The bug is persistent regardless of computer/DAO uptime. I have explored that, to no avail...
Denerim city gates glitch
Débuté par
sarahkay
, févr. 03 2010 10:45
#26
Posté 23 novembre 2010 - 05:32
#27
Posté 29 novembre 2010 - 02:03
I am getting desperate. I am just short of uninstall/reinstall to try to correct the issue, before abandoning this playthrough & starting all over. Could anyone help?
#28
Posté 29 décembre 2010 - 09:29
Same issue here. Please Bioware do something for Maker's Sake !!
#29
Posté 30 décembre 2010 - 10:30
Been able to go through by entering Console and type the following: RUNSCRIPT ZZ_CLI_DEBUG
Thanks Maker
Thanks Maker
#30
Guest_FFgurl4eva_*
Posté 07 janvier 2011 - 12:04
Guest_FFgurl4eva_*
I'm having the same problem with Roiden but I dont have a save point before the gates my auto save is right when the gate battle begins
#31
Guest_FFgurl4eva_*
Posté 07 janvier 2011 - 12:09
Guest_FFgurl4eva_*
For me I had to start back at my gate auto save and fight the battle again,hope this helps some of you
#32
Posté 23 janvier 2011 - 11:24
Wow, I I had taken time off DAO to beat the BG series again (I got Demogorgon too), came back, found this post, finished my campaign, & now am into awakenings.
Thanks all.
Thanks all.
#33
Posté 22 mars 2011 - 03:05
Just re-do the fight and kill the monsters by the east side at the bridge first
#34
Posté 11 mars 2012 - 04:56
This bug is still in game. None of the posted "fixes" here work. Killing bridge first: no effect. Standing near Riordan entire time: no effect. Reload (via quick save, named save, plus full exit before reload): no effect. Repeat city gate fight (done it about 8 or 9 times now): no effect. I even ran around laying down SoCs to cover the entire area and kill off potentially invisible enemies. No effect.
Runscript zz_cli_debug permits jumping past the Riordan dialogue, but if you do that, you skip building your party, which means you're solo from then on.
Seems like there really is absolutely no solid fix or workaround for this bug other than to keep on repeating the gate fight and hope you don't get bugged this time around.
Runscript zz_cli_debug permits jumping past the Riordan dialogue, but if you do that, you skip building your party, which means you're solo from then on.
Seems like there really is absolutely no solid fix or workaround for this bug other than to keep on repeating the gate fight and hope you don't get bugged this time around.





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