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Enormous plot loop hole that has no explanation. MAJOR FLAW!


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#1
TheLostGenius

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Ok this is the end game scenario. Played it twice. Write before the rig up the IFF Sheperd and squad go onto a shuttle, into space? Where did they go? Why did they randomly get onto the shuttle during IFF installation? Wouldn't the shuttle be in the same space that the collector ship warped into?

Something else to try on subsequent playthrough. What if Legion is ultimately a total traitor, and the virus occured when EDI dropped the firewall and Legion manipulated it? Has anyone played through the game and sold Legion? Does the IFF sequence happen differently if Legion had no access?

Beyond that, the lets get on the shuttle in the middle of nowhere with no explanation just because they are installing the IFF really made no sense. Where did they go? Seriously, WTF? :blink: 

#2
DeadlyParasite

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They left because they didn't want to be on board in case something happened while testing it.



At least that's how EDI explained it to my character.

#3
LarryBann

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Well, something did happen. I blame EDI. She just wanted the ship all to herself.

#4
benaq

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It's not a plot hole at all. They took the shuttle for a mission.



Legion has nothing to do with the virus, the virus was on the IFF.

#5
TheLostGenius

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That was not explained in either of my scenearios. Also their shuttle couldn't have gotten that far from the Normandy, wouldn't they be EVEN MORE in danger being on the shuttle when the collector's arrived? That scenario could have been set up much better. Like The Illusive Man calls in the entire squad to a secret station and they rig the IFF during that...it just seemed artificially forced for the sake of the story.

#6
SunfighterG8

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Its supposed to be like you went off to do a mission on a planet somewhere...plus those shuttles can go FTL...



The whole IFF thing is sorta silly, not only is the mission lazy (we are inside a dead reaper..how cool! Oh wait..its just a bunch of cerberus crates with the IFF on a cart in an elevator).....



The real plot whole is why do we need an IFF in the first place, theyve said several times that ships openly pass though the gate without an IFF.....so what do we need an IFF for? To get back? I thought this was a sucide mission?

#7
TheLostGenius

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benaq wrote...

It's not a plot hole at all. They took the shuttle for a mission.

Legion has nothing to do with the virus, the virus was on the IFF.


Have you ever played through the game where Legion wasn't allowed access beyond the firewall? What if he tampered the IFF to send a distress beacon to the Collector's, being that he was treacherously manipulating Shepard into trusting him "them". Anyone with a definitive "I sold Legion to Cereberus and the IFF sceneraio was different".

#8
challenger18

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I don't see any major plot holes. In my playthroughs, the shuttle goes when you go to the galaxy map and pick somewhere to go, so that's supposedly where you go (even thought you don't do anything). Legion also didn't do anything to betray you, when the collectors found the Normandy I hadn't even activated Legion.

#9
neubourn

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TheLostGenius wrote...

That was not explained in either of my scenearios. Also their shuttle couldn't have gotten that far from the Normandy, wouldn't they be EVEN MORE in danger being on the shuttle when the collector's arrived? That scenario could have been set up much better. Like The Illusive Man calls in the entire squad to a secret station and they rig the IFF during that...it just seemed artificially forced for the sake of the story.


Wrong, go watch the beginning of ME2 again, and read the codex about the Shuttle. It has its own mass effect core, and can utilize FTL travel...remember doing that when you escape the Cerberus Station in the beginning?

So, the Shuttle could have been anywhere. And also in the Codex, it says that it seats 12, so for all we know, Shepard takes his whole squad with him every time. But, as to WHY they leave and what mission they are on precisely, is beyond anyones guess.

#10
AtomZero

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They needed to spend a bunch of time running maintenance or what have you while testing out the IFF and integrating it into the ship. EDI and Joker tell Shepard to take the shuttle for their next mission... so supposedly its a few hours AFTER they leave that the collectors attack the Normandy.



I still think they should have had shepard actually take the shuttle to a planet or be dropped off on one and MAYBE do a small mission... then cut to the collector attack on the SR2 Normandy so it's more clear why he left. Though really... is it that badly explained? This isn't the first thread I've seen like this.

#11
BI2EWCiTY 414

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i was thinking about selling legion im about to play my 3rd play through and see what happens to legion if u sell him and in my first one i hooked up with tali after i kicked the collector butt she talked to me about what happened and Ms.Lawson in my second one after i beat the collector butt she is just like are u still in to me

#12
pvt_java

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To answer TLG's question: I didn't get around to getting to the part of Legion's story where the firewall event occurs until after the suicide mission, so no, it has nothing to do with the virus.

#13
Skilled Seeker

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SunfighterG8 wrote...

Its supposed to be like you went off to do a mission on a planet somewhere...plus those shuttles can go FTL...

