Faerlyte wrote...
Mox Ruuga wrote...
shinobi602 wrote...
1nigoMontoya wrote...
Plus Bioware could easily require certain members to be alive in order to import much like having Shepard alive is a requirement.
Never thought of that. Interesting. *strokes goatee*
Why would they screw their players over like that?
Choices matter in this game, remember?
What choice is there if from the very beginning none of the ME2 cast will have any relevance in ME3 because it's possible for any one of them to be dead? There is no choice by that reasoning. If choices matter, than having them alive should have as much bearing on ME3 as having them dead. Otherwise, there isn't a choice at all - they've essentially taken it away from us.
Those characters might as well be dead if all they are is a cameo in ME3 in my mind. Our choice to save them is supposed to matter also.
None of that is really relevant at present time since the entire argument you present hinges on the supposition that BioWare will hang the players who transfer their characters out to dry. I don't know about you, but I was highly impressed by just how many details - large and small - that BioWare carried over from my "ME1" save to "ME2". Those choices I made did matter and while BioWare might drop the ball with "ME3" there is no hard evidence that they will. On the contrary "ME2" is hard proof that they are likely to have players' actions/decisions carry over to "ME3". Just like they did with "ME1" to "ME2".
Will all of the "ME2" cast make it as active party members in "ME3"? Heck if I know. I certainly would like to see many of them make the transition, though I can also appreciate that the party size might become too big given the arrival of two old party members from "ME1". That said, I will be miffed if they take away Tali as an active party member and romance option (and I want to get a good, long, hard look at her face next time around, ya hear BioWare! Please?
Modifié par The_KFD_Case, 04 février 2010 - 08:36 .





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