Devs really dropped the ball with Liara...
#501
Guest_Guest12345_*
Posté 07 février 2010 - 09:38
Guest_Guest12345_*
Maybe the point was to make Liara's character even more noticably immature and naive. Quoting the indoctrinated words of Benezia makes me think it is the Writer's intentions to make me look down on Liara. If they were genuinely trying to make me think Liara was anything other than a 100 year old child, then they did not succeed.
I am not trying to be offensive to the Writers, I just felt that the way they presented Liara was so 2 dimensional and corny. The idea that she could go from an archeologist to a info-broker, all to "pay the bills" (something that apparently reading books in ruins did, but now that she is a galactic hero, she cannot)
is all very low quality writing IMO. Again, i'm not trying to take jabs at the writers, like Udina, maybe the writers intended to make me like Liara less. Udina is supposed to be disliked and maybe Liara is supposed to be obnoxiously childish and naive.
in general, the writing and depth of all the recruitable squadmates and even many NPCs was surprisingly higher quality than what Liara got.
As for the issue that Liara gets less time than Ashley/Kaidan. Liara gets significantly more cameo-time in game, including a quest and a permenant location for the entirety of the game. You cannot discuss the Liara romance, but she has a significantly greater presence in ME2 than ashley or kaidan.
#502
Posté 07 février 2010 - 10:13
scyphozoa wrote...
As for the issue that Liara gets less time than Ashley/Kaidan. Liara gets significantly more cameo-time in game, including a quest and a permenant location for the entirety of the game. You cannot discuss the Liara romance, but she has a significantly greater presence in ME2 than ashley or kaidan.
Having a larger presence in the game than Ash/Kaidan isn't exactly a great accomplishment. Most of the store vendors have a greater presence in the game and are happier to see you. <_<
Modifié par Nozybidaj, 07 février 2010 - 10:14 .
#503
Posté 07 février 2010 - 10:18
General Stubbs wrote...
My biggest problem with the scene was Shepard's lack of emotion.
Playing that scene again with a female Shepard, I had the feeling as if Shepard was looking quite angry and maybe a bit sad during the whole scene. As if she couldn't believe either how that conversation went. But I actually think that impression had more to do with the lighting on the face. In any case, there simply needed to be one simple line of conversation. That's really the inexcusable main problem.
#504
Posté 07 février 2010 - 10:22
I mentioned in a previous post that it would have better to never meet Liara in person at all. You could meet an informant of her's that takes her place on Illium and tells you how happy she will be to know that you alive, and tells you about what happened and her hunt for the Shadow Broker.
Late in the game Liara could send you a mail after she finally catches up with her informant or even calls you when you are about to go through the Omega 4 relay if you romanced her and stayed loyal, this would be a million times better then the craptastic excuse they call writing that is in the current game, and would still keep her out of the suicide mission.
#505
Posté 07 février 2010 - 10:38
Modifié par bjdbwea, 07 février 2010 - 10:39 .
#506
Posté 07 février 2010 - 10:45
Even a few lines of dialogue here and there, letting you as Shepard express your feelings for her, would have made a huge difference. Not allowing you that is just lazy.
Also: the complete lack of same-sex romance options is pathetic. So if you played a female Shepard and romanced Liara you not only have no option to acknowledge or continue that relationship, but there are no other women you can pursue. So sex with aliens is fine, but same-sex relationships are too exotic/shocking/immoral? WTF?
(and yes, I'd support male-male relationships as well, why shouldn't someone play a male Shep and romance Garrus or someone, I bet there are a lot of people out there who'd love that option)
Modifié par Benethyarr, 07 février 2010 - 10:48 .
#507
Posté 07 février 2010 - 10:57
It is just my opinion, but i would like to keep this topic civil, and about Liara, perhaps one day a Dev will spot it and it will give them the needed incentive to do a better job on future content.
Do not take this post the wrong way, like I said, I agree with you, but I dont want the flame war in here, it will be a heated topic for a few days if that happens and then quietely fall to the back pages, so please, no more posting on that subject and ignore any flamer's who pop in to reply to you.