The whole IFF thing is sorta silly, not only is the mission lazy (we are inside a dead reaper..how cool! Oh wait..its just a bunch of cerberus crates with the IFF on a cart in an elevator).....

The real plot whole is why do we need an IFF in the first place, theyve said several times that ships openly pass though the gate without an IFF.....so what do we need an IFF for? To get back? I thought this was a sucide mission?


Wrong. Ships can enter the Omega 4 relay but they get shredded. Hence the massive graveyard on the other side. The IFF prevents this from happening and it is also installed on all Collecter ships.

#14
PingoBlack

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SunfighterG8 wrote...

The real plot whole is why do we need an IFF in the first place, theyve said several times that ships openly pass though the gate without an IFF.....so what do we need an IFF for? To get back? I thought this was a sucide mission?


Remeber the pieces joker nearly hit after IFF jump?

Those were the ships that jumped without one ... :unsure:

#15
BI2EWCiTY 414

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SunfighterG8 wrote...

Its supposed to be like you went off to do a mission on a planet somewhere...plus those shuttles can go FTL...

The whole IFF thing is sorta silly, not only is the mission lazy (we are inside a dead reaper..how cool! Oh wait..its just a bunch of cerberus crates with the IFF on a cart in an elevator).....

The real plot whole is why do we need an IFF in the first place, theyve said several times that ships openly pass though the gate without an IFF.....so what do we need an IFF for? To get back? I thought this was a sucide mission?

without the IFF they get sent in to the unsafe zone and with the IFF you get sent to the safe zone

#16
AtomZero

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SunfighterG8 wrote...


The real plot whole is why do we need an IFF in the first place, theyve said several times that ships openly pass though the gate without an IFF.....so what do we need an IFF for? To get back? I thought this was a sucide mission?


The IFF is so you don't get blown to sh*t the moment you come out of the omega-4 relay. I guess it makes it so no alarms go off when you enter the collector space or something...

#17
fanman72

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in my game the sequence initiated when i landed and tried to do one of the sidequests

#18
GnusmasTHX

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This isn't a plot hole at all.



The game assumes you did something. The fact is Shepard would have HAD to have been on the shuttle to accomplish a mission during the Normandy's downtime. The shuttle is capable of FTL and Mass-Relay transport.



I'm almost sure that whole sequence is activated after you access the galaxy map to go somewhere. So the game sends you there on board the shuttle, the Normandy is attacked, and you come back/Normandy comes to pick you up/both.

#19
SunfighterG8

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AtomRobot87 wrote...

SunfighterG8 wrote...


The real plot whole is why do we need an IFF in the first place, theyve said several times that ships openly pass though the gate without an IFF.....so what do we need an IFF for? To get back? I thought this was a sucide mission?


The IFF is so you don't get blown to sh*t the moment you come out of the omega-4 relay. I guess it makes it so no alarms go off when you enter the collector space or something...


You still got attacked, so the IFF didnt even work. Sorry I still dont buy it, there is something more with that IFF then we knew. The way it was signaling the collectors means it had some AI on it or part of that reaper's 'soul'. How conviently it was placed on a cart easy to find, Why they stole your crew....it almost seems as if the reapers WANTED you to go though that gate and attack....the outcome they might of not anticpated though..... I personally think we did something they wanted in the long run...we just arnt aware of it...

#20
TheLostGenius

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pvt_java wrote...

To answer TLG's question: I didn't get around to getting to the part of Legion's story where the firewall event occurs until after the suicide mission, so no, it has nothing to do with the virus.


Ok got it. Also for fun take Legion to Citadel, Anderson has a very small comment to make about him.

#21
HelterSkelter89

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TheLostGenius wrote...

Ok this is the end game scenario. Played it twice. Write before the rig up the IFF Sheperd and squad go onto a shuttle, into space? Where did they go? Why did they randomly get onto the shuttle during IFF installation? Wouldn't the shuttle be in the same space that the collector ship warped into?

Something else to try on subsequent playthrough. What if Legion is ultimately a total traitor, and the virus occured when EDI dropped the firewall and Legion manipulated it? Has anyone played through the game and sold Legion? Does the IFF sequence happen differently if Legion had no access?

Beyond that, the lets get on the shuttle in the middle of nowhere with no explanation just because they are installing the IFF really made no sense. Where did they go? Seriously, WTF? :blink: 



they explained that they went on the ship in case anything went wrong with the iff installation. you travel in the shuttle to wherever your selected destination is while the ship stays where it was at. if you had payed attention you would have known this.

as for legion, you really dont understand how the geth work do you? as shepard says at one point (not in these same words) machines thought processes are different than that of humans and other organics, they think in pure logic, morals and ethics mean nothing to them as they are just concepts of organic lifeforms, there is no universal right or wrong so they do not think in terms of this. in short this is not how a geth would think and if you had played through the game with him you would realize he is on your side.

i suggest you pay attention to the dialogues instead of just skipping through them on your next play through.

