to save or destroy the collector's base is that it seems like the whole game is
geared toward you destroying it.
You get extra dialogue with Miranda and the Illusive Man if you destroy the
base, and on top of that EVERY SINGLE ONE of your party members
tells you that you made the right choice in destroying that base.
That’s not so bad. What is horrible though, is choosing to keep the base.
If you keep the base, there is no extra dialogue w/ Miranda or anybody. And to
add insult to injury, EVERY SINGLE ONE of your party members
tells you that you made the WRONG choice in giving it over to the Illusive
Man.
WHAT is that?! In ME1 party members supported me if i saved the council or
killed them. It was fair either way. And now, even the more renegade members of
my team are condemning me for taking the renegade ending. Its not like when we
started ME2 people told Shepard he made wrong choices w/ Feros, Rachni,
Virmire, the council, etc.
I'm just upset at this and i was wondering how the community felt about this?
(i personally wish there's a dlc to have people on your side)
Modifié par Thaddeus Mynor, 03 février 2010 - 08:01 .




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