Stompi wrote...
I agree that fewer companions could hurt the replay value. But on the other hand, Awakening will no where be as long as the main game. Perhaps it is better to have 5 companions, who are really good developed, than 10 companions you don't really care about when you're finsished.
Well..I found we had too many companions, always a decision on which to take where to get them "happy with me" and not leave. I am still playing (tenth and eleventh run-throughs) and this is still an issue.
My wish would be for even the ability to add ONE more to the adventuring party, that would eliminate the choice conundrum. I would LOVE to take Dog along, but because I have so many companions that I am trying to keep happy, he usually ends up languishing in the camp, because he already loves me and he seems to be the least useful of all the companions.
The two I struggle with are Ohgren and Zevran. They come along late in the story (the way I play) as I usually do the Circle Tower before Orzammar and Redcliffe. (I find it works better that way for me. Then I can access lyrium powder for potions etc. )
So perhaps for me, it will be a relief not to have to coddle or babysit so many companions and keep them happy and not deserting me ..or attacking me lol.
Yes I am the type to try to keep everyone happy as best as I can. Sometimes I kill Zevran off because, I just don't feel like going through all that again. lol





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