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Big Question about loading DAO saves in Awakening **SPOILER**


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#26
Kepha

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Its entirely possible they're handling the endgame save differently on the different platforms. So it will definitely be interesting to see how they handle the epilogue in awakening.

#27
Joshd21

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One of the thing that interested me in awakening. Is that duncan's voice is usually the one telling the story as the first clips unfold. And it would be interesting to see who they got to replace him if anyone..

Also if you start up as a Grey Warden new, interesting who exactly does the ritual. I imagine it's done early on in the game and of course sex, who are the new romances

Though I'm not against new change. I will be let down if I am regent in post save and then they do some chessy move that opens with everyones story, expect changed for a word around. Like, Your title of (Inseret here, Grey Warden Commander, Regent,) was lost in a cival around among the people

Would it be that hard to add playstyle of either Regent, Grey Warden Commander, or Hero of felerdan. Different reactions from different people, depending on what you pick and digole choices

#28
Ocyris

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If you look through the dialogue in the toolset none of the conversations after the initial coronation one (i.e. right after killing the archdemon then talking to Anora/Alistair where you get a boon) have any actions in them. So if you tell Sten you're going with him or say your going to track down Morrigan these aren't stored in any variables. I'm betting you'll get to fill in what you did between games with some dialog similar to KotoR 2

#29
edeheusch

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Ocyris wrote...

If you look through the dialogue in the toolset none of the conversations after the initial coronation one (i.e. right after killing the archdemon then talking to Anora/Alistair where you get a boon) have any actions in them. So if you tell Sten you're going with him or say your going to track down Morrigan these aren't stored in any variables. I'm betting you'll get to fill in what you did between games with some dialog similar to KotoR 2


Thank you for this answer (event if it is shame and not official). I hope they will be, at least, something in DAA to let you make similar choices. 
For the relation I really hope that they won't break any of them (except the one with Morrigan, obviously) but rather give a good explanation on why you love doesn't come with you. It is an after war and a lot of things would have to be restored they could be justifications to send any of your companions in another mission for Ferelden.

#30
TheLion36

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I hope so too, would be happy either way if they take it from a save or if I have to provide all my post-coronation decisions anew... As long as they continue with my choices! :)

I think it would be silly thought to be told I have been working on rebuilding the Grey Wardens for the past 6 months when actually I have been searching the world for a certain witch of the wilds...
On the other hand I have a good imagination and if I read somewhere I stayed to rebuild, I'll just pretend my character says that to hide the fact that he actually neglected his grey warden duties to chase after the love of his life! ;)

The AutoSave after the final battle and slaying the archdemon is called something like: "Post Campaign Save", it might not be very clear at first that it is an autosave.

Modifié par TheLion36, 04 février 2010 - 08:04 .


#31
MaxQuartiroli

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Ocyris wrote...

If you look through the dialogue in the toolset none of the conversations after the initial coronation one (i.e. right after killing the archdemon then talking to Anora/Alistair where you get a boon) have any actions in them. So if you tell Sten you're going with him or say your going to track down Morrigan these aren't stored in any variables. I'm betting you'll get to fill in what you did between games with some dialog similar to KotoR 2


Interesting...  But there are no possible finals where you can go away whit Sten... So it's obvious that whatever you say to Sten there will be no variaton.
Are you able to see by toolset for example if final dialogue with Leliana/Zevhran if you are in romance with them make some changes in any variables ???

#32
Fredericol

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Fieryeel wrote...

I would be very pissed if my decisions in the post-coronation didn't matter in Awakenings.

My character was in a relationship with Leliana, and continued so till the very end of the game.

If Leliana mysteriously disappears without any appearance, mention or cameo of her at all in Awakenings, I will not buy that game.

If any companions are to disappear, at least give an explanation of where they went. Etc "Leliana broke up with me and went back to Orlais T_T" or " Leliana is currently staying at Vigil Keep, unable to participate in any fights as she's pregnant with my baby and needs her rest :) "


Aye,

Gone... nah don't want the expansion.

Pregnant would definitly kill the expansion for me... as my female rogue would be wondering how the heck that happened ;)

#33
Ramante

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Fredericol wrote...

Fieryeel wrote...

