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Thane Fanclub. Keep Thane Alive and in ME3!!!


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#16276
JECW

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coldwetn0se wrote...

Okay folks! There is some new threads regarding the mod, that are being posted at the new forum. One of them will contain a Poll. Please check over at the new forum for these threads, and be sure to vote when the poll is posted. Image IPB

@JECW - I thought you already had posted on the new forum before.....was I mistaken? This is the forum that DineBoo set up.


Yes I did. I must have missed that thread.
I'll go back and check again. Thanks.

#16277
coldwetn0se

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It is starting to look like I am spamming the thread...ha! 

Just want to give everyone a bit of a heads up, on the "potentials" for the Thane mod.  I will list them as simplest (worst case scenario) to most complex (our wildest dreams coming trueImage IPB). The point of doing this is to give you an idea of what we know we are able to do (the bare minimum currently), and what we are hoping to be able to do.  The more informed everyone is, the less likely anyone will have their hopes dashed (if that is even possible, since I would suggest the vanilla game already covers that in spades...LOL!Image IPBImage IPB). Without further ado, the list:

BASE MOD OPTIONS

1) All vanilla dialogue stays as is, but Thane is not triggered to fight KL.

2) Thane survives coup. (Not shown but implied because no death scene is triggered, and no nameplate on Memorial wall.)

3) Addition of letter/replacement of LotSB letter for romanced Thane. Probably would choose to use some of the dialogue in the Citadel DLC, explaining Thane's "character" in the vanilla game, but it would be in letter form. Might also mention a potential treatment for life extention.

4) Thane's vid for the "Sacrifice flashback" (dead squaddies/exsquaddies), is replaced with Anderson (most likely).

5) General ending slide for Thane's outcome (example might be art depicting Thane and Kolyat in some kind of medical center, smiles on their faces, healthier(?) looking Thane to imply a treatment or cure).

6) LI specific slide. (Example could be something like Miranda or Jack's LI slide in those corresponding MEHEM mods)

A BIT MORE PLEASE...

1) Most everything from the bare bones mod would be nearly the same, but with a few exceptions:
            
           a) Some of the vanilla dialogue might be removed and/or modified.
         
           B) Emails will start coming to Shepard from Thane after the Sur'Kesh, indicating that him and Kolyat are no  
                longer on the Citadel, and Thane is undergoing some kind of treatment for his health.

           c) Emails for non-romanced Thane will be included (only two emails will be sent to a non-romanced Shepard).

           d) General ending slide will probably just show Thane and Kolyat, happy. LI slide would stay the same.

AND SOME MORE...

1)
Some of the bare bones would still apply (i.e. no Thane protecting the councilor will trigger), and most of the "A Bit More Please", would be added.  Here are the new items:

           a) Possibly quite a bit of the vanilla dialogue would be changed/modified.

           B) Conditionals used on emails to make them feel more "involved", giving the player the sense that there is a true 
                correspondence going on between Shepard and Thane.  It would also allow us to customize the last email
                sent to a non-Thane romanced Shepard, reflecting Shepard's chosen LI.

           c) General ending slide for non-romanced Shepards, and Thane attending the memorial scene in MEHEM for
               romanced Thane.

THE "TOPS", BABY!

1)
Pretty much everything and the kitchen sink, that has been mentioned.  Additions could include:

           a) Brand new animations with recycled (new?) dialogue from ME2 and ME3 sound files, in place of vanilla
                dialogue at Huerta's.

           B) Thane back in Life Support, on board the Normandy, once a treatment/cure has been implemented.

           c) Final MEHEM memorial scene would have Thane as the LI, with full animations (see Kaidan's LI part in the
               MEHEM memorial scenes for example.....can be found on YouTube.)

It should be noted that any number of combinations of these things may (or may not) occur.  For example, we may be able to have an LI scene like Kaidan's for the MEHEM part of the mod, available for the middle two options.  But, we are unable to put Thane back into Life Support with anything really meaningful (or at all). 

Also noted, is the fact that some people will not want to change their endings (meaning they don't want the MEHEM part of the mod).  This may not be to hard to implement, but we will keep everyone apprised.

