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ME2 Crashes at exactly the same place every time.


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#26
zorkai

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UGH ive had the same issue now and ive been unable to play the game now for 3days cause it crashes every time on the Core Boss fight on the reaper....

This is really annoying. Why are the console versions of the game the only ones that dont have issues with them???

#27
IcaraM79

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Even after applying patch 1.01, still crash at the Reaper´s core. Why! :-(((

I really want to finish the game, too.



sry for my eng


#28
zorkai

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I cant even download the patch cause i have to play the game threw steam >.< anytime i try to download the patch from the site it wont let me.....

#29
ElMurdoc

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i try everything the i find in the next, i mean



everything off i did

windowed i did

800x600 i did



and nothing helpme, still crashing at the 4 grenade i can even try too look away



somebody please how we can fix this



very sorry for my english

#30
MaxiTB

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Can second the experience ... however it was a little different.



Used Tali and Jack (so no, she's not the problem *lol*), crash while second run. Reload didn't help, however, quitting the game and restart did. So maybe its a GC resource problem.



Happend before the patch (not tested yet again), specs: Win7 64, Quad plus crappy GT240.


#31
Omega_Weapon_X2

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bump

#32
occipitallobe

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Same problem, always crashes at the reaver core as soon as the last fight begins. Would love to see some response from Bioware.

#33
sunlance

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Count me in with this problem as well. Sigh.

#34
William e

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I have the same problems, didn't happen on first play thru. It happens at every boss fight in rhe collector missions now after the patch. There have been other post on this problem and I wish bioware would listen and do something. Can't even find a post that they are even listening to this problem. I even went back to my save games and after the patch they crash now.

#35
William e

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Hope this helps, when the boss appears don't look when it fires the beam of death, it is blue in color look away and then hit it with your heavy weapon for a few moments and run to another cover point and repeat same, for some reason only you can defeat this one. Tried just staying away from the boss and let the team defeat it, didn't work?

#36
Atrax12

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Did any of you tried omega drivers?
I had some problems with stuttering and strange graphic artefacts before and crashes, but after I have installed omega drivers everything seems to be fine and it runs much better. :)
Hope it will help someone, b/c game is freaking awesome :D :D

You can get them here: www.omegadrivers.net/index.php

Modifié par Atrax12, 02 mars 2010 - 04:17 .


#37
William e

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Thanks for the info, looked at the drivers but it wasn't for my version of drivers. Nvida does have a driver fix for ME 2, but it didn't resolve the problem, I think this is a bug issue with their patch, on other post this happens to people who also have dual core and above specs for the game.

#38
Rendar666

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zorkai wrote...

UGH ive had the same issue now and ive been unable to play the game now for 3days cause it crashes every time on the Core Boss fight on the reaper....
This is really annoying. Why are the console versions of the game the only ones that dont have issues with them???



Maybe it's payback... maybe it's because some of the PC gamers always say PC is the best so Bioware did it to spite them... ooooh... Posted Image


Posted Image

#39
arrgy

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same problem here, can't finish he mission...can't finish the game.



thanks bioware for another inferior product

#40
yhibiki

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There's several other threads on this same issue, but basically, it's the purple glowing effects that cause this crash. Only way around it is to NOT LOOK at he purple light, or to at least stay far away from it. I think it's not so much the light itself as the light being animated, since the reaper IFF tends to not crash until the orb tries to close.

The workarounds are basically to shoot the core/the praetorian/rearrange the mirrors (rogue VI mission) and LOOK AWAY IMMEDIATELY/run as far away as you can so that your video card doesn't actually need to render any of the purple light.

Some people have also said that switching from windowed to fullscreen mode (or vice versa, if you were playing fullscreen originally) helped bypass the issue. It didn't help me during the first Praetorian fight, but it did during the reaper IFF -- although it's possible that it only seemed like that because I was going out of my way not to look at the purple light at that point.

It's annoying as hell though, and you'd think Bioware could at least acknowledge that they know of the issue. :/

Modifié par yhibiki, 03 mars 2010 - 12:47 .