If any companions are to disappear, at least give an explanation of where they went. Etc "Leliana broke up with me and went back to Orlais T_T" or " Leliana is currently staying at Vigil Keep, unable to participate in any fights as she's pregnant with my baby and needs her rest :) "


Pregnant would definitly kill the expansion for me... as my female rogue would be wondering how the heck that happened ;)

I have been thinking about that. My HNF married Alistair, I'm gonna kill him if he says my PC can't fight because she's pregnant. Since you can transfer your Warden this is not likely to happen, but still... Alistair looks like that kind of guy.

#34
bri193

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Yikes, this is confusing .....

If I understand things, is this a valid summary of what we current know:



1) On PC, the Post Campaign/Epilogue Save (autosave after archdemon is killed) is the definitive final save and has impact on Awakening story line.

2) Convo's with mates during Epilogue scene (before going out the door) are basically fluff, and any manual saves made before going out the door are irrelevant for Awakening story line.

3) Any manual saves made after running RtO from the Post Campaign/Epilogue Save are viable saves to bring into Awakening for RtO loot, etc.



Please comment or clarify accordingly ...


#35
Stompi

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Personally, I don't think that many choices will have a big impact on Awakening. This feature has been heavily promoted for Mass Effect 2 and had little effect on the story itself in the end. If you expect too much, I think you will be disappointed.

Modifié par Stompi, 04 février 2010 - 10:02 .


#36
MaxQuartiroli

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bri193 wrote...

Yikes, this is confusing .....
If I understand things, is this a valid summary of what we current know:

1) On PC, the Post Campaign/Epilogue Save (autosave after archdemon is killed) is the definitive final save and has impact on Awakening story line.
2) Convo's with mates during Epilogue scene (before going out the door) are basically fluff, and any manual saves made before going out the door are irrelevant for Awakening story line.
3) Any manual saves made after running RtO from the Post Campaign/Epilogue Save are viable saves to bring into Awakening for RtO loot, etc.

Please comment or clarify accordingly ...


No, we DON'T currently know if these statements are valid or not... And try to get an OFFICIAL answer about these statements is just the reason for I opened this thread...

Until we will not have an official answer by BW we may only try to guess about them.... 

Modifié par MaxQuartiroli, 04 février 2010 - 10:48 .


#37
stow5920

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Stompi wrote...

Personally, I don't think that many choices will have a big impact on Awakening. This feature has been heavily promoted for Mass Effect 2 and had little effect on the story itself in the end. If you expect too much, I think you will be disappointed.


I am going to have to agree with this. I would not expect any of your choices regarding what you did after killing the Archdemon to matter. The sort of choices you should expect to see have an affect would be major ones like who you made ruler, who you sided with in the various conflicts e.g did you kill the mages, and of course whether or not you sacrificed yourself. Basically you should look at it this way, either your Warden died or is now Commander rebuilding the order. He didn't rebuild his home, he didn't run off with Leliana or Zevran, he isn't blindly looking for Morrigan, he is doing his or her duty as a Grey Warden because that is what Grey Wardens do.

As for how they handle love interests, well for starters I think it is safe to say do not expect to see them much if at all, best you will get is Alistair or Oghren saying something to you about it. For example there might be a conversation where Alistair asks if it was a good idea to give Morrigan a baby.

I do agree that Bioware should come out and make some of this clear, perhaps they will and are just waiting for the Mass Effect 2 hype to cool down and then they will start advertising Awakening a lot more.

#38
MaxQuartiroli

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stow5920 wrote...

Stompi wrote...

Personally, I don't think that many choices will have a big impact on Awakening. This feature has been heavily promoted for Mass Effect 2 and had little effect on the story itself in the end. If you expect too much, I think you will be disappointed.


I am going to have to agree with this. I would not expect any of your choices regarding what you did after killing the Archdemon to matter. The sort of choices you should expect to see have an affect would be major ones like who you made ruler, who you sided with in the various conflicts e.g did you kill the mages, and of course whether or not you sacrificed yourself. Basically you should look at it this way, either your Warden died or is now Commander rebuilding the order. He didn't rebuild his home, he didn't run off with Leliana or Zevran, he isn't blindly looking for Morrigan, he is doing his or her duty as a Grey Warden because that is what Grey Wardens do.