Hope this is helpful, Drellickers!Image IPB

Modifié par coldwetn0se, 20 mars 2013 - 01:03 .


#16278
mythlover20

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coldwetn0se wrote...

It is starting to look like I am spamming the thread...ha! 

Just want to give everyone a bit of a heads up, on the "potentials" for the Thane mod.  I will list them as simplest (worst case scenario) to most complex (our wildest dreams coming trueImage IPB). The point of doing this is to give you an idea of what we know we are able to do (the bare minimum currently), and what we are hoping to be able to do.  The more informed everyone is, the less likely anyone will have their hopes dashed (if that is even possible, since I would suggest the vanilla game already covers that in spades...LOL!Image IPBImage IPB). Without further ado, the list:

BASE MOD OPTIONS

1) All vanilla dialogue stays as is, but Thane is not triggered to fight KL.

2) Thane survives coup. (Not shown but implied because no death scene is triggered, and no nameplate on Memorial wall.)

3) Addition of letter/replacement of LotSB letter for romanced Thane. Probably would choose to use some of the dialogue in the Citadel DLC, explaining Thane's "character" in the vanilla game, but it would be in letter form. Might also mention a potential treatment for life extention.

4) Thane's vid for the "Sacrifice flashback" (dead squaddies/exsquaddies), is replaced with Anderson (most likely).

5) General ending slide for Thane's outcome (example might be art depicting Thane and Kolyat in some kind of medical center, smiles on their faces, healthier(?) looking Thane to imply a treatment or cure).

6) LI specific slide. (Example could be something like Miranda or Jack's LI slide in those corresponding MEHEM mods)

A BIT MORE PLEASE...

1) Most everything from the bare bones mod would be nearly the same, but with a few exceptions:
            
           a) Some of the vanilla dialogue might be removed and/or modified.
         
           B) Emails will start coming to Shepard from Thane after the Sur'Kesh, indicating that him and Kolyat are no  
                longer on the Citadel, and Thane is undergoing some kind of treatment for his health.

           c) Emails for non-romanced Thane will be included (only two emails will be sent to a non-romanced Shepard).

           d) General ending slide will probably just show Thane and Kolyat, happy. LI slide would stay the same.

AND SOME MORE...

1)
Some of the bare bones would still apply (i.e. no Thane protecting the councilor will trigger), and most of the "A Bit More Please", would be added.  Here are the new items:

           a) Possibly quite a bit of the vanilla dialogue would be changed/modified.

           B) Conditionals used on emails to make them feel more "involved", giving the player the sense that there is a true 
                correspondence going on between Shepard and Thane.  It would also allow us to customize the last email
                sent to a non-Thane romanced Shepard, reflecting Shepard's chosen LI.

           c) General ending slide for non-romanced Shepards, and Thane attending the memorial scene in MEHEM for
               romanced Thane.

THE "TOPS", BABY!

1)
Pretty much everything and the kitchen sink, that has been mentioned.  Additions could include:

           a) Brand new animations with recycled (new?) dialogue from ME2 and ME3 sound files, in place of vanilla
                dialogue at Huerta's.

           B) Thane back in Life Support, on board the Normandy, once a treatment/cure has been implemented.

           c) Final MEHEM memorial scene would have Thane as the LI, with full animations (see Kaidan's LI part in the
               MEHEM memorial scenes for example.....can be found on YouTube.)

It should be noted that any number of combinations of these things may (or may not) occur.  For example, we may be able to have an LI scene like Kaidan's for the MEHEM part of the mod, available for the middle two options.  But, we are unable to put Thane back into Life Support with anything really meaningful (or at all). 

Also noted, is the fact that some people will not want to change their endings (meaning they don't want the MEHEM part of the mod).  This may not be to hard to implement, but we will keep everyone apprised.

Hope this is helpful, Drellickers!Image IPB


This and Ren's post are the best I've read so far regarding the mod so far. I just hope it's not an omen that "O Fortuna" was playing in my Youtube music playlist at the time. :P

Heading over to read now.

