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this is what happens when you listen to people


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#1
Faust1979

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 the loot system sucks fix it! do something different!

why did you take out all the loot? what happened here?! 

the shooting mechanics suck fix it!

why is this game so focused on action? it's just a  gears of war clone!

the did everything that the complainers of the first game wanted and people still complain about it

#2
EternalWolfe

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Humans are whiny creatures in general. We're born crying and never really stop.

#3
Guest_Crawling_Chaos_*

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No matter what Bioware does, they will not be able to please everybody.




#4
rabidhanar

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Thsi one is wondering what the humans problem is. It does not understand human arguements and complaining. This one would like to say an easy fix..."Less QQ, More Pew Pew"

#5
Colinissile

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Anything Bioware makes is perfect anyway, we should let them go on working.

Modifié par Colinissile, 04 février 2010 - 08:44 .


#6
Mad Man Mac

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EternalWolfe wrote...

Humans are whiny creatures in general. We're born crying and never really stop.



I'm using that!

#7
FireSarge

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Faust1979 wrote...

 the loot system sucks fix it! do something different!

why did you take out all the loot? what happened here?! 

the shooting mechanics suck fix it!

why is this game so focused on action? it's just a  gears of war clone!

the did everything that the complainers of the first game wanted and people still complain about it


it seemed like the orignal game for xbox people were expecting something close to halo. you dindt get it so you cried.

in ME2 pc gamers were expecting bioware to make  a great game that fixed the complaints.

we got a halo/gears game with slight rpg elements.


so yeah pretty much to different groups ****ing about different things. i never complained about the first one i enjoyed it and figured if the fixed some things it would be beter. they axed them instead and went after the larger shooter based console players.


this pissed  off alot of long time bioware fans but they made their money by getting the shooter kids to buy it so they are happy.

what do you expect poeple to do?

#8
haberman13

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I'm detecting facetiousness, but regardless I will throw in my /agree on the loot piece.



The combat on the other hand is right on target, good stuff.

#9
Guest_deku2106_*

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People still complain about it because there's more than one set of people.



In my case, though, I'm just talking about what I didn't like in this game because I've heard they listened to the complaints about the first game. It's impossible to 'fix' everything in one go, so I hope they can balance ME3 by taking both sets of criticisms into account.

#10
Makoto SFG

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FireSarge wrote...

it seemed like the orignal game for xbox people were expecting something close to halo. you dindt get it so you cried.

in ME2 pc gamers were expecting bioware to make  a great game that fixed the complaints.

we got a halo/gears game with slight rpg elements.

this pissed  off alot of long time bioware fans but they made their money by getting the shooter kids to buy it so they are happy.

what do you expect poeple to do?


I like how nonchalantly you threw some of this crap in your commentary, spouting it off as if all your opinions were actually truth-based facts.

---

I'm still trying to grasp how some of you morons are having trouble seeing the fact that, if anything, the actual flow and feel of combat is improved from the first game.  The original was considered a "tactical shooter" and the second one simply further increases the value of that gameplay on both the "tactical" and "shooter" accounts.

#11
Sean

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I haven't played DA:O but Im going to get it since I heard it was a great game, but it was made and released before EA



Mass Effect 1 = Pre-EA



Mass Effect 2 = EA Effect



so Im betting that EA made them rush the game out without fully testing it and making sure that at least 75% of their fans would enjoy the sequel



New elevator system = crap (excluding Normandy)

New loot system = crap (they had to find a middle area with less than ME1 but still a loot system)

Insanity is a joke

Biotics = crap (they worked great in ME1, why not just make them not work as well on shielded/armored enemies?)

Resource system = still boring

Credit System = original was better

Imported character customizer is crap because I just wanted to change a small thing and it ended up that I either had to start from scratch or deal with it



so ME2 was a bit of a letdown

#12
NoBrandOnMe

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The elevators! Did they actually listen to the tards that didn't know that was a load screen? The elevators were not so bad compared to these load screens they are giving us.

#13
spernus

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RX_Sean_XI wrote...

