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There are no powerful mage builds!


79 réponses à ce sujet

#1
PK1408

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Each of the builds I have tried are as weak as you like.

The skill trees do not allow you to build a formidable mage. Mages should bemega powerful in games such as this as they are in fantasy worlds like Tolkiens.

Mines as wimpy as you like,

#2
KalDurenik

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Mages... if i may say so "Own" everything. If you play correctly with a mage or two in your party you can kill entire room's with creatures without taking damage.

#3
Evil Zealot

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I have had not troubles with my primal focused Mage. Earthquake + Blizzard/Lightning Storm = a good laugh when you can pull if off. I also have my mage paired with morrigan and developing her into the sleep/confuse line of spells has complimented my group very well. My tank is Alistair and I have zevron as my other damage dealer/rogue.

#4
Cthy

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my mage is a powerhouse...

#5
Curry Noodles

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Then you just suck at using your mage. I'm finding mage to be pretty ridiculous so far.



Get all of the glyphs, force field, the regular heal, spirit healer specialization for the group heal and rez, the ice abilities from primal, the first lightning ability, and the elemental hexes from entropy. I've easily crushed everything on normal aside from revenants.



You have to use the spells properly though. Start fights with the paralysis + repulsion glyph combo. Follow up with the AoE elemental hex and blizzard, then either use the cone aoe at the edge of the blizzard or start working on single targets with the single target ice and lightning attacks. If your tank or your mage are getting beaten up by too many enemies, use forcefield. Otherwise, use it to take bosses etc. out of the fight. Use group heal if you need it, it's really strong.



This works with pretty much any element, though. My actual character uses electricity and is an arcane warrior; I have morrigan using ice, which I'd have picked if I had known it was as good as it is. Regardless of the element, enemies get paralyzed in the elemental AoEs for so long that when they get out they only have maybe 10% health left. If you have two mages they'll probably die before the paralyze even wears off.



Arcane warrior is nice for being able to equip big armor; when I used heavy plate mail + the AW shield I saw a world of difference with my main character; nothing can really hurt him with that up. I still end up using a staff rather than swords most of the time though. Spirit healer is more useful though, I think, so go with that first.

#6
ForgottenGuardian

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Riveting Tale Chap!

#7
Slainangel52

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PK1408 wrote...

Each of the builds I have tried are as weak as you like.

The skill trees do not allow you to build a formidable mage. Mages should bemega powerful in games such as this as they are in fantasy worlds like Tolkiens.

Mines as wimpy as you like,


Mages are far from weak, but I guess it depends on how you define power, it doesn't lie solely in damage.

In my eyes the ability to paralyze en masse or freeze entire groups in place is quite powerful. If you're looking for straight damage there are some particularly devastating combos to use. I've personally had a certain combo hit 352 damage.

#8
Reikon

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in the Lord of the Rings, Gandolf never really did more then parlor tricks or mind reading. It was the knowledge he had and the way he used the magic that made him powerful.



Lotro series does not have nay healers either , should we remove them to make the game harder and more like the books say they should be? I think the mages are overpowered compared to the rogues. A rogue should be able to 1 shot any mage.

#9
Tapeworms

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You're wrong, my mage is super good, you are just doing it wrong, be tactical and use strategy and your mage will be amazing, no sweat!

#10
Vextir

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my mage is not a wimp at all. i start i with the virulent walking bomb, then stun and drain life and before you know there alot exsploding bodies and poor alistar tends to die a lot in the FF.

#11
apoc_reg

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I cant get enough of freezing deamons lol

#12
Jacks-Up

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PK1408 wrote...

Each of the builds I have tried are as weak as you like.

The skill trees do not allow you to build a formidable mage. Mages should bemega powerful in games such as this as they are in fantasy worlds like Tolkiens.

Mines as wimpy as you like,


My friend plays an Arcane warrior + Blood and he says it's pwerful enough to solo it.

