Article on the failings of ME2
#51
Posté 04 février 2010 - 06:10
#52
Posté 04 février 2010 - 06:12
sinosleep wrote...
GrimmjawJin wrote...
While the author of the article was a bit harsh in conveying his feelings, most of the tings he said are in fact absolutely true. Bioware needs to read this. If no one to tells you the negatives you cannot improve PERIOD. The part where he calls all reviewers fanboys is also true to a certain extent. Also all the idiots crying about how bad this guy is need to shut up, Its his honest opinion and he is very well entitled to it.
But the reverse isn't true of the vast majority of reviewers who showered the game with praise?
Of course it is! What I am trying to say is that they don't stress on the negatives at all. What this reviewer did was point out what he felt could have been improved and provided alternatives.
#53
Posté 04 février 2010 - 06:13
and then he goes on to nitpick about things in the game that where massive improvements over the first game, but makes no mention that they are in the slightest. And he said the game wasn't hard or had any tactics, just reading his description I can tell he played on casual.
And he didn't even bother to mention any of the real flaws of the game, all this article is just narrow minded nitpicking
#54
Posté 04 février 2010 - 06:18
The only thing I can really agree with him on is the lack of hotkeys on the PC. I really want my J for journal and O for codex back, not to mention my F# keys for weapons, but that aside I'm good with most of the changes in ME2.
Modifié par AtreiyaN7, 04 février 2010 - 06:18 .
#55
Posté 04 février 2010 - 06:31
Thanks for the link. Nice read.
#56
Posté 04 février 2010 - 06:32
GrimmjawJin wrote..
Of course it is! What I am trying to say is that they don't stress on the negatives at all. What this reviewer did was point out what he felt could have been improved and provided alternatives.
You justified his calling essentially the entire industry other than himself fanboys while implying widespread corruption, doesnt that run counter to the fact that those very same reviewers are equally entitled to their opinions? Opinions in which they didn't think the game's flaws were worth harping about? I mean, I've got no problem with his gripes, what I take issue with is 1.) presentation, he writes like a 15 year old kid rebelling against "the man" and 2.) the way he's so dismissive of the rest of the industry. I'm of the opinion he's in the minority not because the industry is paid off (I can find you PLENTY of reviews of games by big name companies where they are postively FLAYED) but because there simply aren't that many people that thought any of the flaws in the game were anything major.
Modifié par sinosleep, 04 février 2010 - 06:36 .
#57
Posté 04 février 2010 - 06:34
The level design is pretty much point a to b.I like it personally I know I won't get lost.Interactivity I think could have been more like Batman:AA or Halo:ODST where you can replay recordings at anytime.Circuits mini game is bad in the sense that sometimes you only get one shot opening a safe that might have a needed upgrade inside and if you fail your screwed as far as getting it.
The biggest thing however is sometimes you will jump over cover or pop up without touching a button and get nailed by bullets thats got to be fixed.Getting stuck on a door , pole or wall , apprecitate them wanting to get the game out but bugs like that could have been found but I think it only happens if you run into a pole look in any direction resulting in the camara getting stuck making the player also be stuck.
All in all this game is far from failure , I hated everything about the first game.But this game seems like how the first game should have played.
#58
Posté 04 février 2010 - 06:39
DemonKing wrote...
www.infoaddict.com/the-many-failures-of-mass-effect-2
I haven't started ME2 yeat (only finished Dragon Age last night), but I have to agree that Bio has been getting a free pass from reviewers for far too long, particularly as they have been producing games that follow the same basic structure since KOTOR, which while generally fun, haven't exactly been innovative.
#59
Posté 04 février 2010 - 06:46
Article wrote...
They are more than capable of delivering a masterpiece of design, as
evidenced by Dragon Age, which is four times the game of Mass Effect 1
& 2…combined, albeit with its own set of design problems.
He makes some decent points in the article, using cover is nice but it's definitely repetitive and the game could have used more focus on powers rather than popping out of hiding and taking shots over and over.
However, Dragon Age was NOT a better game, not even close IMO.
#60
Posté 04 février 2010 - 06:46
Cool guy...
#61
Posté 04 février 2010 - 06:51
sinosleep wrote...
GrimmjawJin wrote..
Of course it is! What I am trying to say is that they don't stress on the negatives at all. What this reviewer did was point out what he felt could have been improved and provided alternatives.
You justified his calling essentially the entire industry other than himself fanboys while implying widespread corruption, doesnt that run counter to the fact that those very same reviewers are equally entitled to their opinions? Opinions in which they didn't think the game's flaws were worth harping about? I mean, I've got no problem with his gripes, what I take issue with is 1.) presentation, he writes like a 15 year old kid rebelling against "the man" and 2.) the way he's so dismissive of the rest of the industry. I'm of the opinion he's in the minority not because the industry is paid off (I can find you PLENTY of reviews of games by big name companies where they are postively FLAYED) but because there simply aren't that many people that thought any of the flaws in the game were anything major.
While I do agree that he sounds like he is out for blood, he does provide some valid points. I liked his article but that doesn't mean I agree with him 100%. Some points are very minor and not much of a difference even if changed but if all these criticisms help in improving ME3 I'm all up for it. I'm guessing since all the other reviewers provided a fair share of positiveness all he had to offer was negatives. ME2 is awesome though, still can't get enough of it after my second playthrough.
