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EA screwed mass effect up.


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#176
AmstradHero

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ZennExile wrote...
I consider RPG elements to be more about player choice than about the story.  Economy, exploration, customization, crafting, branching story arcs; these are what I consider to be RPG elements.  You know, mechanics that allow the player to influence the outcome of the story.


I can't believe I'm posting in here again... but... WHAT?  Really, what the?  There must be two completely different games called Mass Effect 2, and you're NOT playing the same one that I am.  That is the only explanation I can find for this comment.

Aside from the fact that a bunch of your squad members can die based on your choices (or in two cases, not even actually begin to "live")... ME2 had some of the biggest decisions ever in an RPG.

Help cure the genophage or keep it forever?
Tell the Quarians to go to war with the Geth or find another planet?
Allow the Geth to brainwash the heretics or destroy them outright?
Save Reaper technology to use against them or tell the Illusive Man and Cerberus to go jump?

We're talking galaxy changing events here. How much more choice do you want?!?

Maybe we didn't see the effects of these decisions in ME2, but they were huge decisions, and I had a hard time trying to work out what to do.   Also, so many choices in ME1 are reflected by characters you encounter in ME2, and if that's not a strong roleplaying element, I don't know what is. Now just think about ME3 and the effect the four decisions I've listed above are going to have on the climax of this trilogy.

Lack of player choice? I don't think so.


PS As for game length, my first playthrough of ME1 was approximately 61 hours, and my first playthrough of ME2 was approximately 54 hours. In both cases, I explored everywhere in the galaxy.

Modifié par AmstradHero, 05 février 2010 - 09:34 .


#177
Moogliepie

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It seems like everyone who is pissed about this game compared to ME1 has flocked to these forums to vent. I think the vast majority who played agree that this is a far better game in every way. It actually, wasn't until I hopped on these forums and saw all the whining and trolling that I started to notice little imperfections. Up until today, I was ready to put this in my top ten favorite games of all time. I think people are just nitpicking over minor crap, because they had their own vision of ME2. I guess that's one of the problems with making a sequel or something in an already established setting. That's why Bioware didn't want to work on KOTOR2, that's why they never followed up Jade Empire.

#178
Dave the Seagull

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Splendorous parable, chum.

#179
xmatt9736

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I like the heat clips. Its better than the overheat system. Feels like ammo and less annoying.