Dinner can wait I guess.
And then, just to keep this post on topic, I'll go finger Thane. Maybe tune him up a little bit. See if he still sounds like he's strangling a varren with a bellyful of live, squeaking mice. ;)

#16279
Renmiri1

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See if he still sounds like he's strangling a varren with a bellyful of live, squeaking mice.

We need fan art of that! :P

#16280
coldwetn0se

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and silence falls again........if a drell trips over a root in a forest, does he make a sound if no one is around to hear it?



;)

#16281
mnomaha

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coldwetn0se wrote...

and silence falls again........if a drell trips over a root in a forest, does he make a sound if no one is around to hear it?

;)


Depends on who what he lands on... :o

Modifié par mnomaha, 20 mars 2013 - 10:01 .


#16282
coldwetn0se

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mnomaha wrote...

coldwetn0se wrote...

and silence falls again........if a drell trips over a root in a forest, does he make a sound if no one is around to hear it?

;)


Depends on who what he lands on... :o


DOH!  I see what you did thar......<.<     XD

#16283
mnomaha

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hahaha, okay, is it me or has BSN always been this lame?

#16284
coldwetn0se

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Well, it may have been, but I kind of want specifics...LOL. :D

#16285
mnomaha

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LOl Just in general really. full of hateful, soulless trolls with nothing better to do than argue that "death iz kewl"

#16286
d1ta

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Not a Thanemancer and I like his friendship arc just fine, but I want to voice my support for Thane's mod :)
At the very least, I always thought that if he is a LI then there should be some sort of way to not make him into a martyr.
A question, though. What kind of friend!Thane content you're planning to give in this mod (if any)?

#16287
Emeraldfern

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re: the Thane mod

The plans for Friend-Shep are to let them have Thane alive as well.
The mod, as the planning currently stands, also includes friendship-only emails delivered to Shepard's terminal. ( The contents of the emails are not set 100% in stone yet tho)

(coldi & giftfish, if I missed something feel free to add your input)

*Sigh*
Remind me never to step into the Story & Campaign forum again.
I just saw someone claim that Fem-Shep has 6 straight and Male-Shep has 4 (cuz Kelly & Allers are "poor" romances so they don't count hurr-durr) So straight male players are thus "alienated".

What's this I don't even... :?
[Edit] Because I can't keep track of numbers today.

Modifié par Emeraldfern, 21 mars 2013 - 09:54 .


#16288
d1ta

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Thanks for answering, Emeraldfern :)

Looking forward to the success of this project. But will the mod itself give you an option wether to let Thane Live / Die depending on your actions? Or will he live no matter what after the planed mod is being installed?

LoL about your coment on the S&C forum. Yeah, things can be pretty poisonous there. I don't mind people disagreeing, but I wished they could do it in a civilised manner

#16289
giftfish

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Tinve wrote...

Do you think it is possible to replace Garrus model on Thane model in a scene where Shepard dancing tango?


Sorry it took so long to respond to this!  No, this would not work.

Because Thane will be absent after the Coup and won't return until the end of the game -- assuming we can get him into the Memorial Scene.  He will be away getting treatment for his illness.

d1ta wrote...
Looking
forward to the success of this project. But will the mod itself give
you an option wether to let Thane Live/Die depending on your actions?
Or will he live no matter what after the planed mod is being installed?


The latter.  Modding capabilities are still extremely limited, so, there won't be any real "decisions" to be made -- it's cosmetic of sorts.  If the player wants to do a PT  where he wouldn't live, then they wouldn't us the mod.

Also, Thane will hopefully be in the Memorial Scene for friendshep, as well.  We're trying to get him there without replacing another character, but we'll see.  Otherwise the current plan is that have some slides at the end (assuming the MEHEM is being used) showing him and Kolyat together.