As for how they handle love interests, well for starters I think it is safe to say do not expect to see them much if at all, best you will get is Alistair or Oghren saying something to you about it. For example there might be a conversation where Alistair asks if it was a good idea to give Morrigan a baby.

I do agree that Bioware should come out and make some of this clear, perhaps they will and are just waiting for the Mass Effect 2 hype to cool down and then they will start advertising Awakening a lot more.


You may be right... But I will have a big disappoiment if it will be like you wrote...

OK.. I agree with you when you say that, however you finished the game, we will have the SAME beginning... and this beginning will be that you are again a Grey Warden and you are going to rebuild the order... (with obviously the only execption if you died killing the archdemon)

The only thing I hope is that before the adventure begins, they put some little dialogue line, or even some text box just to connect the end of your game with the beginning of awakening...

For example a text box where they say.. "Ok, after killing the archdemon you left Denerim and travel the world for 6 month with (Leliana/Zevrhan).. At a certain point you receive a message by your queen/king asking you to come back because they still need you help and you agree to do that"..
after this text box the adventure will begin....

If someone finished the game in another way he will have another text box saying different things but which also finish saying you that you are going to return for some reasons into Grey Wardens

Do you think I am asking too much?? 

Modifié par MaxQuartiroli, 04 février 2010 - 02:40 .


#39
Kalledon

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Are we positive that the carry forward of an Origins character into Awakening comes off the Auto-Save file that lets you do DLC after the fact? I have 2 post coronation saves on a single character because I reloaded and replayed at the point where you choose to accept or decline the Dark Ritual (I'd also have a 3rd save, but you can't have a post-corronation save if you chose to kill the Archdemon without the DR =P ). I think my Auto-Save is actually based off my character dieing as that is the last of the 3 kills I did on it. I purposely made Post-Corronation saves on the other choice endings because I wanted to see everything, but if I do a carry forward, I'd like to use the Yes on Dark Ritual ending.

Can we get Dev conformation on what file we can transfer forward into Awakening?

#40
MinosFan

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Personally, I'm not anticipating anything we did in the main campaign will carry over - there are just too many variables for both practical concerns & story telling.



E.g. [extra spoiler heavy!]



> We've seen Alistair appears heavily in sequences already, so unless every single one of them is reshot with other characters then clearly none of the possible endings where he dies, becomes a destitute drunk or Grey Warden apply. Similarly; unless they have twice the dialogue & sequences for him, he's either hardened or light-hearted regardless of what save-file you chose. Ditto for endings where the Warden becomes his wife/consort/whatever - clearly couldn't use the same dialogues.



> For obvious reasons, the Warden also cannot have married Anora and become king/consort themselves.



> If the main character of an import go is the same Warden from the core campaign, then clearly either a] neither they nor Alistair could have sacrificed themselves so Morrigan got her way or Loghain got a reprieve or b] the Warden is resurrected in which case they did make the sacrifice and no other endings are valid.



> We know from Anders that the Templars & Circle are still bound and he is branded a rebel, so unless his entire character exists in a re-written form to accommodate one singular dialogue choice then the Warden categorically cannot have been a Mage who asked for the Circle to be freed.



> There are only 6 companions total and presumably they are all integral to at least parts of the story, so clearly Oghren cannot have been killed by the Warden as would happen result from sufficient disapproval! I cannot see Biff The Understudy putting in an appearance to replace Oghren for an entire campaign.



After just 2 trailers, I personally feel that the body of evidence against any choices being carried over is already pretty formidable.

#41
Kalledon

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MinosFan wrote...

Personally, I'm not anticipating anything we did in the main campaign will carry over - there are just too many variables for both practical concerns & story telling.

E.g. [extra spoiler heavy!]

> We've seen Alistair appears heavily in sequences already, so unless every single one of them is reshot with other characters then clearly none of the possible endings where he dies, becomes a destitute drunk or Grey Warden apply. Similarly; unless they have twice the dialogue & sequences for him, he's either hardened or light-hearted regardless of what save-file you chose. Ditto for endings where the Warden becomes his wife/consort/whatever - clearly couldn't use the same dialogues.


I don't think it would be that difficult for them to do one option where Alistar is king and another option where Anora is queen.  As to the becoming consort/wife then it is easily explained off that you broke it off with them when you returned to Amarathine to help the Wardens rebuild.