#41
sunlance

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William e wrote...

Thanks for the info, looked at the drivers but it wasn't for my version of drivers. Nvida does have a driver fix for ME 2, but it didn't resolve the problem, I think this is a bug issue with their patch, on other post this happens to people who also have dual core and above specs for the game.


What driver fix? -- would be very interested in the details, whether or not it works. Thanks in advance.

#42
arrgy

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yhibiki wrote...

There's several other threads on this same issue, but basically, it's the purple glowing effects that cause this crash. Only way around it is to NOT LOOK at he purple light, or to at least stay far away from it. I think it's not so much the light itself as the light being animated, since the reaper IFF tends to not crash until the orb tries to close.

The workarounds are basically to shoot the core/the praetorian/rearrange the mirrors (rogue VI mission) and LOOK AWAY IMMEDIATELY/run as far away as you can so that your video card doesn't actually need to render any of the purple light.

Some people have also said that switching from windowed to fullscreen mode (or vice versa, if you were playing fullscreen originally) helped bypass the issue. It didn't help me during the first Praetorian fight, but it did during the reaper IFF -- although it's possible that it only seemed like that because I was going out of my way not to look at the purple light at that point.

It's annoying as hell though, and you'd think Bioware could at least acknowledge that they know of the issue. :/



ehh..thanks for the advice....but someone is going to tell me how, this game went through play testing with one of the "best" game companies out there, was released, and

1. No one played this on a single core machine and noticed they couldn't play it?
2. No one played this and noticed all the crashes, especially in a big boss fight?

#43
SpockLives

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@arrgy:
1. A single core processor is below the minimum system requirements. Don't blame Bioware that your computer doesn't meet the requirements.
2. I haven't experienced a single crash, except when dragging hotkey icons around in combat so I can't comment on the Reaper core crash bug.

Modifié par SpockLives, 03 mars 2010 - 06:24 .


#44
Atrax12

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I don't have any problems with that light issue that you ppl have and I'm playing it 3rd time trough. But I don't have single core proc, so that might be it,
I also tried it on my second setup with Pentium 4 and it works flawlessly also. So I don't really know whats the problem.
Anyways, I had some strange artifacts in the game and something that looks like a ghost of my char when it's moving. But it didn't cause a crash. It just started stuttering, but after I have installed omega drivers everything has started working as it should, where with original drivers I had some issues .
Good luck to all with your problems.
Mass Effect RULEEEZZZZZ :D :D

Modifié par Atrax12, 03 mars 2010 - 10:21 .


#45
William e

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I found the link for nvida drivers by googleing nvida me 2 drivers. Hope it works

#46
IcaraM79

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When I see blue lights. Always crashes.



see: http://img689.images...hlenormalni.png

#47
William e

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OK.... this is what I have found out I did an uninstall/install, tried the omega drivers for nividia 6800 windows visa 32 bit, nividia 1.196.21 drivers that has fixes for me 2, checked on my intel 3g pen 4 and found out it is better then the dual 1.8 lol bio. somuch for the specs, tried window mode, lowered ressolution. The best I can come up with is this is a bioware problem. I did find out that it is not so much the beam , it happens when the boss is almost on top of you and fires his beam, work around is to get him before he can close in on you, what worked for me this time was to use the adrenaline rush, deploy your team where they take out the other targets, aim your heavy wepon and shoot when boss is visable, hit rush again and shoot took about 3 hits to finish him.

I do wish bioware would look into this and come up with a fix.

#48
ElMurdoc

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one question



it is away to disable that effect i mean hear but not see?



sorry for my english

#49
DobleH

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I've posted this problem in other thread of this forum: http://social.biowar...6/index/1520100



The game crashes in middle of the battles and I have to reboot the game.

#50
Diasent

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Have you tried Validating steam files. I crashed going up the stairs when trying to disperse the cure to the quarantine area and all I did was verify some files and I made it past that part.



BTW: x2 Corsair 2 GB Paired Memory. AMD Phenom 2 x4 3.0 ghz. GeForce 8800GTX 1.0