#16290
Mr.House

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I hope the project succeeds guys, good luck. I will not use it myself but hopefully it works out :)

#16291
Julia_xo

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coldwetn0se wrote...
@Julia_xo - As you can probably guess, the DLC AND vanilla content in me3 give me nothing but negative thoughts. I already despised what was in the vanilla game, and the DLC makes it worse for me. It's as if the devs skimmed through the old Thane thread on the me3 forum, and spied one of the many headcanons people were trying to come up with, to make his existence in me3 tolerable. I actually mean that. I know (though I would have to do some serious digging to find it) that one of our Thane fans had headcanon something similar to what ended up in those messages (that he really did try to send her multiple messages, and that he acted "aloof" in the hospital because he wasnt' sure what he meant to Shep, didn't want to burden her, yada-yada-yada... :P) It was cheap. They condoned this poorly written material, because it was still easier to do than actually offer us something more substantial. At the very least, this DLC should have been playable before the coup, so that we could have had a truly meaningful exchange. It would have gone a long way to fix what was originally given.


Yeah, and there's still nothing to justify Shepard not questioning his aloof behaviour. She just accepts it and moves on like he never mattered. The DLC tries to 'fix' it by having her say "I always loved him" but she sure didn't act like she did in the base game of ME3.

Having the DLC be playable before the Coup could have added some more paltable interactions between them, which was sorely needed. Instead we were given more content that focuses on his death. In a DLC that is otherwise full of goofy, fun stuff it seemed really out of place. More misery-inducing content is not what we werre hoping for by any means.

coldwetn0se wrote...
Add to the fact that this isn't even reflected back into the main game....ever. What ever you see in the DLC, stays in said DLC, as I understand it. So again....we have zero changes to his fate of death, we have no rectification of the bad dialogue exchange in the vanilla game, and we have to pay an extra $15 to see Shep and Co. give two craps about him. It's morose, and feels incredibly hollow.


Yeah. I'm pretty sure Garrus will still have that "glad we didn't lose anyone" line near the Memorial after the Coup. The characters (Thane and Shep) will still treat each other like aquaintances with benefits, the awful Kai Leng fight and Shepard's callous reaction to Thane being hurt will still be there along with stone-faced Shep at Thane's deathbed who cannot even muster an "I love you"

I imagine playing through all that and then getting to the DLC would feel really jarring.

coldwetn0se wrote...here are my hopes (wut....just cuz I sound all crusty right now, doesn't mean I can't be hopeful..lol): I hope we manage to pull off some kind of mod for Thane. I hope some of the great writers I know we have in this fandom, continue to write well thought out and expressed fanfiction (which reminds me, I have some reading I need to do for Askeebe.....sorry for delay *guilty grin*). And I hope that my neighbor loans me some of his sculpture tools, so I can finally make my outsider art ala me3. Booya!! XD


I am very excited about the mod. I have some catching up to do in the other forum to read up on what you guys have been up to. What I've read so far sounds really good. If it ends up being possible to get Thane on the Normandy for the plaque scene at the end along with the hug I will die of happiness. It seems fairly complicated though so I understand it might not be possible but the mere possibility makes me really happy.

Stilographium wrote...
@Julia_xo I think there's no way to
headcanon a good explanation for why Thane and Shepard act the way they
do at Huerta. It's not just about Thane -- romanced Shepard acts very
coldly and out of character, too. It still hurts me to watch the part where Thane tries to take her hands and she just awkwardly stares at her fingers.
No wonder he doesn't want to talk to her after that!! I wish something
could be done to that scene via mod, but it might be too difficult. At
least altering the dialogue should be possible, as I understand it.


Oh man, wasn't the hand thing a glitch? I don't want to believe Shepard did that to him on purpose, though considering everything else it wouldn't surprise me. :(

#16292
coldwetn0se

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It should be noted that one of the technical gurus on this project, has tested out just removing Thane from showing up to the KL fight, but he managed to keep the "radio control" during the coup, in the hands of Thane. This might be something interesting for someone who wants to keep most everything the same, but the KL fight. It doesn't seem like it would be that difficult to imagine Thane's running around giving intel updates to Shepard, and worrying about his son, might tax his body enough to send him over the edge.....health-wise. So if any mention of KL can be omitted from the death scene, then even the prayer scene could still happen and Thane's fate remains the same with the rest of the game.

Of course, this mod is not for that....this will strictly be for those that would like to see him live through the end of the series. If we are able to produce an installer that allows one to pick and choose the files that would work for them, then some people can choose to simply show that he lives through the game, but there is no further exposition on whether he gets treatment, or simply passes on shortly after the events of me3.

