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Article on the failings of ME2


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#1
DemonKing

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www.infoaddict.com/the-many-failures-of-mass-effect-2

I haven't started ME2 yeat (only finished Dragon Age last night), but I have to agree that Bio has been getting a free pass from reviewers for far too long, particularly as they have been producing games that follow the same basic structure since KOTOR, which while generally fun, haven't exactly been innovative.

#2
oHasho

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I don't understand all this negative feedback.

When placed next to the other games I've played or own, I find ME 2 very fun to play.

That's all it should boil down to.

#3
Sidac

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Wasnt fun for the reviewer. O well, move on. Some games you like some you dont. I agree with some things he said but it just read out like your casual forum rant to me.  

I bet hes a halo worshiper! now those games are crapppppppp

Modifié par Sidac, 04 février 2010 - 01:31 .


#4
kcp12

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That guy had a bone to pick with Bioware. Way too many nit-picky things. Audio logs...OH NOES! He insults gaming journalism but the guy isn't objective at all. I like reviews that can articulate clearly what a game does right and what a game does wrong while providing some insight about the game that I would have missed. Talk about pretentious.

#5
kcp12

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Double Post :(

Modifié par kcp12, 04 février 2010 - 01:34 .


#6
Eikixia

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I like(d) ME2 very much. Nowadays we have this thing called DLC which I hope bioware uses extensivly in ME2 to keep us occupied until ME3 and fixes bugs/problems.

#7
Looy

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I think this guy was a little biased, there are plenty of legit problems with the game but he goes and picks something small like the hacking games or audio logs, makes him sound like an anal moron. The one thing I do agree with is the way you make each character loyal in the exact same way, you wait for them to request to see you, then do their mission.

#8
Bootsykk

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Oh, I cannot wait until Dragon Age 2.

"BALLLARRGH, It is not identical to the original! Dragon Age sucks! You've ruined it for me, Bioware!"

#9
Frigid Leaf

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The only thing I agree with in that article is the lack of hotkeys to access squad, journal, codex screens on the PC version.



As for his comment about the lack of alien languages, clearly he didn't read the codex entry in the first game that talked about the universal translator, probably because he clearly hates the codex. Personally, I'd rather the aliens speak English and register relatable emotions than use the handful of canned alien dialogue lines each species had in KOTOR.

#10
lawsie100

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for me, great game. ME1 done things better such as items you can pick up such as armor and weapons etc, Me2 did other things better, such as general combat feel. Both very good games in their own rights. I did prefer Dragon age to both of them though.

Modifié par lawsie100, 04 février 2010 - 01:42 .


#11
laek022

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Excellent article, and I agree with all of the writer's points and criticisms. In fact, I'm pretty sure any sane individual would have an extremely difficult time arguing against the points the writer made. Did I still buy the game and enjoy it? Sure. Should this type of stuff fly? Not at all, but it happens all the time. What can ya do, besides settle for mediocrity? I've found recently that settling for mediocrity is the key to happiness in your life.

#12
Monstruo696

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"BAWWW, THE GAME ISN'T TAILORED TO ME, ALL CRITICS ARE WRONG!"

Oh please. This game STILL has me hooked on my THIRD play-through.

Modifié par Monstruo696, 04 février 2010 - 01:54 .


#13
rabidhanar

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Kinda Harsh in a nice way. I agree that some things definently need to be refixed (xp, scanning) but not everything is bad.



Cover system is nice, battle just occurs so often near boxes that it is very obvious when a fight will occur. Once I would like a fight in which you are caught metaphorically with your pants down. Lets say a squad bursts through commando style into a room with you in it and there is only 1 crate for cover. Or you are walking and get shot at by an infiltrator with only columns for cover (they can turn invisible and use snipers, perfect tactic for them and smart usage of their skills) Some actual gameplay designs implementing the classes better would help. Not once did I get hit by a biotic charge from a vanguard. Only tech I noticed were combat drones.

#14
MassEffect762

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ME2 is a mixed bag of improvements and failings and that's what pisses me off.

It should be pure improvement with less "scraping"(ME1 armor variety for all squadies). I hope you're paying attention bioware.

