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Companions rebuttals


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#1
wonko33

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I wish there were more opportunities to offer rebuttals when companions complain about something:

Example:Sten disapproves that I am not traveling south to fight the Darkspawns, so I tell him to shut up and do what I say, we fight, I kick his butt he fall back in line.

I don't want to fight them all but I would like to be able to make a remark about what they say.

Ex: morrigan disapproves that I am saving the villagers in Redcliff. I wish I could have told her something like " Shut up, we need the army, you want to fight the blight with just the 4 of us? "

I guess I'm getting greedy :). I mean we get unparalleled interactions with our companions in this game and I just want more because I care about what they think and  it's so much fun.

Are you guys finding yourself wanting even more interactions with the companions, or,  for you,  is it just annoying and slowing your progress in the game to have to talk to them?

#2
Clumber

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Yeah, I really wish it gave you a chance to explain your actions every time you do something. One of the ones that gets me the most is when you promise the Blacksmith that you'll save his daughter so you can get him to make armor. Morrigan and Sten disapprove immensely, and you can't explain you;re just telling him what he wants to hear so that he'll repair the armor.



Apparently they both grew up in places where there was never any lying or deceit.

#3
Guest_DSerpa_*

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There are actually a lot of those kinds of rebuttals that you can make if your coercion skill is high enough.

#4
Pubknight

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I get frustrated with that as well, from something of a role-playing perspective.

With the human noble origin, I've decided that my character has a weakness for sidequests that involve children or families.

So any time a kid needs help, or a parent needs help finding/etc his/her kid, I'm all over it.

It seems consistent with my characters background, and even if there are more pressing things to take care of, it seems like the sort of thing my character would relate to.

Even a standard throwaway answer like, "I have my personal reasons for doing this" would have been nice.

#5
wonko33

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DSerpa wrote...

There are actually a lot of those kinds of rebuttals that you can make if your coercion skill is high enough.


I know but like I said i want more more more.... I guess it's just a tribute to how much appreciated the times where I was able to more than a complaint. I hope having a mature engine for the next ones will allow them more time for all the roleplaying stuff.

#6
Kaoschizm

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Clumber wrote...

Yeah, I really wish it gave you a chance to explain your actions every time you do something. One of the ones that gets me the most is when you promise the Blacksmith that you'll save his daughter so you can get him to make armor. Morrigan and Sten disapprove immensely, and you can't explain you;re just telling him what he wants to hear so that he'll repair the armor.

Apparently they both grew up in places where there was never any lying or deceit.


In Sten's case, he knows that it's an empty promise and that's why he disapproves - because it's extremely dishonorable. He actually says so if you listen to him.

Modifié par Kaoschizm, 06 février 2010 - 09:35 .


#7
Sabriana

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However, I don't see an approval raise from him toward my PC when it turns out that she had every intention of looking for the girl, and even finds her.

Sten is only assuming it's an empty promise, when it is not. At least it wasn't for my PC. So a 'let's talk this over' option would have been nice.

The same goes for Morrigan flipping her lid when my PC wants to help Redcliffe. The argument that Redcliffe can be abandoned, and the Arl will still help is

a) metagaming, and

B) my PC finds it ridiculous to sacrifice people who could help her fight the darkspawn later on as draftees for the Arl. Undead are of no use to her in that matter.

#8
RobinMichelleB

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I also thought it would have been nice to have more dialogue with the characters, but I was thinking more along the lines of the romances. Both of my female characters completed the romance rather early in the game because both times I went to Redcliffe first, which gives you a ton of point boosts because of special conversations and items. But, once you sleep with him (I always wait until he asks me), there is basically nothing. And it's really kind of annoying that you can't talk to him about being king once you save Arl Eamon and Eamon says that the plan is to bring Alistair to the Landsmeet to oppose Loghain. You know Alistair doesn't want to do it, but as far as I know, there is never any dialogue about it. Seeing as my character can be (and, uh, will be, hehe) queen, it would have been nice to see some dialogue about it, since it seems like a pretty crucial part of the relationship!



That being said, I still really love the game. LoL I think BioWare is brilliant, which is probably why we always want more! ;)

#9
ejoslin

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Clumber wrote...

Yeah, I really wish it gave you a chance to explain your actions every time you do something. One of the ones that gets me the most is when you promise the Blacksmith that you'll save his daughter so you can get him to make armor. Morrigan and Sten disapprove immensely, and you can't explain you;re just telling him what he wants to hear so that he'll repair the armor.