> If the main character of an import go is the same Warden from the core campaign, then clearly either a] neither they nor Alistair could have sacrificed themselves so Morrigan got her way or Loghain got a reprieve or b] the Warden is resurrected in which case they did make the sacrifice and no other endings are valid.


I believe this is the whole reason for allowing an Orlias Warden creation.  In case you chose to let yourself die at the end of your playthrough.

> We know from Anders that the Templars & Circle are still bound and he is branded a rebel, so unless his entire character exists in a re-written form to accommodate one singular dialogue choice then the Warden categorically cannot have been a Mage who asked for the Circle to be freed.


Given his pentiante for escaping the circle.  It seems pretty obvious that he was just away from the Circle when all the Blood Mage stuff happened.  Even when you side with the Templars they point out that there are always mages abound and it's entirely reasonable to expect there were legal ones away from the tower as well.  Just recall them and rebuild.

#42
MaxQuartiroli

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@MinosFan: I don't agree with you, and now I will explain you why...

One of the greatest innovation of this game is the high number of choises a player can do in his campaign that brings him to have several endings available...
Why should they have done such a massive work just to put all in the basket giving us a standard xpac which doesn't matter the choises we made in the game? After they promises us in OFFICIAL interviews that xpac will have reactions and differences depending on our choises in main campaigne?
Can you just imagine HOW will be the reactions of the player's community if they shouldn't not do this?! Giving us an xpac where-  for example I am not KING or I have not kicked off form my party Alistair - when I did these things into the Origin game? It's impossible they will do this, for sure !

Modifié par MaxQuartiroli, 04 février 2010 - 03:49 .


#43
MinosFan

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Kalledon wrote...

I don't think it would be that difficult for them to do one option where Alistar is king and another option where Anora is queen.  As to the becoming consort/wife then it is easily explained off that you broke it off with them when you returned to Amarathine to help the Wardens rebuild.


I believe this is the whole reason for allowing an Orlias Warden creation.  In case you chose to let yourself die at the end of your playthrough.


Given his pentiante for escaping the circle.  It seems pretty obvious that he was just away from the Circle when all the Blood Mage stuff happened.  Even when you side with the Templars they point out that there are always mages abound and it's entirely reasonable to expect there were legal ones away from the tower as well.  Just recall them and rebuild.


1. How can it not be difficult to have Alistair & Anora be interchangeable?
Beside animating every sequence twice, they have to: get the Anora actress in to record corresponding dialogue, have an alternate recording/writing of every reference to the coronation & current head of state...
And that's before pondering the plot ramifications: Alistair has Grey Warden status & powers (e.g. prophetic dreams) while Anora doesn't, Alistair knows the Grey Warden's secrets while Anora doesn't, Alistair can participate in fight scenes while Anora can't, Alistair can lead an army while Anora can't, Alistair is intimately familiar with the Warden and original companions while Anora isn't etc.

2. Yep, along with allowing people to play the expansion without having to finish the core campaign - but there's no way they're going to prohibit importing of characters who sacrificed themselves, or tell players "tough luck - should have kept a back-up save from before you turned down Morrigan." So there's going to be a lot of imported characters starting in a whole new line of continuity, where they're simply the new guy/gal in town.

3. I don't mean siding with the Templars (as I've never really fully understood the ramifications of that myself); I mean that when you finish the campaign as a (live) Mage you can use your royal wish to liberate the Circle from Templar & Chantry control - in which case Anders isn't a rogue since there's no bar t his free movement, and the Circle couldn't possibly command the Chantry's Templars to go retrieve a categorically non-blood mage even if they wanted to.

Re: Interviews.
There's a lot of talk of "reactivity", and that's certainly promising, but "reactivity" is not the same as alternating some pretty huge sweeping sections of content to accomodate all the lovely alternate endings of the core campaign.

Case in point: one companion is guaranteed to return to the party...

Alistair - can be executed by Anora or die sacrificing himself.
Dog - can die from Darkspawn blood exposure.
Leliana - can (presumably) die in Lothering or (definitely) die when attacking the ashes' despoiler.
Oghren - can be killed challenging the Warden out of disapproval.
Sten - if left in Lothering, "he remained in his cage to await death, and most likely found it."
Wynne - can be killed in the tower (at 2 opportunities) or die when attaking the ashes' despoiler.
Zevran - can be killed in his attempt, or after betraying the party to Taliesen.
Shale - can be left as a statue or die defending Caridin.
Loghain - can be executed or die sacrificing himself.

