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Dragon Age Font sizes


95 réponses à ce sujet

#26
Brainfog

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Please give us this option or instructions to increase the font size.

#27
Katsunami

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*bump* :P

#28
jhonese

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22" 1680x1050, with bad eyes. its horrible. but luckily i usually sit bout a foot away ne how.

#29
pavachan

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*bumping as well*.



i so dont wanna have to get glasses cause i love this game.

#30
Pomi87

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Yes I agree with all of this. I use 1680x1050 resolution and while its quite readable it still strains my eyes a lot. With NWN2 I had to download bigger fonts mod to make it readable at 1680x1050 and now DAO makes the same mistake again with the font scaling. I can't even imagine how small the font is for 1900x1200 users!



Please Bioware make patch or give use instructions how to change the font size!

#31
Hodyshoran

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Is there no such thing as a Dragon Age tuning page or some ini files like in Mass Effect or Fallout, that you can play around with and change stuff?!

#32
uwaldo

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yes plz bigger fonts!!!



Playing in a 16" laptop in 1920*1080 and saving money for oculist :(

#33
Turambar29

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*bump*

#34
Brainfog

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*bump*

#35
JironGhrad

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this really belongs on the official support site... bumping it here won't help in the long run

#36
Henny74

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bump


#37
Robert Baratheon

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bizzump.

#38
onesky

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I can only add myself to the crowd, I'd really love some "text size" slider in a future patch. It would make my eyes happy after those all-day-long-straight-to-the-late-night gaming sessions (yes this game isn't really immersive at all :D)

#39
Brygard2009

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1920x1080 Please we need bigger font's even with my eyeglasses I can't read them sometimes.

#40
Katsunami

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Only 18 signatures at this point. Come on people, I gather not all RPG-players have eagle eye vision?

www.petitiononline.com/dafonts/

Modifié par Katsunami, 15 novembre 2009 - 07:05 .


#41
Endurium

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I'll add my vote to larger font size options. I also play at 1920x1200 with a view toward 2560x1600 next year. Imagine trying to read this game's text on that monster! As it is I have to sit rather close to my screen to read codex entries. And no, I'm not going to reduce the resolution; I got this screen to play games at hi-res, after all. Have no trouble reading NWN1 text; so some on guys, give us the same or similar option for DA:O. :) Thanks.




#42
Isotemod

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I would like to enjoy the game in the resolution that suits my system capabilities whilst still being able to read text without squinting.



Please add a scaleable font or even better a scaleable UI.



Actually give us PC users those secret files for mid to high end PC's so we can bathe in the yumminess of DA:O.

#43
eldertree

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My 13" laptop is 1600x900, or 140 dpi. The OS has been set to 140 dpi, which scales all the fonts nicely to the size they should be. Except in Dragon Age: Origins, which disregards the OS DPI setting, and uses bitmap fonts without alternatives as if it was still 1995.

The fonts are what we in the publishing industry call flyspeck.


#44
ZlothZloth

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Yep, pretty weak here. I tried playing at 2048x1536. Graphics worked fine, fonts were impossible to read on my 22" monitor. Luckily, it's an old CRT so I just dumbed it down to 1600x1200 but it's sad that I had to do that. Microsoft got serious about large fonts for a very good reason and made sure all the developers knew about it. How did BioWare miss it??

P.S. Those online petitions are a joke, IMHO.

Modifié par ZlothZloth, 16 novembre 2009 - 12:32 .


#45
Dulanic2009

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+1



at 2560x1600 the game looks great but I cannot read anything on my 30". At lower res I can read just fine but everything is smeared and fuzzy. Please BioWare... Add a UI scale slider.

#46
Nanodeath

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I could also use this -- playing the game on a 40" hdtv and I had to turn the res down. Helped a bit...

#47
Katsunami

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Please note that a game can never use the OS's font scalability when it does not have a scalable user interface. If it would, the fonts would break outside the GUI boundaries. The easiest option is a slider to enlarge fonts in the codex, journal etc, so just the scrollbars will be longer.

Or better yet, have a scalable user interface, but I doubt that this can be done now without rewriting / redesiging a lot of stuff.

#48
Baka-Shiroi-Neko

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I agree, was sad to see the font was tiny and this game lacked the xml file controlling the fonts like nwn2 had.


#49
Gvaz

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bump

#50
thorn06

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bump