I haven't played DA:O but Im going to get it since I heard it was a great game, but it was made and released before EA

Mass Effect 1 = Pre-EA

Mass Effect 2 = EA Effect

so Im betting that EA made them rush the game out without fully testing it and making sure that at least 75% of their fans would enjoy the sequel

New elevator system = crap (excluding Normandy)
New loot system = crap (they had to find a middle area with less than ME1 but still a loot system)
Insanity is a joke
Biotics = crap (they worked great in ME1, why not just make them not work as well on shielded/armored enemies?)
Resource system = still boring
Credit System = original was better
Imported character customizer is crap because I just wanted to change a small thing and it ended up that I either had to start from scratch or deal with it

so ME2 was a bit of a letdown


Or what if this is what Bioware wanted to do? How would you react if you learned that Mass effect 2 wasn't rushed? =]

#14
Faust1979

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RX_Sean_XI wrote...

I haven't played DA:O but Im going to get it since I heard it was a great game, but it was made and released before EA

Mass Effect 1 = Pre-EA

Mass Effect 2 = EA Effect

so Im betting that EA made them rush the game out without fully testing it and making sure that at least 75% of their fans would enjoy the sequel

New elevator system = crap (excluding Normandy)
New loot system = crap (they had to find a middle area with less than ME1 but still a loot system)
Insanity is a joke
Biotics = crap (they worked great in ME1, why not just make them not work as well on shielded/armored enemies?)
Resource system = still boring
Credit System = original was better
Imported character customizer is crap because I just wanted to change a small thing and it ended up that I either had to start from scratch or deal with it

so ME2 was a bit of a letdown


Dragon Age has been in production for years and it was in production when Bioware and EA teamed up. It has the EA logo during the beginning of the game.  How is the import character crap? it does what it is meant to do carry over the choices you made from the first game. It makes sense that if you want to fix it you should have to make different choices in the first game. It's all about dealing with your choices you made

#15
tommythetomcat

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Most of these jokes are not funny anymore, but people still love to tell them.

#16
Guest_Crawling_Chaos_*

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NoBrandOnMe wrote...

The elevators! Did they actually listen to the tards that didn't know that was a load screen? The elevators were not so bad compared to these load screens they are giving us.


Uh, yeah the elevators were annoying and terrible.

Load screens now last 10 seconds, elevators lasted much longer.

#17
haberman13

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spernus wrote...

RX_Sean_XI wrote...

I haven't played DA:O but Im going to get it since I heard it was a great game, but it was made and released before EA

Mass Effect 1 = Pre-EA

Mass Effect 2 = EA Effect

so Im betting that EA made them rush the game out without fully testing it and making sure that at least 75% of their fans would enjoy the sequel

New elevator system = crap (excluding Normandy)
New loot system = crap (they had to find a middle area with less than ME1 but still a loot system)
Insanity is a joke
Biotics = crap (they worked great in ME1, why not just make them not work as well on shielded/armored enemies?)
Resource system = still boring
Credit System = original was better
Imported character customizer is crap because I just wanted to change a small thing and it ended up that I either had to start from scratch or deal with it

so ME2 was a bit of a letdown


Or what if this is what Bioware wanted to do? How would you react if you learned that Mass effect 2 wasn't rushed? =]


Then Bioware failed.

#18
Guest_deku2106_*

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He's talking about how you have to recreate the character's look from scratch even if you just want to alter how they look a bit.

#19
Merced256

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Faust1979 wrote...

 the loot system sucks fix it! do something different!

why did you take out all the loot? what happened here?! 

the shooting mechanics suck fix it!

why is this game so focused on action? it's just a  gears of war clone!

the did everything that the complainers of the first game wanted and people still complain about it


Loot in the original sucked, they fixed it.

They took out all the loot so you didn't have to worrying about having inventory space for your next mission or sequence.

The shooting is fine, l2aim.

The game is focused on action because we aren't playing Myst.

They did everything people complained about in the first one and made an excellent game as a result. DnD nerds may be upset, but you can always fall back on NWN or one of the 3 terrible expansions for NWN2.

#20
Ashton808

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There is no such thing as a perfect video game. Even Pac-Man isn't perfect. Those ghost are haxorz!