#508
Posté 07 février 2010 - 11:01
#509
Posté 07 février 2010 - 11:03
Mystranna Kelteel wrote...
I don't normally create rant topics like this, but wth?
Granted, all the ME1 love interests all got the extremely short end of the stick, but why is Liara so far behind what even Kaidan and Ashley get? It's asinine.
The only unique things a Liara romancer gets is Liara's picture on your desk (meaningless), and an awkwardly shot "kiss" upon entering her office. After that "kiss" it makes no difference to anything whether or not you romanced Liara, and absolutely nothing is said about it. It almost feels as if BioWare completely forgot that Liara was romanceable and threw together that awkward "kiss" as an "Oh, ****!" moment.
If you romanced Kaidan or Ashley, though, you actually get content pertaining to the romance...
1) You can tell Kelly how you feel about Kaidan/Ashley.
This isn't much, admittedly, but it acknowledges the romance and your Shepard's stance. It gives you the opportunity to voice how you feel about your ME1 love interest. You can tell Kelly that it was 2 years ago and things are over, essentially breaking up with them. Or you can tell Kelly that you still have feelings for them, which solidifies your Shepard's feelings and gives you hope that you might reunite. There are also other options in that convo to voice your Shep's opinion about the ME1 LI. So why doesn't Liara have one of these conversations? Why can't Shepard tell anyone how she feels about Liara? Why is it swept under the rug so completely?
2) Kaidan and Ashley send you an email.
This isn't much either, just a few paragraphs, but it is way more than Liara fans get. Kaidan's email tells your Shepard how he felt about your night together and how he feels about you. I assume Ashley's is the same, though I've not read the actual email. These emails further the relationship acknowledgment, regardless. They say that your ME1 LI still cares a lot for Shepard, and goes towards giving the player hope that the relationship isn't over.
Where's Liara's email? You couldn't write three paragraphs from Liara that says something similar? What the hell? Liara fans get absolutely nothing!
Unless the rumors about Liara DLC are true and there is something in that episode dealing with the romance, then what am I supposed to think about my Liara romance? There's absolutely 0 acknowledgment of it in game other than the meaningless photo and the awkward "kiss" scene. Why is her romance completely unvoiced by everyone, including Liara AND Shepard?!
Hopefully the shoddy treatment of ME1 LI's in ME2 doesn't hint at how crappy they will be in ME3. At this point I expect complete and utter failure at giving us any sense of fulfillment.
Yeah
#510
Posté 07 février 2010 - 11:25
Then there's that bit of dialogue that so many of us miss and which softens up the impression of Liara2.0a a bit. This is one of those rather common dialogue tree options that for no good reason disappears when picking another. In this case picking "Liara's needs" top left, removes our one, bottom left, topic concluded - can't see why.
This is much the more annoying when there are always other, pointless, branches that give no useful exposition and that you can not "get rid of" and often reappears under new headings, leaving characters sound like a broken record - it doesn't help that dialogue playback skipping is tied to the same button as picking dialogue items.
Here's hoping for a larger DLC, dealing with Liara and the Shadow broker, sometime halfway between now and ME3...
(..maybe with a little amusing scenario, wherein we find Shepard alone with a clutch of hatching salarian eggs.)
#511
Posté 07 février 2010 - 12:49
jojon2se wrote...
Liara's new cold demeanor does come across comically awkward and this is probably very much in accordance with writer's intention, to show us that she behaves against her true nature and not just because she lacks experience with the dark side. Even taking into account the possibility that she is putting on an act, she comes across as rather unpleasant - for this path of speculation I'll write that down as a result of stress. Either Shepard senses that and plays along, or (s)he's put off and writes Liara off as a changed individual, both leading to that distant attitude, or display thereof.
They should have at least given our Shepard's a chance to blow up or become sad in the scene. If random shopkeepers seem to be more glad than his/her lover, something is wrong. And something is wrong with the writing if the main character is too dull or cold by default to comment.
Then there's that bit of dialogue that so many of us miss and which softens up the impression of Liara2.0a a bit. This is one of those rather common dialogue tree options that for no good reason disappears when picking another. In this case picking "Liara's needs" top left, removes our one, bottom left, topic concluded - can't see why.