Apparently they both grew up in places where there was never any lying or deceit.


As leader, you don't have to explain your actions, though.  They can like it or dislike it, but these are your decisions.  Now, there is a character who, if he's disapproving of what you're doing, may try to talk you out of it, and you usually can change your mind, but for the most part, YOU are in charge and have to deal with the consequences of your decisions.

RobinMichelleB wrote...

I also thought it would have been nice to have more dialogue with the characters, but I was thinking more along the lines of the romances. Both of my female characters completed the romance rather early in the game because both times I went to Redcliffe first, which gives you a ton of point boosts because of special conversations and items. But, once you sleep with him (I always wait until he asks me), there is basically nothing. And it's really kind of annoying that you can't talk to him about being king once you save Arl Eamon and Eamon says that the plan is to bring Alistair to the Landsmeet to oppose Loghain. You know Alistair doesn't want to do it, but as far as I know, there is never any dialogue about it. Seeing as my character can be (and, uh, will be, hehe) queen, it would have been nice to see some dialogue about it, since it seems like a pretty crucial part of the relationship!


You are talking about the Alistair romance here, not the Zevran one :)  While I love the romances, I think the dialogs do a really good job at showing two people falling in love during an incredibly difficult time.  It's fairly easy to stretch out the romances, and I like only doing one dialog at a time at camp before moving on as it gives it more of a natural flow.  

And becoming queen is not necessarily a critical part of the relationship -- no matter what, in love or not, the marriage itself is purely political between the two most powerful families in Ferelden done to unite a warring country.  But I think that's another discussion!

#10
RobinMichelleB

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ejoslin wrote...

You are talking about the Alistair romance here, not the Zevran one :)  While I love the romances, I think the dialogs do a really good job at showing two people falling in love during an incredibly difficult time.  It's fairly easy to stretch out the romances, and I like only doing one dialog at a time at camp before moving on as it gives it more of a natural flow.  

And becoming queen is not necessarily a critical part of the relationship -- no matter what, in love or not, the marriage itself is purely political between the two most powerful families in Ferelden done to unite a warring country.  But I think that's another discussion!


I haven't done the Zevran romance yet, although I plan to do that with my next character. I have heard that it is very fulfilling, so I am excited, but to the end of this one first. ;)

I didn't mean that becoming queen is critical, but that Alistair potentially becoming king could possibly throw a wrench into the whole love thing, so it's just surprising that neither of you bring it up. I wanted to do jumping jacks in front of him and be like, "Hello?! I am a noble! Ask me to marry you!" Image IPB

#11
ejoslin

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RobinMichelleB wrote...

I haven't done the Zevran romance yet, although I plan to do that with my next character. I have heard that it is very fulfilling, so I am excited, but to the end of this one first. ;)

I didn't mean that becoming queen is critical, but that Alistair potentially becoming king could possibly throw a wrench into the whole love thing, so it's just surprising that neither of you bring it up. I wanted to do jumping jacks in front of him and be like, "Hello?! I am a noble! Ask me to marry you!" Image IPB


The only characters who get additional "love" dialogs are the City Elf later in the game and the noble when romancing either Zevran or Leliana but getting married to Alistair or Anora.  I think Alistair doesn't realize that he CAN marry the noble human -- it has to be approved at the Landsmeet, so he's not exactly in a position to propose.  Again, it's not a love match -- kings don't have that luxury.

Also, if you have the conversation about where it's going AFTER Arl Eamon tells Alistair he's going to be put forward as king, you get a lot more of that information.  Which is another reason to slow down on those dialogs and stretch things out.

Edit: Because English truly is my first language.

Modifié par ejoslin, 06 février 2010 - 05:01 .


#12
RBCharger

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Bah. I found an apparent conversation bug last night. I like to get massive approval from all companions for the stat boost. My current character is not romancing anyone but during conversations with Liliana I distinctly said I just wanted to be friends. Right after that, Wynne jumped in front of my cursor while I was clicking on something and started to give me this big lecture about how it is not right to romance Leliana because feelings get in the way of the big picture, etc. etc. At no point in the conversation with Wynne was there an option that said "We are not involved! We are just friends." It was the same with Morrigan. I had 100% approval with Morrigan with no romance and she was cool with that but when Leliana started coming on to me, I had no option to tell Morrigan that I was not romantically involved.