spernus wrote...
Free Gobbie wrote...
They are close to selling one million copies. Life can't be that bad in the BioWare universe!
But someone correct me if I'm wrong, 'cause my only comparison is the music industry: if you sell a million copies in the video game industry, is that considered a huge success?
No,1 million should be where you won't lose money on the project (since the game isn't sold to retailers at 50-60$ but probably around 30$).
2 million copies is where you have a solid profit.A real success is the 5 million plateau,which is quite rare.Outside of Nintendo,the game which reached the 5 million plateau in the last few years are:
Final fantasy
Call of duty
Halo
Gears of war
Gran turismo
GTA
The sims
WOW
Resident evil 5
Assassin creed
That's kind of a blanket statement saying 1 million in sales gets you back to even and 2 million gets you a profit. Obviously, it all depends upon the development cost of the game in question. Look at an outfit like FROM Software which is a fairly small developer - Demon's Souls hasn't sold a million copies worldwide and I would guarantee you that they turned a nice profit on that game.




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