#21
EternalWolfe

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haberman13 wrote...

spernus wrote...

RX_Sean_XI wrote...

I haven't played DA:O but Im going to get it since I heard it was a great game, but it was made and released before EA

Mass Effect 1 = Pre-EA

Mass Effect 2 = EA Effect

so Im betting that EA made them rush the game out without fully testing it and making sure that at least 75% of their fans would enjoy the sequel

New elevator system = crap (excluding Normandy)
New loot system = crap (they had to find a middle area with less than ME1 but still a loot system)
Insanity is a joke
Biotics = crap (they worked great in ME1, why not just make them not work as well on shielded/armored enemies?)
Resource system = still boring
Credit System = original was better
Imported character customizer is crap because I just wanted to change a small thing and it ended up that I either had to start from scratch or deal with it

so ME2 was a bit of a letdown


Or what if this is what Bioware wanted to do? How would you react if you learned that Mass effect 2 wasn't rushed? =]


Then Bioware failed.


Your right, man.  Bioware totally failed to make the game you wanted them make.  How dare they.Image IPB

#22
Faust1979

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Merced256 wrote...

Faust1979 wrote...

 the loot system sucks fix it! do something different!

why did you take out all the loot? what happened here?! 

the shooting mechanics suck fix it!

why is this game so focused on action? it's just a  gears of war clone!

the did everything that the complainers of the first game wanted and people still complain about it


Loot in the original sucked, they fixed it.

They took out all the loot so you didn't have to worrying about having inventory space for your next mission or sequence.

The shooting is fine, l2aim.

The game is focused on action because we aren't playing Myst.

They did everything people complained about in the first one and made an excellent game as a result. DnD nerds may be upset, but you can always fall back on NWN or one of the 3 terrible expansions for NWN2.


I know the reasons why they did certain things I was just picking on the complainers a bit. I just remember all the people complaining on the original board when the first game came out and people are complaining about more or less the same things and even though they listened to what people had to say they still complained

#23
Tobebech1307

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I like people calling this a gears of war clone, when like only 40-50% of game time is combat. Shooting mechanics do not suck? They are alot better than the first one. The biotics could be more powerful, but overall it is still the best game i ever played.

#24
FireSarge

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Makoto SFG wrote...

FireSarge wrote...

it seemed like the orignal game for xbox people were expecting something close to halo. you dindt get it so you cried.

in ME2 pc gamers were expecting bioware to make  a great game that fixed the complaints.

we got a halo/gears game with slight rpg elements.

this pissed  off alot of long time bioware fans but they made their money by getting the shooter kids to buy it so they are happy.

what do you expect poeple to do?


I like how nonchalantly you threw some of this crap in your commentary, spouting it off as if all your opinions were actually truth-based facts.

---

I'm still trying to grasp how some of you morons are having trouble seeing the fact that, if anything, the actual flow and feel of combat is improved from the first game.  The original was considered a "tactical shooter" and the second one simply further increases the value of that gameplay on both the "tactical" and "shooter" accounts.





i have no problems with the improved combat system. i have a problem with the axe to everything else. Bioware changed target auidience mid series and it shows end of story.

#25
Sean

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Faust1979 wrote...


Dragon Age has been in production for years and it was in production when Bioware and EA teamed up. It has the EA logo during the beginning of the game.  How is the import character crap? it does what it is meant to do carry over the choices you made from the first game. It makes sense that if you want to fix it you should have to make different choices in the first game. It's all about dealing with your choices you made


no, Im saying I wanted to edit the character itself, not the choices which made the customizer crap because you couldn't customize the imported character unless you went back to ME1 and created your character that way and then tried to keep all your choices and then go to ME2 (but I am talking about the looks, not choices)

and thats my point wiht DA:O it was in production long before EA got their claws on Bioware

spernus wrote...


Or what if this is what Bioware wanted to do? How would you react if you learned that Mass effect 2 wasn't rushed? [smilie]../../../images/forum/emoticons/sideways.png[/smilie]


then, like the other guy said, they failed at listening to their true customers and not the ones they wanted that weren't fans originally