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Hack and Bypass mini-games


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#51
cruc1al

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I think a great improvement to hacking, in terms of immersion, would be having the minigame fill only a part of the screen, with the rest showing the actual game world with Shepard working on the door/container with his omni-tool, animating him as you press buttons in the mini game. Then if you succeed, Shepard would say something like "Got it!", "That was quick", "Let's move" etc. If you fail, he'd say "Dammit!" or something.

Modifié par cruc1al, 28 mars 2010 - 09:45 .


#52
SOULdi3r

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RichardPound wrote...

Will Bioware release a patch to remove the Hack and Bypass minigames?
For some people they may be easy, but for me they are very frustrating and take me completely out of the immersion of the RPG shooter.

heres a tip if your having troble- take your time, even without the upgrades i usually finish befor even a quarter of the time is up, go as fast as you can, but dont rush so much u fail

#53
Si-Shen

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I thought the new mini-games for both were a nice improvement, match a picture or a block of text and your good. Getting your "arrow" into the center or just walking up to something and "unlocking" it because of your skill was a bit of a drag in the first one.

#54
Your Synthetic Superior

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cruc1al wrote...

Zardax_the_Magnificent wrote...

The way this discussion is going makes me think that some people have very fast cpu's which cause the timer to run out fast and others have slower cpu's giving them more time to hack. The "retards" who are having trouble (which includes me), paid good money for their games and deserve to be heard by BioWare. We are contributing financially to this game the non-retards are enjoying. If you don't want to patch the game, give us a "hack" to stop the timer.


Where in this discussion is there any indication that a faster CPU makes the timer go faster? That sounds absurd.


Yes, absurd indeed. One might even say it sounds retarded... I mean mentally challenged.

#55
Puppet Doctor

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I enjoy the hacking/bypass mini-games in ME2. Although, I will admit after finishing the game six times it is sometimes annoying to have to do them again but I still really enjoy them.



I hated that stupid QTE mini-game in ME1. I was actually really bad at it because I got all frantic so I always saved before doing it. I am glad they got rid of that mini-game.

#56
cruc1al

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Puppet Doctor wrote...

I enjoy the hacking/bypass mini-games in ME2. Although, I will admit after finishing the game six times it is sometimes annoying to have to do them again but I still really enjoy them.

I hated that stupid QTE mini-game in ME1. I was actually really bad at it because I got all frantic so I always saved before doing it. I am glad they got rid of that mini-game.


I actually prefer the ME1 mini game over both of the ME2 mini games simply because there are different difficulty levels, each of which takes less time on average to finish than the ME2 mini games.

#57
Your Synthetic Superior

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cruc1al wrote...

I actually prefer the ME1 mini game over both of the ME2 mini games simply because there are different difficulty levels, each of which takes less time on average to finish than the ME2 mini games.


What I didn't like was the fact that the different difficulty levels had no bearing on the quality of the items inside.

I don't like hacking so much because there is no skill involved, just waiting for the right line of data to show up. This wouldn't annoy me accept for the fact that you get less money the longer it takes you to complete it and there is nothing I can do complete it faster. It's just a matter of chance.

#58
Vigil

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cruc1al wrote...
If I find that the lack of upgrades makes the game too difficult for my liking, I just edit my savegame.

Hmm, not known with hacking or savegame editing...
Could you for instance edit the savegame so hacking times are slowed?

Since I am horribly stuck in a part where I need to bypass, but fail to succeed due to my wrist joint gone (docks had to mount my handbone directly to my armbones, making it now into ONE single bone) that could help me a lot...   :S

Modifié par Vigil, 29 mars 2010 - 10:44 .


#59
We Are Harbinger

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PINECONE DOOR C uh.. what was the last one?

#60
defunkti

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I like the hacking Minigame Posted Image one of the best in any game

I don't enjoy bypass as much, but it's definitely better than in ME1 by a long milePosted Image

Modifié par defunkti, 29 mars 2010 - 12:45 .


#61
Heart Collector

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I like the minigames myself... However I think it would be cool if you could get your tech squadmates to actally do it for you. It would take some time depending on the squadmate (say, Tali or Legion would be the fastest), but you could provide cover for them, or simply admire yourself, while they get the job done.

#62
cruc1al

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Vigil wrote...

cruc1al wrote...
If I find that the lack of upgrades makes the game too difficult for my liking, I just edit my savegame.

Hmm, not known with hacking or savegame editing...
Could you for instance edit the savegame so hacking times are slowed?

Since I am horribly stuck in a part where I need to bypass, but fail to succeed due to my wrist joint gone (docks had to mount my handbone directly to my armbones, making it now into ONE single bone) that could help me a lot...   :S


I mean simply that I can give myself the amount of money I want by editing a savegame. By lack of upgrades I don't refer to upgrades that make hacking easier, but to upgrades that you can buy with the money you get from hacking terminals etc.

#63
Starscream723

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The hacking minigame is *just* challenging enough. By which I mean it's easy, but it's occasionally possible to slip up when it throws up lots of blocks, if you're not paying attention. It could maybe be made a little more difficult.



The bypass game is very simple. They could make it harder by adding more symbols (to add a bit of pressure getting it done in time) but to be honest, you have to do it so often that it would just become annoying. At least you can get it out of the way without much thought.



Both are better than the ME1 "minigame", though that did have the advantage of being able to skip it if you'd collected enough junk.