#22
Gill Kaiser

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SunfighterG8 wrote...

AtomRobot87 wrote...

SunfighterG8 wrote...


The real plot whole is why do we need an IFF in the first place, theyve said several times that ships openly pass though the gate without an IFF.....so what do we need an IFF for? To get back? I thought this was a sucide mission?


The IFF is so you don't get blown to sh*t the moment you come out of the omega-4 relay. I guess it makes it so no alarms go off when you enter the collector space or something...


You still got attacked, so the IFF didnt even work. Sorry I still dont buy it, there is something more with that IFF then we knew. The way it was signaling the collectors means it had some AI on it or part of that reaper's 'soul'. How conviently it was placed on a cart easy to find, Why they stole your crew....it almost seems as if the reapers WANTED you to go though that gate and attack....the outcome they might of not anticpated though..... I personally think we did something they wanted in the long run...we just arnt aware of it...


They specifically state in the game that relay jumping is not exact, and there is generally a margin of error when it comes to the point in space at which you appear after jumping. The safe zone around the Collector base is very small, and surrounded by black holes (it's the centre of the galaxy). The IFF makes sure the ship arrives in the protected area, not the maelstrom around it. Getting attacked by the Collectors' defenses is a seperate issue.

#23
TheLostGenius

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HelterSkelter89 wrote...

TheLostGenius wrote...

Ok this is the end game scenario. Played it twice. Write before the rig up the IFF Sheperd and squad go onto a shuttle, into space? Where did they go? Why did they randomly get onto the shuttle during IFF installation? Wouldn't the shuttle be in the same space that the collector ship warped into?

Something else to try on subsequent playthrough. What if Legion is ultimately a total traitor, and the virus occured when EDI dropped the firewall and Legion manipulated it? Has anyone played through the game and sold Legion? Does the IFF sequence happen differently if Legion had no access?

Beyond that, the lets get on the shuttle in the middle of nowhere with no explanation just because they are installing the IFF really made no sense. Where did they go? Seriously, WTF? :blink: 



they explained that they went on the ship in case anything went wrong with the iff installation. you travel in the shuttle to wherever your selected destination is while the ship stays where it was at. if you had payed attention you would have known this.

as for legion, you really dont understand how the geth work do you? as shepard says at one point (not in these same words) machines thought processes are different than that of humans and other organics, they think in pure logic, morals and ethics mean nothing to them as they are just concepts of organic lifeforms, there is no universal right or wrong so they do not think in terms of this. in short this is not how a geth would think and if you had played through the game with him you would realize he is on your side.

i suggest you pay attention to the dialogues instead of just skipping through them on your next play through.


I pay very careful attention to the dialgoue. Legion is well within his station to betray Shepard and team in ME3. Their logic lead them to follow the Navara (Soverign) AI. Couldn't a new, even more powerful Reaper AI corrupt the entire population. (Either the entire population with the re-habilitated heretics, or just the remaining "good" geth).

#24
GnusmasTHX

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Gill Kaiser wrote...

SunfighterG8 wrote...

AtomRobot87 wrote...

SunfighterG8 wrote...


The real plot whole is why do we need an IFF in the first place, theyve said several times that ships openly pass though the gate without an IFF.....so what do we need an IFF for? To get back? I thought this was a sucide mission?


The IFF is so you don't get blown to sh*t the moment you come out of the omega-4 relay. I guess it makes it so no alarms go off when you enter the collector space or something...


You still got attacked, so the IFF didnt even work. Sorry I still dont buy it, there is something more with that IFF then we knew. The way it was signaling the collectors means it had some AI on it or part of that reaper's 'soul'. How conviently it was placed on a cart easy to find, Why they stole your crew....it almost seems as if the reapers WANTED you to go though that gate and attack....the outcome they might of not anticpated though..... I personally think we did something they wanted in the long run...we just arnt aware of it...


They specifically state in the game that relay jumping is not exact, and there is generally a margin of error when it comes to the point in space at which you appear after jumping. The safe zone around the Collector base is very small, and surrounded by black holes (it's the centre of the galaxy). The IFF makes sure the ship arrives in the protected area, not the maelstrom around it. Getting attacked by the Collectors' defenses is a seperate issue.


In other words; watch the series finale of the re-imagined Battlestar Galactica.

#25
Fuzzyrabbit

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As GnusmasTHX mentioned, the shuttle is capable of FTL and relay travel, this is shown at the start of the game when you leave the Lazarus facility and head to another Cerberus base. They all left the ship because EDI said it would take time to set up the IFF and they'd rather be out doing something than twiddling their thumbs on the ship.



Also, no Geth virus would much affect EDI. She's based on recovered Reaper tech, and it took a Reaper virus to even temporarily bother her. Even then, she found a loophole that let her retake the entire ship.