The only companion who cannot die (to my knowledge) is Morrigan and, since this campaign is set "several months" after the original, she can be heavily pregnant & possessing no sane reason to risk her own life or that of the child fighting Darkspawn.

So unless importing a character can cost a campaign 1/6ths of its companions and the returning companion is in no-way integral to the campaigns plot (their being alive or dead has no impact at all), then categorically there are limitations as to what "reactivity" constitutes.

N.B. I am a fan of continuity and epic stories by the way - it's simply the logistics of creating videogames that are downgrading my expectations from 'certainty' > 'would be a pleasant surprise.'

#44
Kalledon

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Minos, I think you are underestimating BioWare. Most of your arguements seem centered around the difficult behind the scenes of setting up carry through decisions. Given what BioWare did with ME1->2, I fully expect to see plenty of carry through from Origins -> Awakening.

#45
MinosFan

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Kalledon wrote...

Minos, I think you are underestimating BioWare. Most of your arguements seem centered around the difficult behind the scenes of setting up carry through decisions. Given what BioWare did with ME1->2, I fully expect to see plenty of carry through from Origins -> Awakening.


Hopefully! Posted Image

Regardless, I'll be quite intrigued with the choices they make for the new-Warden-in-town characters - presumably that'll be the canon for Dragon Age 2 (which is hopefully an expansion or two off).

#46
Ocyris

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OK, I check the post-coronations dialogues and if you say you want to end a relationship it does indeed clear the variables for it. So make of it what you will.

#47
MaxQuartiroli

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Ocyris wrote...

OK, I check the post-coronations dialogues and if you say you want to end a relationship it does indeed clear the variables for it. So make of it what you will.


Wait wait.. I am not sure I understood you due to my poor english... Are you saying me that those dialogue line may CHANGE some variables in the game? Am I right?!

#48
A.N.A.N

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MinosFan wrote...

Kalledon wrote...

Minos, I think you are underestimating BioWare. Most of your arguements seem centered around the difficult behind the scenes of setting up carry through decisions. Given what BioWare did with ME1->2, I fully expect to see plenty of carry through from Origins -> Awakening.


Hopefully! Posted Image

Regardless, I'll be quite intrigued with the choices they make for the new-Warden-in-town characters - presumably that'll be the canon for Dragon Age 2 (which is hopefully an expansion or two off).


Unless they continue to allow the importing of saves ala Mass Effect 1 -> 2

There are many ways a clever writer could find armound your problems. For example the discrepancy between Alistair and Anora being ruler could be easily be covered with voice actors, who usually repeat lines many times over anyway, substituting King for Queen or visversa and Alistair and Anora's VA having the exact same dialogue, bar ending choices (wife/husband/neither). Similarly with the endings. If you chose to be ruler, could easily find scenarios were the Grey Wardens take precedence over your duties (i.e. an attack on Denerim causing you to want to investigate and rebuild the wardens yourself). If you die, David Gaider has come out and said that that could cause problems with importing a save so we know less than other endings and the Warden-Commander ending is simple.

#49
Taxonomical

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Simple answer: They do it the way they did in BG1 and BG1's expansion: Tales of the sword coast.



In there, you had a FINAL SAVE the game automatically made...but you could also just as easily use another OTHER save you had.



I imagine we'll just be prompted with a box that lists our saves and allows us to pick one. The reason why they made a post coronation save is to sabe the game just in case the player forgets.

#50
Ocyris

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Yes, if you were to tell Leliana that you want to end your relationship then that is stored in your save. Like wise for all the other but everything else I said still stands.



Recap, The only effect your conversations in post coronation will have is wither or not you continue your relationship through the end. Telling Sten you'd like to go with him back to his homeland does not have any actual effect and is just what someone else described as "fluff". This translates to all the conversations as far as I can tell.



With that said I haven't gone over them all with a fine toothed comb so I may have missed something. If you're really interested grab the toolset and look at the conversations in the Epilogue folder. You'd specifically be looking for any nodes with either an 'A' or 'AC' denoting an Action or Action and Condition. The variable names thus far have been fair self explanatory.