This is much the more annoying when there are always other, pointless, branches that give no useful exposition and that you can not "get rid of" and often reappears under new headings, leaving characters sound like a broken record - it doesn't help that dialogue playback skipping is tied to the same button as picking dialogue items.
If only this bit had been a romance exclusive... or been expanded further for those who romanced her... But no. And even this bit was deliberately made difficult to find, for the reasons you mention.
Once the devs start getting active on the boards again, we should politely but stubbornly question them about the intents and perceived merits of the ME1 LI scenes. Especially the hatchet job of writing that was used to demolish Liara as a character. I don't imagine the answers, if we even get them, will be any more satisfactory than what we've got since the development of ME2 started.
#512
Posté 07 février 2010 - 02:09
I also don't really like her 'new' personality. Cold, distant, she even seems to enjoy threatening people. Defininetly a change from her shy, bookish persona in ME1. They may have an explanation for the change (what happened to her friend & Shepard with the Shadow Broker) but it still doesnt really fit well with me.
I hope they end up releasing a dlc about Liara, so we can see more of an insight with her and hopefully more emotion. I just don't think they have really done the romance between Liara and Shepard as well as it could have been done, like with Ashley/Kaiden. But maybe that was the plan all along, maybe they will show more in a dlc or in ME3.
#513
Posté 07 février 2010 - 02:17
My only consolation was to view ME2 as a Act II i a three-act structure. As in, the "boy loses girl" phase of the "boy meets girl" structure ...
#514
Posté 07 février 2010 - 03:09
Nozybidaj wrote...
CastroKathy wrote...
Exactly, think how much better a trilogy like "Lord of the Rings" would have been if Tolkien ignored everyone from the first book and introduced a whole new set of characters. After all we could just imagine our characters emotional progression, that would be much better. Ridiculous right?
At this point they should just make it a 4 game series. Pick up where we left off at the end of ME1 at the begining of ME3, wrap things up in ME4, treat ME2 as the side mission it is instead of an actual part of the trilogy.
I agree, and I think the worst part of all of this is that BW is developing even more new squad mates for ME3 so it's just going to be more of the same unless they turn ME3 into a game that takes a minimum of 50 hours to paly through and 100 to complete everything, which I'm ok with actually.
#515
Posté 07 février 2010 - 03:11
Daeion wrote...
Nozybidaj wrote...
CastroKathy wrote...
Exactly, think how much better a trilogy like "Lord of the Rings" would have been if Tolkien ignored everyone from the first book and introduced a whole new set of characters. After all we could just imagine our characters emotional progression, that would be much better. Ridiculous right?
At this point they should just make it a 4 game series. Pick up where we left off at the end of ME1 at the begining of ME3, wrap things up in ME4, treat ME2 as the side mission it is instead of an actual part of the trilogy.
I agree, and I think the worst part of all of this is that BW is developing even more new squad mates for ME3 so it's just going to be more of the same unless they turn ME3 into a game that takes a minimum of 50 hours to paly through and 100 to complete everything, which I'm ok with actually.
I would assume ME3 is going to ignore most character development so that everyone can fit into generic "red shirt" roles so that who you do or don't have alive won't break the story.
#516
Posté 07 février 2010 - 03:14
Sir Ulrich Von Lichenstien wrote...
Nozybidaj wrote...
At this point they should just make it a 4 game series. Pick up where we left off at the end of ME1 at the begining of ME3, wrap things up in ME4, treat ME2 as the side mission it is instead of an actual part of the trilogy.
Yes indeed a side mission that takes 30-50 hours... <_<
*sighs* I take it intelligence isn't one of your strong points, because maybe if you had some, you would've noticed how it does all fit as a main part of the story and no I can't be bothered to enlighten you because the fact you came out with such a stupid statement proves you shouldn't take up anymore of my time.
I take it being an ass is all you are good at... You're right, it does fit as a main part of a story but it still feels like more of a side mission then actuall progression of the story. When ME2 ends you are in the same spot as ME1, the reapers are still coming and no one believes they are real except for shep and the crew. When i play ME2 I feel like I'm grocery shoping instead of actually cooking or enjoying the meal.
