Conway044 wrote...
From a writer's perspective, a faceless villain always needs a character to embody it so the emotional pull of the story can take hold. In Star Wars, you have Darth Vader. In Lord of The Rings, you have Gollum. You need a nemesis to humanize the enemy. It just makes the story more powerful.
I disagree with most of your first post and your odd view of the plot of ESB. However this jumps out at me even more. You think Gollum is the face of the Villain in the Lord of the Rings? Seriously? You're going to skip over Saruman, whose fall mirrors that of Sauron, and choose Gollum? Have you read Tolkien? Gollum is portrayed as a tragic figure in LotR, not as a villain. The Witch King and Saruman are the face of the enemy (Sauron).
Thank you, Conway. Sauron, the main enemy in LotR, is embodied by the ring! The main enemy is the ring, which symbolizes and encapsulates all of Sauron's wrath, hate, and other evil stuff. Sauroman, he's a tragic minion or Sauron who fancies himself more than that, somehow believing Sauron will share power (but as Gandalf...movie version...says..."there is only One Lord of the Ring, and he will never share power." All 3 books/stories have the same focus. The ring/Sauron. The ring is its own character, and I think Peter Jackson did right by it in his trilogy of movies. Fact is, it took 8 years to make the movies and the dvd's.
It took 15 years to write LotR. It took even longer, when you consider that, the LotR was only written to give reason to the Languages that were developed by Tolkien, who then started working on the Lore. The Silmarillion really fleshes out How Sauron happened, and by the time that LotR is published, the characters are extremely well developed. however, the entirety of the LotR universe, to give Bioware and anyone else credit, were the LIFE WORK of Tolkien, a linguist and expert on certain ancient mythologies, and a Cambridge professor. It took him, what, 50+ years to develop the entirety of the lore as it exists now.
There's no way that Bioware, or even George Lucas, could hope to compete with that. Lord of the Rings, The Hobbit (There and Back Again) and the Silmarillion and it's stories, are the kind of writing that only happens upon the scene only once every couple of centuries. Bioware and it's stable of writers can't hope to compete on this scale. Tolkien, to me, very much belongs in the same vaunted and hallowed halls as people like Shakesphere. My opinion-- Shakesphere may have written more, but his works didn't include two well developed languages, Evlish and Dwarven. Or two entire societies, including underlying mythos and even creation myths/pantheon of gods, etc.
So, credit where credit is due. Lord of the Rings is on a level that will doubtless not be matched for a very long time. I wouldn't dream of comparing the writings of corporately employed authors (who are given deadlines and expectations that Tolkien never suffered under)...to someone with the resources, education and background and the time to develop something so fully as Tolkien. We just don't have that kind of time in corporate game industry. There are quarterly dividends to consider, after all.
I wouldn't suffer to compare these works.
That said in far less brevity than I'm sure most folks would like...this is a thread of very long posts...but perhaps it acutally takes time to express a complete opinion (or storyline); I just felt, playing this game, that things were missing. Big things. Necessary things. I spent the entire game wondering where the N7 missions were. Finally, when thrown into the endgame, I looked up a guide and found out that a few of the miniscule errands I had done were, in fact, N7 missions, but I never realized it (and how could I?)
Plot? Suspense? Suspension of disbelief? Remember being back on Virmire and that second beacon, and that reaper...the vanguard of your destruction... umm...now that was awesome. Where was that? What happened to that thing? It wants to be human now? And if it turns enough humans into some kind of paste and eats it, that is supposed to help? If you eat enough people, you'll get their memories? Our minds, our memories, our essence; it isn't in our physical bodies! That's just laughable. which makes the whole Collectors thing laughable. Not very well thought-out. Unless you're a major corporation, concerned with making a profit at the expense of all else, which makes you like Cerberus, or whatever-geni corporation in ME1. By the way, what ever happened to bashing the big, inhman corporation in ME2?
They changed writers, story arcs, and apparently all else...between Me1 and ME2. they delivered ME2 because ME1 was profitable and they promised. But I don't know if you could call it anything more than a "product." Like Wendy's or McFood. I don't eat product....I eat food. And this isn't a story, it's a McStory.
I'll shut up now. I guess you can tell I'm disappointed.





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