CastroKathy wrote...
I was just thinking, could the existence of the comics hurt us in more ways than the oblivious “Oh, we didn’t need to put it into the game; it’s in the comic”. The writing for Liara is very comic book like, a couple of frames worth and get to the point, where I was looking for cinematic storytelling with more depth and character development. Of course this doesn’t hold true for the whole game, because in many places they were able to incorporate a cinematic feel into the game better than anything I’ve ever played (Tali loyalty and the suicide mission).
Yes, I'd say the GrimDarkification of Liara started in the comic. In the comic, she cannot interact with Shepard, or people who might be dead at some point in ME1 or 2. The comic won't touch topics that are important enough to be in the game, so Liara's story is ultimately a non essential side show.
Her new role as an information broker will also keep her on the sidelines, like Anderson and TIM, should they do as I now suspect and have her remain in her job for ME3 as well. Oh, she will be "important". But important in the way Anderson, Udina, and TIM are. And the romance with her will once again be a minor one, compared to whomever you have by your side in the squad.
It's a catch 22 the devs have made for themselves:
- Keep Liara as an information broker and the fans will hate it. It will only deepen her GrimDark UnLiara persona, and no one loves UnLiara. OTOH, it will provide some much needed stability and development for the wrecked character.
OR
- Have her join the squad. In the short term, the fans will love it. But this will make her refusal to join you in ME2 even a bigger joke than it already is, and will just make the character look fickle. When you replay the entire trilogy, the whole artificiality of Liara's character arc just becomes too much.
Whatever they choose to do, it will require good, sensitive writing in order for the character to be salvaged. I'm not sure the guy who wrecked Drew's Liara is up to the task... If Drew won't return, importing some talent from the Dragon Age team might be the answer.