Dear Bioware,
What made me love the original Mass Effect was the deep and well-designed characters. That said the romance with Liara was one of the most rewarding storytelling experiences I've ever experienced. In Mass Effect 2 I could not wait to pick it up where it left off, especially after the heartwrenching introduction scene where the Normandy is shot down and you are ripped from her side in a moment of pure tragedy beginning an agonizing quest to put the shattered peices of the protagonist's life back together, reuniting old friends and making new ones along the way, all the while wondering "where is Liara, that night on the Normandy before the final battle meant something . . . dammit it meant something!" Then finally after finding Liara I am rewarded with . . . two stupid scavenger hunt/hacking missions . . . Really BioWare? Really? You're going to hang all of those dramatic guns on the wall (ME1 relationship, Intro Scene, Portrait on Desk, comic book tie-in) and this is all the payoff you have for us? Are you kidding me BioWare? The entire reason I rushed out to find a Limited Edition copy of this game, was because the first story was so engrossing, so personal, that I had to continue it! As Tycho from Penny Arcade said of ME2 "I defy anyone to experience the game's introduction, though - especially with a legacy character - and not whirl inwardly, prepared to haul the narrative on your back if necessary, coursing with a terrible momentum." That completely sums it up for me right up until I slammed into this sterile icey wall that was for some reason passing itself off as my lovely Liara. Without warning the narrative chain to the first game was completely severed, my suspension of disbeleif along with it, and the runaway locomotive-like momentum of this game fell silent in one sad and indifferent “meh”. There is no break-up, there is no reunion, no drama, no pathos, no fire, no "where were you!?" instead there is simply a couple of half-assed side quests that play like first few tasks of a World of Warcraft character. I’m surprised they even decided to voice the dialogue . . .
I am done with this game until DLC fixes this ridiculous error.
Modifié par SentryTerminus, 05 février 2010 - 09:08 .