#16293
Stilographium

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Julia_xo wrote...

Stilographium wrote...
@Julia_xo I think there's no way to
headcanon a good explanation for why Thane and Shepard act the way they
do at Huerta. It's not just about Thane -- romanced Shepard acts very
coldly and out of character, too. It still hurts me to watch the part where Thane tries to take her hands and she just awkwardly stares at her fingers.
No wonder he doesn't want to talk to her after that!! I wish something
could be done to that scene via mod, but it might be too difficult. At
least altering the dialogue should be possible, as I understand it.


Oh man, wasn't the hand thing a glitch? I don't want to believe Shepard did that to him on purpose, though considering everything else it wouldn't surprise me. :(

Is it really a glitch?! I thought it fits so well with how coldly / awkwardly Shepard talks to him... I felt like the game was telling me: "psst, this romance isn't going to end well, and your Shepard knows it. Better not get too attached to him. Don't take his hands." LOL. Same with Thane's "we always knew this would come to an end" line. It's trying to invalidate the romance so that we wouldn't be so heartbroken when he dies. Yeah right... it just breaks my heart even more.

#16294
Emeraldfern

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I think it's a glitched animation.

This happens quite frequently in ME actually, it's just that the Cine-Designers are usually clever at hiding model "clipping"/bone errors/alignment problems with clever angles in cutscenes.

I doubt it was intentional tbh. After all, just a few seconds apart from that animation Fem-Shep's head sharply rotates 180 degrees during the "We were together for a awhile before the first Normandy was destroyed" (Romanced Kaidan in ME1 dialogue).

They were not so clever in this cutscene, I think based on my own experiences posing ME models in 3ssMax I know what happened though: Thane's bone structure (which allows his model to animate) is (with the exception of two bonesets) the same as the other male humanoid characters. However, Thane's hands are aligned slitghtly differently than other male humanoids; they're more slender for one, and his index and ring fingers are "fused". Thus, the animation doesn't translate 100% as intended. Combine that with what is probably an incorrect placement of the models (The distance between Shep/Thane seems bigger than intended) and you get this wonky piece of animation.

#16295
coldwetn0se

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Mr.House wrote...

I hope the project succeeds guys, good luck. I will not use it myself but hopefully it works out :)


Thank you for the luck....it is always appreciated.  It will also be interesting if in the process of building this mod, other NPC's, dialogue, events an what not, could get a "helping" hand as well. That some of this testing and likes can be useful for other mod creators with different material in mind.

As for the animation glitches....Emerald would definately know better than I, but I did assume it was a glitch.  LOL Probably didn't help that my game had nearly every glitch that had been reported (glitch, bug, awkward animation).  My game looked....errr...bad.Image IPBImage IPB So yeah, I had assumed it was a glitch, but it was rather apropos to what ended up happening with that Huerta scene.  My Sheps head nearly disconnects------>I AM disconnected to my character (freaky looking, Linda Blair head-spinning, hair disappearing, walking through walls/flooring, so-called Cate Shepard) And Thane makes me do thisImage IPB "who the hell are you, green man. I don't know you....." Image IPB

#16296
mnomaha

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Thanks for the support Mr. House. Like Coldi said, it is always truly appreciated.

Thanks also do D1TA, and yes, the S&C forum can be such a nasty place.

As for the hands...thing...is that where they are supposed to touch be there's at least a food of air between them?

#16297
coldwetn0se

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mnomaha wrote...

Thanks for the support Mr. House. Like Coldi said, it is always truly appreciated.

Thanks also do D1TA, and yes, the S&C forum can be such a nasty place.

As for the hands...thing...is that where they are supposed to touch be there's at least a food of air between them?


Well, I don't know about food made of air, but now I'm hungry....I really should go grocery shopping.  Image IPB

#16298
mnomaha

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*foot of air*

#16299
coldwetn0se

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*winks at @mnomaha*

;)

#16300
mnomaha

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*glomps Coldi*

hahahahaha ;)