#13
Varenus Luckmann

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Mages are so powerful I'm having a hard time seeing a party without at least one. They're so great and have access to so many more spells than the rogue and warrior gets talents and are so diverse that I'd almost call the game unbalanced. Seriously. OP. You suck.

#14
Fluwm

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I think the complaint is more along the lines of there being no single, powerful spell. In BG2, for example, you could toss a fireball into a room and kill all but the toughest enemies. Right after I got my fireball spell in DA:O, I tossed it at a random encounter w/ highwaymen, and it only singed them. I was pretty disappointed.



On that note, I was also VERY disappointed the first time I saw the spell effects--particularly the arcane bolt. That one nearly made me cry. Outside of the fire-related spells, the effects for everything I've seen (I haven't seen close to everything, mind you) have been very, very underwhelming. I'm talking uglier-than-infinity engine-effects here. I mean, if they're going to bill the game as a spiritual successor the BG, it should at the very least have better spell effects ten years after.

#15
Bozam

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I didnt really build mine correctly. My first play through so Im just dabbling. I use a lot of support spells. So most of the time Im just in the backround shooting missles from my staff and letting the tanks take care of it. With the abilities that I provided them. Rock armor flaming weapons and stuff.

#16
Sathlin

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My mage is great, i use grease to slow them down, then i fireball the grease. after that, it is easy pickings for my other characters.



open a door, pause, hit h, grease, fireball, hit h, easy..

#17
Razcalking1978

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The OP is wrong. Archers, on the other hand...

#18
Azrailx

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if anything mages are op lol

but its single player so it doesn't matter too much

#19
BW_Lee

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In my experience I have found Mages to be, by far, the most powerful class in the game. This is generally accepted around the Office as well.

Make sure you pick a specification and stick with it. Don't pick some heals or buffs, then some offensive spells, then something else, and spread yourself too thin.

If you'd like a build that can totally decimate the encounters in this game, send me a PM, or post in the Spoilers forum.

#20
NewYears1978

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I found Primal to be pretty powerful, but I through 1 healing spell on there at the beginning of the game as it was needed..I just hope that I dont miss that one skill point later?

#21
Taleroth

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I'm enjoying my Entropy build. Getting two lines of that, one Primal (Electricity), and Blood Magic.
I intend Morrigan to get the other two Entropy ines, and cold from Primal.

Modifié par Taleroth, 06 novembre 2009 - 05:49 .


#22
Shallyah

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My "version" of Morrigan is wiping scores of enemies onher own. I'm using a Frost/Lightning nuke build. Cone of Cold is overpowered, you can shatter almost any amount of enemies if well executed, and Morrigan is just my best damage character both at Area of Effect and single target nuke (Shatter combos, Lightning nukes, Drain Life...)

#23
MBirkhofer

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BW_Lee wrote...

In my experience I have found Mages to be, by far, the most powerful class in the game. This is generally accepted around the Office as well.

Make sure you pick a specification and stick with it. Don't pick some heals or buffs, then some offensive spells, then something else, and spread yourself too thin.

If you'd like a build that can totally decimate the encounters in this game, send me a PM, or post in the Spoilers forum.


This is true. And I've been comtinplating posting a discussion on this.
Why ARE mages so much more powerful, versitile, and better in pretty much every way then the other classes?  Why are archers so bad?    Why was so much effort put into mage combo spells, giving them mana based (thus infinite) healing options, etc?   Why aren't the other classes this flushed out in design?
Its really odd.   And frankly dissappointing.

#24
pima

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where can you find builds at?

#25
RomperStomper

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you want a bad ass spell, try tempest, in the electric line of primal. it look cool as hell and if you keep the enemies in it does a lot of dmg. excellent for clearing rooms. ill open door and cast tempest. the cone of cold the enemies as the run at me. every enemy will be below 50% HP minimum. but thats mainly on undead, havent run into and electric resistance mobs yet.