#62
Posté 04 février 2010 - 07:03
Also is it me or did he not review like... whole chunks of the game? He only took what was wrong with it and chucked it up there. No comments about the story, or voice acting.
#63
Posté 04 février 2010 - 07:03
Agreed. This guy isn't being fair, he's not being "critical", rather he is being cynical. He does have a few valid points he makes, I especially identified with the menu system (why not display upgrades in slots like "weapon upgrades, ship upgrades, etc.) when you've already bought them? Scrolling is a pain. Combat scenarios are obvious when they pop up, he's right. I STRONGLY disagree with the notion that "exploration" of levels should be included. I'm sorry, but this isn't Fallout. I don't want to search for unnecessary periods just so I can find the best uber weapon in the game stuffed in a corner. It's a waste of time for a game like Mass Effect, which is driven by story, character, combat, and SPACE exploration (not annoying running to obscure corners of each building in an area).kcp12 wrote...
That guy had a bone to pick with Bioware. Way too many nit-picky things. Audio logs...OH NOES! He insults gaming journalism but the guy isn't objective at all. I like reviews that can articulate clearly what a game does right and what a game does wrong while providing some insight about the game that I would have missed. Talk about pretentious.
#64
Posté 04 février 2010 - 07:15
Modifié par tertium organum, 04 février 2010 - 07:16 .
#65
Posté 04 février 2010 - 07:19
oHasho wrote...
I don't understand all this negative feedback.
When placed next to the other games I've played or own, I find ME 2 very fun to play.
That's all it should boil down to.
ME2 is fun for what it is but its not a good sequel to the original and its not better then other Bioware games!
If this was called Space Effect it would be a 9/10 game but its called Mass Effect 2 so its compared to the original and there is more to the original then just shooter/combat mechanics and thats where ME2 falls short.
Why is this so hard to understand for people?
I pick up Halo 13, I dont expect interaction, solid story, great inventory because I know the Halo series is a shooter first and foremost!
Contrary to some postings that claim this a shooter with "RPG Elements" the truth is this is suppose to be equal parts shooter and RPG and they gutted the RPG for the second game.
How many different people need to say the same thing in different ways till everyone understands this?
Its no longer just opinion when the majority this one sided on the negative RPG side.
#66
Posté 04 février 2010 - 07:21
#67
Posté 04 février 2010 - 07:22
ME2 has been getting a free pass due in part to the increased casual gamer.
everyone saw ME1 and thought, "WOW, this looks so much cooler than halo, but man, i have to read and pick gear to equip???"
now, you dont even have to look at a stat and most of shepards replies are so lame. hes a c(_)nt now. i had a sense that he was a well traveled badass in ME1, in ME2, he graduated with a degree in douchery...
#68
Posté 04 février 2010 - 07:22
If a game draws you in that much, then it's good enough. I've seen alot of people saying that Mass Effect 2's combat still pales in comparison to other games, and most notably Gears of War. Honestly, I find Mass Effect's combat more fun than Gears. Gears one was my all time favourite shooter when it first came out, but it still involved, hide, pick up weapon, shoot, hide again. Mass Effect 2 has all that + abilities, which = good enough for me.
Having said all that, I do agree with quite a bit of what he said. Most notably, the language. I don't mind that it's all in english...honestly it just makes everything easier for both developers and players, but the turns of phrase and such. The creatures in ME2 act a lot more human than in 1. You have Krogans that sound like stoners, Quarians that sound like Petulant Dreamers, etc; And most of the characters were either Batarian, Asari, or Human, which makes the whole thing feel much more human-centric than the diverse citadel of the first game. You never see a Hanar in ME2 and only one Elcor, who has a god-awful cigar...alot of the more bizarre aliens were simply removed, which is a real shame. Interestingly, the Hanar, Volus, and Elcor had the most interesting language habits.
Modifié par IzzQuad, 04 février 2010 - 07:27 .
#69
Posté 04 février 2010 - 07:29
Why did Bioware ever sign with EA. EA is going to drag it to the ground and I honestly feel sorry for them.
#70
Posté 04 février 2010 - 07:30
66six wrote...
I agree with everything he said. I loved Bioware, but ME2 is an abomination. I understand the care they put forth with this game, but it's not Bioware. It's not what I grew up with. It's a cookie cutter game made for the masses instead of the true RPG fans.
Why did Bioware ever sign with EA. EA is going to drag it to the ground and I honestly feel sorry for them.
*sigh*
#71
Posté 04 février 2010 - 08:07
#72
Posté 04 février 2010 - 08:12
#73
Posté 04 février 2010 - 08:15
If you or me wright something like that in a forum thread its the same thing just in different media so you have to take these people with a grain of salt and not as the gospel truth. Journalists even independent ones are sometimes actually the worst source of information as they can be blinded by feelings of self importance or as sayers of the truth for the masses and lose objectivity.
I personally disagree with many points of the article and in my eyes I have seen more objective forums threads than what he wrote.
This is only my opinion of course.
#74
Posté 04 février 2010 - 08:41
Modifié par LOST SPARTANJLC, 04 février 2010 - 09:13 .
#75
Posté 04 février 2010 - 09:49
It's a shame I'm not writing for an insignificant web site so that I could bash this guy and get quoted on internet forums.




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