exboomer wrote...
Yes there are many people who feel this way. It is obvious Bioware chose to dumb down the game for the twitcher crowd instead of just making some improvements to some aspects of the first one. They did away with the inventory system, shrunk down the Citadel from a believable sized level to one that feels like being stuck in a broom closet, did away with multiple vendors for armor and weapons like you mentioned and I could go on and on. I don't know if Bioware will change anything for the final installment in fact I am afraid they could make it worse but if they are smart they will pay attention to all the disappointed RPGers who have expressed how much they are unhappy with this game.
Most twitch games are literally 50x more complex then ME1, please, kindly shut the **** up. The amount of tactics used in games like counterstrike and halon on a competitive level are not simply a test of reactions, but require on spot decision making. (And before you call me a twitch kiddy, I generally hate shooters, my genres of choice are RTS and RPG)
Lets think about the complexities of ME1.
a)All your items have only numerical statistics, no special modifyers. Hence, determining which one is optimal relies on visual accuity. Or in laymans terms, the ability to see which
bar is longer. I understand how this skill can be hard for those who are
medically blind or the
terminally retardedb)Oh yeah, did I forget to mention that their are literally 3 enemy types in the entire game that use biotics? And 2 that use tech? So you can just ignore those two bars altoghether.
c)And we can't forget weapons. But the thing is, all weapons, unlike armor, except two, do not have variable cooling and refire rates, they all increase at the same rate. So once again,
visual accuity gogogogo.
e)But thats just the beginning. We can't forget about all the other items, like regents to make skill holo's, various puzzling quest items you have to micromanage, and stuff you need to craft amazing weapons.
f)Oh wait....
h)uh...well...you still have to use omnigel right?....which is used for 2 things in the game, people who can't play frogger, and a single quest.
i)Medigel micromanaging however, is quite skillful... I MEAN, ITS A RESOURCE YOU HAVE TO BE CAREFUL NOT TO WASTE, TOO BAD YOU DON'T HAVE ANY RESOURCES YOU NEED IN COMBAT THAT YOU CAN'T
WASTE IN MASS EFFECT TWO HUH? NOTHING LIKE IT AT ALL.
j)But they're still a myriad of combat mechanics were forgetting.
k)You shoot things. And tank rockets with immunity. And spam 1-2-3 with your skills.
You want a RPG that really challenges your ability to memorize and understand its complex set of internal mechanics? Try Vampires: Masquerade, maybe any game westwood studios ever made, or you can try contemporary stuff like EvE online. ME1 was "rpg lite", and ME2 continues the trend. You have no idea what you're talking about.
Modifié par newcomplex, 04 février 2010 - 06:39 .