Modifié par MassEffect762, 04 février 2010 - 01:49 .


#15
lyssalu

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Looy wrote...

I think this guy was a little biased, there are plenty of legit problems with the game but he goes and picks something small like the hacking games or audio logs, makes him sound like an anal moron. The one thing I do agree with is the way you make each character loyal in the exact same way, you wait for them to request to see you, then do their mission.


yeah, but he suggested that some characters shouldn't be given background stories, which is...stupid

#16
Striker1246

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I have to say that I both absolutely loved this game and found this review completely accurate. While the reviewer is perhaps a little too harsh with his language, his criticisms are spot on, as are his suggested improvements. I would highly advise Bioware to look at this review impartially; if they take these criticisms to heart without the malice, they would fix pretty much every problem I had with this game. Meanwhile, I'll go back to my third playthrough :)

#17
Darth Obvious

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This article gets so many things wrong, I don't even know where to begin...

His "False Sense of Complexity" argument (in which he should have used the word 'difficulty' instead of 'complexity'... but hey, he's obviously not a great writer) is completely bogus. Those tips are VERY useful if you try one of the harder difficulties.

His "British Romans" and planet survey criticisms are just plain stupid, considering that the language thing is explained in the context of the ME world, and the planet surveys can actually go pretty fast if you just tap the thing (as the sticky explains at the top of this forum). It just sounds like he is your average moron, and not very well-qualified to be writing game reviews.

Most of his other points are so insignificant and petty that they aren't even worth mentioning.

The only points with which I even somewhat agree are 1) that you can predict combat by the layout of the room, and 2) that there is the same pattern with each party member with respect to their loyalty quest and such.

Modifié par Darth Obvious, 04 février 2010 - 02:03 .


#18
Guest_blackrhubarb 2.0_*

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Harsh but true.

#19
DemonKing

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That guy had a bone to pick with Bioware. Way too many nit-picky things. Audio logs...OH NOES!


Audio logs bug the hell out of me - I didn't like them in FEAR and I hated them even more in Bioshock.

You can criticise a lot about the Half Life 2 series but they showed the world how to deliver a story without the need to have every major character leave an audio log detailing all their important thoughts lying around - and that came out in 2004!

#20
tommythetomcat

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How many times are people going to post this article?

#21
Monstruo696

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The guy's an idiot. Mass Effect 1 was trying to be an action-rpg with emphasis on story and choices, and while it succeeded with the latter, it was lacking in both RPG and Action. The RPG mechanics were redundant and tedious while the action was rather lame and usually dragged it's feet everywhere.



In Mass Effect 2, they hit the nail on the head. While it could have used a bit more RPG (More guns/armor & companion customization), the action was just fine. I really did feel like I was Shepard, a bad ass Specter with a chip on his shoulder and a large array of destructive tools at my command. What people expect from these games is that Shepard becomes THEM, but in reality, this game is geared for YOU to become Shepard.



The game is not perfect, but it does a better job of sucking you into the story and Shepard's boots that ME1 did.

#22
loboME2

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lyssalu wrote...
yeah, but he suggested that some characters shouldn't be given background stories, which is...stupid


I agree with you. But then, it shouldn't be so straightforward... you should have to work to get them to open up.

#23
Guest_blackrhubarb 2.0_*

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Monstruo696 wrote...



The game is not perfect, but it does a better job of sucking you into the story and Shepard's boots that ME1 did.


You might think so. Other people don't. That's the point.

#24
Killian Kalthorne

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The only thing I dislike about ME2 is the lack of armor choices for party members. I like to customize my entire party, not just my character. Beyond that ME2 is an improvement over ME1 on several fronts. I personally like how hacking and security overriding plays out. A lot better than ME1's on the XBox 360 with the whole Simon motiff, and an improvement of the ME1PC version as well.

#25
kregano

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This guy does have some decent points, but he shoots himself in the foot with his adversarial tone and some of his more outlandish ideas (really, getting rid off party member background?). Plus his whole spiel on the interface makes no sense at all: does he want part of the screen permanently devoted to party stats and quest notifications, or does he want this stuff to pop up automatically?