Sialater wrote...
I don't agree with a lot of that review. I don't think the reviewer talked to everyone in-game that s/he could.
I totally don't agree with the third section about the Collector's base, to me there are more, and better reasons to blow it up than keep it, but I do agree that the game turns the choice into a simplistic black and white issue, and it should be much more complex than that.
This author apparently has never done any N7 missions, either, if he thinks the ONLY problem with the writing is in the first ten minutes and the last ten minutes. The problems he has with the Collectors can be easily explained too, and he must have forgotten about the Reapers using the Keepers on the Citadel too in the first game.
But all in all I have the same sorts of issues with the writing. This really isn't a proper sequel, and it doesn't advance the plot well enough to call it the second part of a trilogy.
His idea about not playing Shepard after the first game is awful, though. I would not have played ME2 if it weren't Shepard's story anymore.




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