Phalzyr wrote...
Caffingdu wrote...
I'm sorry that I can't afford a high-end PC. I'm sorry that I enjoy ME 2, and many other games, on the xbox 360. I'm sorry that I'm just not as good as you all mighty, all knowin, and all wise PC gamers.
Appology accepted, and btw a PC can cost less than console + extra cost of each game. long term wise. It not your fault for owning a console it is just how game makers see the market. "Young kids own consoles (bought by parents) so lets dumb down games that we release there." - devs. It used to be true but not so much any more but they haven't changed their target plans. Though not all games are effected the majority are.
ME1 didn't feel like a console game to me, or a shooter. It felt like an RPG that you did shooting in. ME2 I haven't played enough yet but reviews make it sound like it feels both like a shooter and a console game. Two negatives IMO as I don't play shooters much. What little I played ME2 (About ten minutes) annoyed me, but I'm hoping I'll get used to the alterations (dumbing down and more FPS). What really annoyed me though had nothing to do with game play but functionality bugs... Though I guess first time going into hacking not being able to select anything was annoying also... remapped key confusion...
Moral of the story: Don't take consoles are for kiddies as an attack on you but an attack on how game makers think of the market. It is a simple fact that console games are made different with that in mind even though it is less true nowadays than in the past.
well, no, I don't think that a PC would cost less than a console, with the constant upgrading that you'd have to do to make sure that it's not out-dated. Also, I do not feel that console games are "dumbed-down". There are some games that, I think, just play better on a console. And there are also some games that play much better on a PC. For example, I play DA: O on my friend's PC. That is a game made for the PC, and meant to be played on the PC. I don't think that I would enjoy the game as much if I played the game on a console. RTS's are another example of games that work much better on PCs. However many games, like ME, I think play better on a console. I like the feel of a controller much better than a keyboard for many games. A keyboard has too many keys, and it's hard for me to find the right key to press. It just doesn't feel very comfortable for me, personally. Plus, of course, there's the couch factor. So I do not think that it has to do with PC games being superior or console games being superior. I think that it just has to do with personal preferences and the type of game being played.
And I don't think that just because ME 2 feels more like a shooter means that it was "dumbed down." It is still a role playing game in that you are still playing a ROLE. An RPG doesn't have to have that standard D&D system with turn-based attacks and dungeon crawling. And, I think that if you are one of those "hardcore" RPG fans that believe that a game actually does have to have the D&D system in order to be considered an RPG, then ME 1 wasn't the game for you either. And there were just as many "RPG elements" that were added to the game as there was taken away. For example, the upgrading of weapons and armor is more in-depth, the economy is more in depth with the scanning of metals and all that you can buy now with credits. And you can customize your armor. The only real "RPG element" that was taken out was that it plays more like a shooter in that if you put your retical on an enemy, then that's where the bullets will go. I think that that is a good improvement. It doesn't work well when you have shooting like you did in ME 1, and you put your retical on an enemy and fire, and you don't hit the enemy because your accuracy wasn't upgraded. As lead designer of ME 2 put it, that's actually "counter-intuitive". So I think that the improvemenets that they made over the game made sense.