well, hurting a lot for being dumped not once but twice. And I still couldn't understand what went wrong. ME changed on me, and I never saw it coming. We went our separate ways.

Then this month it called me out of the blue to invite me to come remember the good times. ME3 was looking awesome, even more than before. It's sense of humor and charm were turned all the way up. I got the sense it realy wanted to make up for what it had done to me, that it wanted us to still be friends.

And yes, was a nice gesture. But excruciating. I hated myself for laughing at it's jokes and for feeling in awe of it again. I had fun. I remembered why I fell in love with it. And then I remembered it was over. It didn't want me anymore. ME4 won't even be about us. Shepard and ME are over.

So ya, was fun. And funny. And painful. Like seeing that ex boyfriend who dumped you and you still carry a torch for, at a party. Feeling the rush of being near something you loved. And knowing you can never have it again.

;) Wrote above like ME and Shepard were a couple because I think it explains better my involvement with the game. I gave months of my life to it, loved it, laughed at it, cried at it.. All to be dumped by Buttware :pinched:

Modifié par Renmiri1, 08 mars 2013 - 06:49 .


#16038
gearseffect

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Renmiri I love the way you put your metaphor thing. It's so very much like ones I always use. It sums ME3 up so nicely too.

#16039
Sable Rhapsody

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Well, with any luck, Dragon Age will be a better boyfriend. It's been good to me thus far. Even if it did hand me a crazy terrorist apostate and have the gall to call it a present XD

#16040
Thrazesul

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I have to ask... if you have no LI. WHO "comes to your rescue" in the start? I'd DIE if it was Javik. Seriously.

It's probably Liara...

Also I mean the first squadmember that talks to you basically. Because it's the LI that does it normally.

Modifié par Thrazesul, 08 mars 2013 - 11:54 .


#16041
Stilographium

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@Thrazesul It was Liara for me, if you mean the scene I think you mean. I didn't even know it could be someone other than her! :blink: Ugh I hated how she was all like "mmm I like your outfit" to my Shepard. But so, it'll be your LI instead if you have one? I really must play the DLC with my Garrusmancing Shepard some day...



#16042
Thrazesul

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Oh. Of course it had to be Liara. :P And disturbing to have her say that LOL

I'd much have prefered Javik.

And yes, your LI does do it otherwise. I've heard both Kaidan and Garrus do it.

#16043
EnaShepard

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I found these on tumblr:
http://moony92.tumbl...ost/44856147361
http://moony92.tumbl...ost/44858007738

The person who posted this doesn't have the Citadel DLC and thinks the dialogue with Thane at Huerta has been edited. I don't remember ever seeing those dialogue lines either - and it's definitely not in my game (I just replayed that part but nothing changed). So, where does that come from?

Modifié par Sparky28, 08 mars 2013 - 01:46 .


#16044
Emeraldfern

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^Non-Loyal Thane dialogue. (Kolyat wasn't stopped in ME2)

#16045
Stilographium

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@Sparky28 I'm quite sure those are unloyal Thane's lines. I've never heard them in my playthroughs because my Thane is loyal, but I've definitely read those somewhere.

edit. Oh Emerald you sneaky little bosh'tet. :P

Modifié par Stilographium, 08 mars 2013 - 02:10 .


#16046
EnaShepard

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Oh, ok, I'm sorry then! I really hadn't see those line and the person who posted this is a Thanemancer. I guess she forgot the specificities of her save ^^'

#16047
LoonySpectre

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This brings another interesting question: do Thane's video messages change if he's not loyal? And does he send any at all?

#16048
gearseffect

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Stilographium wrote...

@Thrazesul It was Liara for me, if you mean the scene I think you mean. I didn't even know it could be someone other than her! :blink: Ugh I hated how she was all like "mmm I like your outfit" to my Shepard. But so, it'll be your LI instead if you have one? I really must play the DLC with my Garrusmancing Shepard some day...





Wait so someone other then Liara can come to your rescue at that point? UGHHHHHHHHHHHHHHHHHGGHHHH MORE LIARA FORCING NO!!!!!!!!!!!!!!!!!!!!

OK I so hated it when she popped up and was like "Having a rough night Shepard" it sounded so full of inuendo and I could all but see her dripping wetness. Then she was all like "Love your outfit Shepard" I was all like ugrrrrrrrrhhhhhhhhhhhh more Liara forcing on me NO NO NO!!!!!!!!

Then when she through a fit about not being picked to be in my party she did that like 3 or 4 times and one time I was like "Oh bl0w me.... wait nevermind she'd probably start ripping Shep's cloths off and doing just that"


Odd question about the party scene when Samara is sitting in the rocks and you can talk to her I got my Shep to say "Samara enjoying yourself"
Samara: "I am, though not as feverently as others."
Shep: "If it gets to be too much promisse me you won't disappear on me again"
Samara: "I Promisse, I am throughly enjoying my time with you"

or something along those lines anyway of course getting those lines I was all like afkjasdhaskdshsjvbkjas romance with Samara ajfkhajsdasfasd romance dialogue ajflasdjakljdhalshakjdhakjhdskjabaksjd FEEEEEELS

Anyway what I want to know is did everyone get that dialogue or was it unique to those who attempted to romance her?

Modifié par gearseffect, 08 mars 2013 - 02:52 .


#16049
Emeraldfern

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Stilographium wrote...
edit. Oh Emerald you sneaky little bosh'tet. Image IPB

^Ha! This bosh'tet sneaks down from the vents* when you least expect it! :ph34r:
*/ Disclaimer: Necksnapping may not be included.

Sparky28 wrote...

Oh, ok, I'm sorry then! I really hadn't see those line and the person
who posted this is a Thanemancer. I guess she forgot the specificities
of her save ^^'


Well if one never had Thane non-loyal then that's not something to be sorry about imo! :P
(I could never fail his LM mission, even "For Science!" reasons. I just....Nope.gif)


re: Modding

I'm no programmer by any means, but I certainly wouldn't mind attempting "For Science" modding.
Even if it results in trial and error (with plenty of CTD errors I take it) I'd still be of a mind to learn.
(I know there is a forum for MeExplorer but I've lost my bookmark for it :pinched:)

Private terminal letters are no-biggies from what I gather, but do modded letters replace vanilla ones or are they added? And I take it that editing a name-plate for the memorial is (like letters) fairly easy to mod. Just need a fitting name to replace Thane's. (The jokester in me is tempted to put "Artistic integrity" on it, but that would break immersion a bit I think)

Iirc, certain cutscenes (non-interactive ones where Shep's face isn't shown) are in .bnk (bink format) format aren't they? Does that mean that in theory,  .bnk files could be "injected" in the .pcc?

As for sound, I'm again no expert in that area either, but I do know that there is a tutorial on "drellifying" a voice in FLStudio somewhere here on BSN. As for soundbytes, splicing already existing audio may work. There is also the alternative of using external source material for sound but idk if that's considered taboo in ME modding or not. Modding has always been a somewhat "grey-area" when it comes to it after all. At least it has in previous modding communities I've been a part of. I've seen several instances in the past where mods have "borrowed" sound externally (mostly music tho).

Hm...I'm just musing out loud, but if anyone has an answer to the above (or knows where to find it) feel free to poke Emerald.

#16050
Laser-Eyes

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I'm sort of out of the loop and such, but Gearseffect, did you get the Samara kiss scene?