#517
Posté 07 février 2010 - 03:21
Nozybidaj wrote...
I would assume ME3 is going to ignore most character development so that everyone can fit into generic "red shirt" roles so that who you do or don't have alive won't break the story.
Well, the good thing for us Liara fans in that scenario are her character shields. The same goes for the Virmire survivor, tho I'm almost certain their story roles will overlap somewhat.
If I had more faith in Bioware, this fact would make me rather confident about Liara's role in ME3. But we've all seen who they cater to and it ain't us. Hell, they went out of their way to transform Liara into something unrecognizable and unlikeable, instead of just ignoring her.
#518
Posté 07 février 2010 - 03:23
Mox Ruuga wrote...
Nozybidaj wrote...
I would assume ME3 is going to ignore most character development so that everyone can fit into generic "red shirt" roles so that who you do or don't have alive won't break the story.
Well, the good thing for us Liara fans in that scenario are her character shields. The same goes for the Virmire survivor, tho I'm almost certain their story roles will overlap somewhat.
If I had more faith in Bioware, this fact would make me rather confident about Liara's role in ME3. But we've all seen who they cater to and it ain't us. Hell, they went out of their way to transform Liara into something unrecognizable and unlikeable, instead of just ignoring her.
LOL, yeah I actually would have prefered they completely and totally ignored her after the end of ME1 and she just randomly reappeared come ME3 to what we have now.
#519
Posté 07 février 2010 - 03:31
Nozybidaj wrote...
LOL, yeah I actually would have prefered they completely and totally ignored her after the end of ME1 and she just randomly reappeared come ME3 to what we have now.
Agreed. Ignoring her completely would have been preferable to the wrecking that was inflicted on her character and the Shepard/Liara romance.
#520
Posté 07 février 2010 - 03:37
Mox Ruuga wrote...
Daeion wrote...
Sigh, this has me worried about ME3, I mean we were promised that if we stayed true to our ME LI's we would be rewarded. If Liara is off falling for a Drell within a month of me being dead and her being on a mission to get me back to Cerberus can ressurect me.....SCREW YOU BIOWARE!!!!
This combined with the complete shambles that is her ME2 appearance has me thinking that the intent was to cool players towards Liara rather than make us like her more. Or perhaps get the people who didn't like the meek and shy scientist to like the new "badass" information broker. Whatever the intent, most people seem to think her scenes were poorly handled, and some have already written the character off as a complete loss due to the poor writing and unbelievable character develepment. I think she can be recovered, but there needs to be some issues cleared up when she and Shepard meet next.
I wonder, when the devs begin to talk to the fans again in the future, will they tell us to "wait and see, you don't know the full story" or "pity you didn't like it, acceptable losses" when questioned about Liara?
I'm fine with her becoming an information broker, I mean she's gotta fill two years, I'm just not sure about her being a really good one in that amount of time regardless of how much it's like archeology and I'm for sure not ok with how she reacts when she finally sees shep and how shep reacts in turn.
This is part of the problem that happens when you introduce new chars in the middle of a story, either they aren't developed properly or they take too much away from the development of those in the first sotry. Star Wars is an example of a good way of doing it. You had your original cast in New Hope, Empire kept the same cast while introducing only 3 characters of interest, Lando, Boba, and the emperor, and these characters didn't detract from the development of the original cast of New Hope, and Jedi saw the culmination and conclusions of all the stories and since they hadn't written out the party from New Hope and had continued to evolve them in Empire, it was well done in Jedi.
Modifié par Daeion, 07 février 2010 - 03:42 .
#521
Posté 07 février 2010 - 03:55
#522
Posté 07 février 2010 - 03:57
#523
Posté 07 février 2010 - 04:02
jojon2se wrote...
...which is probably the very point.
They don't want you to stay loyal??? lol
#524
Posté 07 février 2010 - 04:07
#525
Posté 07 février 2010 - 04:09
Gabey5 wrote...
umm she moved on. aliens live for a thousand years. a one night fling ain't a thing. but to humans who live 100 tops...yeah it means more




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