blank1 wrote...
KalosCast wrote...
blank1 wrote...
I like how you say "it's physics, dawg" but don't actually know what you're talking about, fcktard. It's impossible to have a frictionless material, period. The implementation is fine -- it unbreaks a system that was retarded and broken. Go play your gay turned based combat RPG where you have to remember to eat and and drink every 5 hours if you think it's so broken -- ME2's gameplay beats the sht out of ME1's.
It's also impossible to travel faster than light, but it's how you get around. And, the item description even says that it's not 100% frictionless, just incredibly close to it and there's still heat buildup. I've also mentioned numerous times that Mass Effect 1 had plenty of broken combat issues, this was just a shoddy implementation that didn't make any sense. Keep trying champ, someday you'll go a whole day without drooling all over yourself.
You're trying way to hard bro. If you have the mass effect field tech of the ME universe, light travel would be hard at all. Hop into a mass effect field, have a powerful enough source of thrust, and you're at lightspeed. While impossible in the realm of real physics because element zero doesn't actually exist, if it did, and had the exact same effect as it does in ME, then yeah sure, FTL would make perfect sense.
The item description does say it's not 100% frictionless, but there isn't even such a thing as being 90% frictionless. It does not exist, not even in the ME universe. This heatsink system isn't so "shoddy" as you call it -- it rewards having to aim. Apparently, you lake the hand-eye coordination to not miss? Go play WoW or something, pal.
Setting aside the "Overheat vs. Bullets" debate for a moment, do YOU understand physics? Near-frictionless surfaces are constantly in development, and frictionless chambers already exist. There's this REALLY massive one in Switzerland, called the Large Hadron Collider. If there was friction in the vaccum chamber, the heat generated by an attempt to accellerate a particle to near light speed would melt the Eurasian continent. To channel Mordin: "Studied engineering, Heat, friction, lubrication. Actual name of class at USC."
Also, real physicists allow for the notion that they might be
wrong. The Theory of Gravity is being re-examined because, given a relative object's mass, gravity is an
extremely weak force. There is no logical reason why the Moon stays in orbit - to say nothing of the fact that it is tidally locked to the Earth - given the difference in mass, nor has an explaination been collectively agreed upon to the origin of the Moon (not part of the Earth, but Earth's mass isn't great enough to snatch a comet of that size, either). Physicists are now examining if gravity is a binding force that exists in an 11th dimension (seriously; Google "11 dimension M theory). For all our "knowledge," the truth is we don't know a damn thing about how multidimensional physics really works... not even within three dimensions. let alone more than that.
Now, regarding Overheat vs Bullets: I like sniping, in both ME 1/2 and Gears 1/2. I make every shot count, no matter what gun I'm using - although the accuracy of the SMG in ME2 sucks, even at medium range. That being said, I have yet to encounter a time in
Gears where I run out of ammo on ANY difficulty. I ran out of ammo before the shed on Horizon because I only found four clips between the drop zone and the auto-refill when you finish talking to the mechanic.
Four. I haven't had ammo issues like this since Resident Evil on the PS1.
And why is it that, if heat sinks/clips are the new standard, I can't pick up the
extra clips lying around to use at a later time? That would make sense for "universal heat sink tech." Instead of a straight bullet count, you should have a cache of clips that you can inject into any non-heavy weapon. That way, if you have a preferred weapon, you can stick with that. I'd love to try and beat the entire game with an Infiltrator using only a heavy pistol. Due to the poorly implemented "thermal clip" system, I don't have that option.
Putting away the soapbox now. Resuming running out of ammo.