A letter to the developers. Attn: Casey Hudson, Derek Watts, Christina Norman, Jack Wall & team
#76
Posté 08 février 2010 - 12:33
#77
Posté 08 février 2010 - 12:38
Loved the continuation in the Normandy destruction with Liara carried into the scene from ME1, nice touch, plus the Cerberus being aware of their ass whooping from Shephard in ME1. Just love to hate that organisation.
But definitely a good game, please developers more DLC missions. Make the experience last till ME3, will have withdrawl symptoms otherwise. lol
#78
Posté 08 février 2010 - 11:01
Bravo Bioware!!! Bravo!
#79
Posté 08 février 2010 - 11:08
#80
Posté 16 juin 2010 - 03:42
So it grieves me to report bad news: Jack Wall & team are not attached to the ME3 project! (Can you imagine a Star Wars film NOT scored by John Williams?)
That's all the more detail I have at the moment, but this situation might change if we make enough noise about it. Bring Back Jack!
#81
Posté 16 juin 2010 - 03:55
Silent Friend wrote...
- To be perfectly honest and blunt, BioWare deserves absolutely none of the praise they've been getting nor do they deserve any type of respect. It's laughable when the Bio-Praise comes pouring in: "Oh this is the best game ever! It's so perfect"... No, it isn't. It's by far the most horrendous excuse for an 'RPG'.
There are so many problems and flaws FROM THE START of the game, that I can't see how anyone in their right mind would think this was a good game. Starting with the character-customisation, which was left completely untouched with no additional features nor improvements of any kind despite the fan feedback about how lackluster and downright terrible the system was. BioWare ignores that in favour of cashing in on the Call of Duty franchise by releasing a space sequel.
Since the character-customisation system is so flawed (lack of options, lightning, angle, etc.) more often than not there is something wrong with the custom Shepard [not to mention, ALL male custom Shepards look like **** - I dare anyone to show a picture of a good male Shepard]. So every-time I want to retry my hand at making a custom Shepard, I have the pleasure of being UNABLE TO SKIP THE LONG, OVER-EXTENDED CUTSCENE, continuing forward to an obnoxious, unnecessary game-play scenario that just leaves me with ANOTHER cutscene that I can't skip.
That's just the character-customisation and first minutes of starting a new game, you can only imagine the gaping flaws that extend throughout the entirety of the game itself.
That being said, I can only Laugh Out Loud at anyone who thinks BioWare has proved themselves anything other than flat-out lazy, shoddy, second-rate, and ******-poor developers who BRIBE REVIEWERS to give them good scores.
Oh, you actually thought North American video game reviewers were legitimate and weren't 100% influenced with money/bias? I can only imagine how many times you've been ripped off by late-night infomercials then.
BioWare proves once again that they could care less about the player but only care about the Mass Profit$ to line their already-fattened bank accounts. They make me sick.
What's worse is that YOU, the fans, the customers, don't give PROPER criticism but would rather tell BioWare "Thank You" for basically putting on the Cruise Control and picking up the Cheeto's rather than doing work and y'know, making a good sequel. All you're doing is encouraging BioWare to keep up the mediocrity.
I may be a little late to the party on this one, but:
Modifié par Pirate Jet, 16 juin 2010 - 03:57 .
#82
Posté 16 juin 2010 - 04:13
Here's my refutation: deez nuts.
That said, dear Bioware:
The direction you took with Mass Effect 2 was, without a doubt, a jarring one. For some it was a pleasant surprise, others it was the worst thing to happen since Hitler came to power, and for yet others it didn't matter because it was the continuation to a story we all loved.
I fall into the latter group of people. I would have played this game and enjoyed it in whatever form it came in as long as it stayed close to its original vision. Giving the heave ho to the conventions that a lot of people regarded as sacrosanct was, without a doubt, one of the gutsiest maneuvers I've seen any game developer do in this generation of gaming. Whether it was a smart move or folly, only history will say. But the praise is unanimous and greatly outshines the criticism.
Could the game have been better? Of course. There is room for improvement in any game. Some forum members here call Mass Effect 2 the greatest game they have ever played. Me? I call it a good start.
I hope that Bioware will continue to build on the new foundation they have created with ME2. The gameplay was pleasant, the presentation was without a doubt among the most polished in recent memory, and the story was unique. Whatever the future holds for Mass Effect 3, I'll be there, because I'm more than certain that the conclusion itself will be worth the price of admission.
Sincerely,
FlyingWalrus
#83
Posté 16 juin 2010 - 04:17
#84
Posté 16 juin 2010 - 04:26




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